Hi! I’m a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

Starting A New Job

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I’m pleased to announce that on March 1st, I started a new software engineering job, working generally in the field of “IT infrastructure lifecycle management.” This is a pretty big, life-changing sort of job for me. (1355 words.)

Tyranny

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Somehow March is almost upon us, and I still haven’t written about Tyranny, the other free game I got from the Epic Store oh so long ago now. It was the next in a burst of isometric CRPG games that I played around Christmas time, which started with Wasteland 2 and then Pillars of Eternity. (361 words.)

Golang Part 1

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Recently I started learning Go, Google’s internally-developed language. It’s also known as “Golang,” because it turns out that “Go” is a terrible search term. (519 words.)

Quest for the One Blog, Part 10

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For completeness, I present this brainstorming session about merging two other kinds of content streams in with blog content, an unfinished draft from somewhere during a Lost Time Period of 2020. (779 words.)

Pillars of Eternity

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I tried out Pillars of Eternity next in The Great 2020 Holiday RPG Game Blitz, a game that I got for free on the Epic Game Store. (765 words.)

Endgame Viable 2020 Awards

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I only bought one new game in 2020 so it will be very easy to pick my own personal Game of the Year for 2020. But I also talk about a few other noteworthy games I played during the year. (560 words.)

Wasteland 2

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Over the winter holidays, I got into an isometric Baldur’s Gate-style RPG kick and played several games in that genre. The first was Wasteland 2, a post-apocalyptic RPG in the style of the original Fallout 1 and 2. (733 words.)

2021 Begins

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I have rebuilt Endgame Viable as a static site, which means massive changes for me, the developer, and some changes for you, the reader. First, it probably looks completely different. Second, there are some things that you won’t be able to do on the new site, at least not initially: Search for posts. Update: The workaround is to type “your search term site:endgameviable.com” into Google. Comment on posts. For comments, I wired up a somewhat janky private Remark42 server. Like posts. Unfortunately those were the major sacrifices I had to make in order to jump to a static site. I know there’s at least a couple of people out there who still like to comment on blog posts, and I hate to take away that feature, but Progress Demands Sacrifice, as they say. (I’m sure somebody, somewhere says that.) For the time being, you can ping me on Twitter at @endgameviable, or yell at me in the Blaugust Discord. (289 words.)

Pathologic 2, Credits

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Just a quick note for the archives, to report that I did finish Pathologic 2, by which I mean I reached the end credits. I wouldn’t say that I “won” or “beat” the game by any means, since everyone died, and I myself died about a million times by the time I got to the end. A YouTube commenter quite explicitly informed me that I was playing my first blind playthrough using trial and error with no foreknowledge or wiki guidance very wrong, perhaps because I simply lacked the brain capacity to understand the game. (That last part might be true. Pathologic 2 is so far outside the mainstream norms of gaming that it’s not even on the map.) But somehow I still reached the end, which should give you some idea of the narrative possibilities of the game. You can lose badly, die repeatedly, make terrible choices, and still advance the narrative and reach the end of the story. Or “an” end, at least. (525 words.)

Pathologic 2, Addendum

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I mentioned before that I hadn’t run into any “difficulty walls” in Pathologic 2 yet. Well, now I have! In my first playthrough, I got about 12 hours into the game, which put me at the start of Day 4-the beginning of Act III, where the story really starts going pear-shaped-before I reached a dead-end, no-win scenario. My hunger level was so extreme and my health was so low that I simply couldn’t walk far enough from my last save point to find any more food, and I died over and over and over again. I couldn’t even begin to work on the objectives I was supposed to work on (saving the town from the plague). (316 words.)