Hi! I’m an old reclusive Gen-X software developer who writes twice a month about games or projects I’m working on or what’s happening in the world. Not AI-generated since 2012, despite what ZeroGPT says. Except the images. All the images are AI-generated now because it’s way too much of a hassle to find images for blog posts.
WoW Dungeon Guides Are Terrible
167 words.
There is one area where WoW is woefully far behind other games like Rift and FFXIV. That is: Normal dungeon guides on YouTube. Good ones, I mean. They don’t exist for WoW. Or maybe they do exist, but they are so deeply buried within the noise that you can’t find them. I don’t want to see some guy rambling about nothing for twenty minutes of unedited game footage. I want a little intro telling me what the trash mobs are, then I want to see the first boss and his special mechanics, then the second boss, and so on. (167 words.)
Flying Mounts In WoW
408 words.
The Burning Crusade has been out since January 2007, which makes it nearly seven years old. Since that time, there has always been a contingient of people on every new MMO forum who scream, “Where are the flying mounts? I keep getting hit by mobs!” I, like most everyone else, always scoffed and thought, “Just run around the mobs. Jeez. We don’t need no stinkin’ flying mounts.” Flash forward to today, when my Hunter finally bought a flying mount on the Hellfire Penninsula. (408 words.)
MMO Pinball
106 words.
Just so you know, I have been a veritable pinball of MMO playing lately. First FFXIV leveling an Archer/Bard to level 30. Then WoW leveling a Mage from around 17 to 50, and leveling some other characters. Then GW2 to check out the Tower of Nightmares. Then LoTRO leveling my hobbit Hunter from 38 to 45. Then Rift to check out the Song of Dreams patch. Even a little bit of Neverwinter and TERA and (gasp) Aion thrown in there between. (106 words.)
Is Chain-Pulling Harder?
224 words.
I was in a dungeon recently with a chain-pulling tank, and it got me thinking. I’ve always associated the chain-pulling tank behavior with a more advanced tanking technique, but is it really harder to chain-pull? Chain-pulling, if you don’t know, is where the tank runs at full speed pulling mob after mob after mob without stopping, until he gathers a big group of them together, and then he takes off again before the group is even dead. (224 words.)
LotRO Mithril Coins Rule
74 words.
I know that the Mithril Coins are just a way to force people to buy from the shop, but I still cheerfully bought a big bagful of them. Being able to zip back to quest givers is an incredible time-saver. Way more worth real money than, say, a fancy cape or horse or whatever. (Actually, I had a trove of Turbine Points sitting around so I didn’t need to spend any (more) real money. (74 words.)
Achievements – The Journey Is Part of The Reward
760 words.
Lots of talk about achievements. Are they good? Are they bad? MMO Gypsy hates them (http://feedproxy.google.com/~r/RagingMonkeys/~3/UCUa6ra8IUg/achievement-hate-exploration-and-mystery.html), Herding Cats defends them (http://feedproxy.google.com/~r/machiavelliscat/xgUW/~3/EBQ0bOGdQLk/), and CuppyVille relies on them (http://cuppyville.wordpress.com/2013/11/06/in-which-i-defend-achievements-in-mmos/). Me? I tend to ignore them. It’s true that I’m an Explorer on the Bartle test, so you might think I’d be siding with Syp in saying that achievements have destroyed the MMO genre. Well, first of all, I don’t think the genre has been destroyed at all; I think it’s far better now than it’s ever been. (760 words.)
GW2 Thank God I’m Not An Achiever
485 words.
I was reading a post on Why I Game which talked about lackluster enthusiasm for GW2, and I started to feel really bad for him. I cannot imagine what it’s like to feel such a compulsion to obtain achievements that you’re willing to log tons of game time doing things that aren’t fun. I certainly agree about the lack of enthusiasm for GW2. This Tower of Nightmares update is more of the same. (485 words.)
Rift Song of Dreams – Where Is It?
273 words.
I got an email from Trion saying that the Rift Song of Dreams patch 2.5 was live, so I eagerly patched up and logged in. What I saw was … nothing. Nothing looked different in Tempest Bay, so I checked my mail to get what I was sure would be a nice invitation to participate in the cool new Mini-Saga and … there was no mail. I knew all the action was supposed to happen on Ember Isle so I took the nearest porticulum over there and … nothing was happening. (273 words.)
GW2 Tower of Nightmares and Story in MMOs
715 words.
I saw a lot of negative reactions around the blogosphere to the GW2 Tower of Nightmares update. Surprisingly, the main criticism seems to be that people aren’t interested in the new story. It isn’t engaging enough. This is puzzling to me for a couple of reasons. First, I didn’t even realize there was a story in the new GW2 update, and second, I didn’t realize people judged new MMO content on the new storylines brought into the world. (715 words.)
Is WoW Leveling Really That Fast?
483 words.
So my WoW mage has Enchanting as a profession, and he’d leveled way past the point where he could disenchant the magic items he picked up at the measely skill level of 15. I had a couple of other characters in the 25-30 range that I could have used to farm items from dungeons, but I didn’t think those items would be any better. So I got the brilliant idea that I would level another character to 15 and just keep doing dungeon instances and send all the excess low-level magic items that I picked up to my mage. (483 words.)
When WoW Tanks Go Rogue
667 words.
I had an odd, somewhat amusing experience in WoW recently. I’ve been playing a lot of dungeon instances lately, partly because I’ve never actually done any WoW dungeons before, and partly because I wanted to level a mage without going through the hassle of soloing. Almost every instance has been an enjoyable, workmanlike experience … until this tank decided to be an ass. So the random dungeon selector came up with the Scarlet Monastary. (667 words.)
Maybe It’s Time For A Break
464 words.
Herding Cats has an interesting post up about how we, the gaming community, may have shot ourselves in the foot by telling MMO developers to limit cash shop purchases to cosmetic items so that the game won’t turn pay-to-win. But she argues that when you play an MMO only for cosmetic items, a cosmetic cash shop is pay-to-win. I’m one of those people who unofficially agreed that cosmetic items are fine in cash shops, because I personally don’t care that much about cosmetic items. (464 words.)
NaNaWriMo First Weekend
104 words.
NaNoWriMo is off to a mediocre start this year, as I am running about 900 words behind after the first weekend. Not too bad, really, considering what a collosal chore it has been to get writing. I feel like there’s a compelling story in this mess of text somewhere but I’m having a hard time getting to it. I am writing this year with zero preparation, by the way, other than some ideas jotted down so I wouldn’t forget them. (104 words.)
Tower of Nightmares
354 words.
I stopped by GW2 and discovered a big ol’ patch had happened, and when I logged in to see if there was any chance of defeating Tequatl, I had mail telling me to go to Kessex Hills to save the world again. I could describe it, but Inventory Full did a nice summary already: http://bhagpuss.blogspot.com/2013/10/next-stop-kessex-hills-all-change-here.html I haven’t played GW2 seriously in a long time but I was able to get through the initial Tower of Nightmares instance. (354 words.)
Halloween in the MMO
34 words.
Autumn (aka. Halloween) celebrations are a staple of modern MMORPGs. Ye gods what is that? (I was going to put another picture captioned “It’s always Halloween in Kingsmouth!” but I couldn’t find my screenshot.) (34 words.)
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