Hi! I’m an old reclusive Gen-X software developer who writes twice a month about games or projects I’m working on or what’s happening in the world. Not AI-generated since 2012, despite what ZeroGPT says. Except the images. All the images are AI-generated now because it’s way too much of a hassle to find images for blog posts.

Silent Hill 2 Progress | Dragon’s Dogma 2 Progress

ArcheAge RU – Growing On Me

971 words.

Note: Apparently you’re not supposed to be able to play ArcheAge RU from the U.S. anymore, but for some reason I’m still able to. ArcheAge is growing on me. I feel like I was too harsh on it in my first report. The graphics actually aren’t bad at all, and better than Fallen Earth, at least color-wise. (The first time, I had played AA after FFXIV, which has drop-dead gorgeous graphics, so my perception was probably skewed. (971 words.)

WildStar – No Need For Impressions

263 words.

Everybody’s giving their impressions of WildStar now that the NDA is down, but honestly I saw enough in the hours and hours and hours of livestreams that were going on way back in December to decide that I was probably going to get it. Even if it wasn’t a game that looked fun, I’d still want to at least see what everyone was talking about, and I expect it to be the MMO everyone will be playing in the second half of 2014, with a brief distraction for the new WoW Expansion. (263 words.)

Trove Is A Better Landmark Than Landmark

364 words.

I’ve been dipping into Trove a bit more lately, because it’s become quite stable. I don’t know how to say this politely, but it’s a much better game than Landmark. :) Trove plays a bit like what we’ve been told Landmark will be. That is, you can explore, fight monsters, level up, find resources, craft stuff, and build stuff. The thing about Trove is that after about three months of alpha, all of those things work. (364 words.)

Rift – New Souls in 2.7

328 words.

When last I was playing Rift a lot, somewhere around 2.3 I guess (just before and after the F2P transition), I was super excited to hear they were going to (evenutally) add new souls so that every class could play every role. The idea of a tanking mage was too awesome for words. Even from the very beginning of Rift 1.0, I thought it would be really cool if you could tank dungeons with an Elementalist pet. (328 words.)

ArcheAge RU – Foreign Invasion

690 words.

In a burst of ambition, I installed and played the Russian version of ArcheAge for a little while. You have to sign up for a Mail.ru account (which I guess is the Russian version of Google Mail) and then you can download it. At least you could over the weekend, I don’t know if it still works. I used these handy instructions: http://www.mmocast.com/featured/archeage-ru-account-registration-guide-english-patch/ Not being able to read or speak Russian hampers the experience a bit, but not as much as you might think. (690 words.)

Sovereignty 1000-word Summary Completed

460 words.

FYI, I completed a 1000-word summary of Sovereignty, but I won’t post it here because it’s filled with spoilers, just in case it turns into a real book some day. It’s now abundantly clear that there is no place for my original story in the book. Not even as a side plot. One of the original driving forces for this book was: What if there was a culture of people who bred servants in the same way that we breed pets? (460 words.)

ESO – What Does Floaty Mean?

389 words.

Today I am pondering what it means when combat feels “floaty.” This is one of the most common criticisms I’ve seen about ESO: “The combat is too floaty.” I’ve seen this criticism leveled against a lot of games over the years, actually. But what does that mean? I don’t know about anyone else, but when I was swinging my dual daggers in the ESO beta, at no point did my Argonian begin to float away into the sky*. (389 words.)

Bye End of Nations

170 words.

I’m not sad to see End of Nations go. The “MMORTS” genre did not inspire me to want to play that game, and when we later learned it was to be reshaped into a “MOBA” my interest plummeted even farther. (I simply do not “get” MOBAs - so much clicking.) Instead, I’m ecstatic to see Trion devoting more resources to Rift, Trove, Defiance, and particularly ArcheAge, a game that I am still looking forward to seeing sometime within my lifetime. (170 words.)

GW2 – Loot Rains From The Sky

500 words.

I’m a little annoyed with the loot in GW2. Loot basically rains from the sky in that game, filling your bags in mere seconds. I never thought I would say anything like this in an MMO, but: For the love of god, stop giving me so much loot! You can’t take a step without getting some kind of trophy bag. And when you open that bag, out spills two or three or six or ten more pieces of loot! (500 words.)

FFXIV Crafting

335 words.

Just once I would like to play an MMO where it is easier to level a crafting profession than it is to level your character. Often it seems pointless to level a crafting profession because the equipment you make lags so far behind the level of your character. FFXIV is better than most games, but I’m experiencing it again. I wanted to meld my own materia for the level 50 Relic Reborn quest, but guess what? (335 words.)

Landmark et al – Take My Money!

209 words.

Here’s my feedback to SOE regarding Landmark’s proposed monetization plans: Hey can I just pay you and not get spammed with advertising for potions and costumes? That would be super. Oh, and by the way I already paid you. Maybe factor that into your plans, too. Also, are you ever planning to increase the percentage of your game that is finished? It’s been at 60% now for a month. (Okay, that probably wasn’t fair. (209 words.)

FFXIV FATEs Versus GW2 Zergs

280 words.

This thought occurred to me one night while I was running around in a FATE group in FFXIV: Why am I enjoying this zerg but when I play in a GW2 zerg in Escape from Lion’s Arch I want to gouge my own eyes out? When I’m in a FFXIV zerg (or Rift, or most any other), I have a feeling of control. I’m filling a specific role, and when I execute my part of the plan, the whole group experience is better. (280 words.)

WoW – $60 Seems Reasonable

312 words.

I don’t have a problem with Blizzard’s $60 for a level 90 character. It’s within reach, but high enough to keep it from being an impulse buy (for me, at least). I think I would only pay to level a brand new character. It seems like a waste of money to take a mid-level or higher character up to 90. If you’re a person who can play all day and night, I could see where $60 seems high, because you can probably level a character to 90 within a month of subscription time, which is $15 I think. (312 words.)

FFXIV – Ding! 50 White Mage

270 words.

Hrm, well, this is the first day I haven’t had a workday post scheduled in advance in a long time, and I can’t find anything among my Drafts that is both finished and interesting. I can report the fascinating news that I reached White Mage level 50 in FFXIV last night. I had been buying Darklight Healing gear for a while, so I was able to quickly jump from around item level ~40 to item level ~60 in a span of moments. (270 words.)

FFXIV – I Said It Couldn’t Be Done

83 words.

Amazingly, I completed Titan Hard Mode in a PUG! Finally. It took around three weeks of trying. I stubbornly refused to use the Party Finder because, since I had spent so much time attempting it in a PUG, I wanted to finish it in a PUG. I don’t know why. It doesn’t make much sense. :) He's gooooone!! Yay! So I finally got my Relic Weapon. And I upgraded it, too. (83 words.)

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