Hi! I’m an old reclusive Gen-X software developer who writes twice a month about games or projects I’m working on or what’s happening in the world. Not AI-generated since 2012, despite what ZeroGPT says. Except the images. All the images are AI-generated now because it’s way too much of a hassle to find images for blog posts.
Steam’s Fall and Winter 2013 Sales
287 words.
Remember the good old days when you could buy tons of awesome AAA games from Steam for ridiculously low prices? Yeah, I think those days are over. I was pretty disappointed in the Fall and Winter Steam Sales this time around. Almost all of the AAA games I saw on deep discount sales ($10 or less) were ones that I had already bought in earlier sales. (I still haven’t played 90% of them. (287 words.)
The Diefication of Star Wars Galaxies
279 words.
I’ve been “into” Massively.com a lot lately, listening to their podcasts and watching their streams, and one thing I’ve noticed is that some of them have a total love affair with Star Wars: Galaxies. They talk about SWG like most other people talk about Everquest 1: They diefy it like it’s the greatest thing there ever was or ever will be. Not that there’s anything wrong with that. It’s just that not only did I never play or even see it, I never even knew it was an MMORPG. (279 words.)
A Freshly-Formatted PC
213 words.
I recently reformatted my PC and reinstalled Windows 7, so of course I had to re-install all my games. But instead of re-installing the seemingly hundreds of MMOs I previously had, I decided to limit the number of MMOs installed so I could try to cut down on this MMO ADD I’ve been experiencing. So far I’ve installed WoW, FFXIV, LotRO, SWTOR, EVE, and Mortal Online. (Well, and Steam, obviously.) By sheer coincidence, I happened to have active subscriptions for those games as well (except MO). (213 words.)
Returning to EVE Online?
763 words.
Continuing my adventures in finding an MMO to get hooked on before the new ones come out in 2014, I turned to venerable EVE, the best-or at least the most popular-game I’ve never paid for. With reckless abandon, I bought 3 months of time and downloaded the client. I haven’t played EVE in five years, when I played for a week or so during a free trial. Surprisingly, my character from the free trial was still there. (763 words.)
Writing Plans for 2014
507 words.
The first week after NaNoWriMo I had to force myself not to write a new story draft because it had become such a habit. The second week it was kind of a relief not to have to write anything, and that terrible story had finally left my brain. In the third week I was anxious to get back to planning or writing something, lest I fall into a not-writing habit. Then came the holidays and the end of the year, and I predictably fell out of the writing habit. (507 words.)
GW2 – They Had Personalities?
455 words.
After reading over this article on Massively by Anatoli Ingram, I am stunned that the author can even remember the names of those four GW2 Living Story characters, let alone come up with a thousand words of an article analyzing their personalities and backstories. My experience of the last year of Living Story was something like this: Oh there’s this cool new Living Story! Oh there’s nothing to actually do, but I got some achievements. (455 words.)
2014 MMOs Coming Soon
482 words.
I hate year-end posts, so here I am writing another one to talk about MMOs I’m looking forward to in 2014. Rift 3.0. I haven’t seen a release date, but they’re talking about releasing it in stages anyway, so I expect we’ll see the bulk of it in 2014. I hope to get a month of entertainment from the new stuff, maybe not contiguously though. WildStar. I’m planning to pre-order and play at launch, because I suspect everyone and their mother will be playing it and I don’t want to miss out. (482 words.)
2013 MMOs In Review
407 words.
I hate these year-in-review kinds of posts. So what do I do? Write one, of course. Because everyone’s doing it. This is my review of 2013. 2013 began with GW2 fizzling out because of its lack of endgame progression. I still popped in now and then throughout the year to look at the Living Story but it’s just an occasional diversion. I played in one of the last betas of Defiance before it came out in April. (407 words.)
The Time of the Doctor
341 words.
I didn’t understand much of anything that happened in the Christmas Special The Time of the Doctor, Matt Smith’s final episode as Dr. Who. I didn’t understand the story, I didn’t understand why he was carrying around a Cyberman head, I didn’t understand why the crack was back, I didn’t understand why there was a town called Christmas or why The Doctor was stuck there, I didn’t understand where the Church of the Holy Whatever with the soldiers came from, nothing, zip, zilch. (341 words.)
WildStar Gushing From MMO Reporter
211 words.
I’ve been hearing more and more about people’s WildStar beta experiences lately. Apparently they lifted some of the NDAs. They pretty much gushed about it on MMO Reporter Episode 152, and what they described sounded like a solid themepark MMO with action-oriented combat, and how can anyone not like that? No word on the endgame yet, though. I like The MMO Reporter podcast, by the way. It’s one of the best ones if you like a more “casual” style of podcast. (211 words.)
Mortal Online – Why is this Fun?
976 words.
I’m at a loss to explain it, but I’m digging Mortal Online. When I’m staring at my desktop full of MMO icons trying to decide which one to play, MO is the one I usually click on. I’d be hard pressed to tell you why this game is compelling. I log in. I run out to the Graveyard and kill some undead to make some money and practice my blocking and swordfighting. (976 words.)
GW2 Winter Wonderland of Doom
866 words.
I ducked into GW2 to check out the Christmas event. As usual, there is nothing to gain from doing the events except some cosmetic fluff, because god forbid you actually get to advance your GW2 character in any way. But I set aside my anti-horizontal-progression Scrooge-like sentiment for a bit and did the events anyway, and they’re kind of fun. Most of them, anyway. There’s a dungeon which I skipped because I didn’t want to deal with a group. (866 words.)
Fallen Earth Impressions
598 words.
Fallen Earth is one of the sort-of kind-of AAA-ish quality MMORPGs that I haven’t ever played, so being generally bored with all other games, I recently started playing it. The key word there is “started.” This is actually the second time I’ve started it up. The first time I made a character and took one look at the 1990s-era graphics and promptly uninstalled it. This time I am deliberately overlooking the weird graphics so that I can evaluate the game itself. (598 words.)
Why Don’t People Like Poor Desmond?
392 words.
Tobold recently was not impressed by Assasin’s Creed 1. He expressed the same baffling opinions that I often hear about AC, which gives me a chance to be baffled in a public blog post. I’ve always like Assassin’s Creed. At the time AC1 came out, I thought it was mind-bogglingly revolutionary. It was the best mo-cap I’d ever seen, the graphics looked realistic as crap, the city landscapes were amazing, and it had so many friggin actors on the screen at once. (392 words.)
Bye Warhammer!
116 words.
Bye Warhammer! I wish I’d been able to log into you before you left, but your publisher apparently can’t manage simple things like letting people easily login and play you, even when you’re free. Gotta think that might have something to do with your departure. Anyway, you weren’t a bad game. Certainly better than EQ1 or AC which are inexplicably still running approximately fifty years later. Warhammer Online is the first MMORPG I’ve played a significant amount that shut down, and only the second MMORPG from which I’ve lost significant characters. (116 words.)
Just so I know, this is a homepage template.