Hi! I’m a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

WildStar – Trying Out The Classes

257 words

Having pre-ordered, I used my first beta weekend in WildStar to figure out what I’m going to play at launch. I think my first character is going to be either a Warrior or an Esper. Probably Warrior, because it was the most fun. Those are the only two classes that “clicked” for me in the first three or four levels. So far, ranged combat feels weird to me with the telegraph system. I didn’t think I would like any ranged class but the Esper felt tolerable I think because it actually forces you to stand still when you cast. It is no match for the fun of the sword-wielding Warrior class, though. (I didn’t try the Stalker but I assume it would also be fun.) (257 words.)

Rift – Re-thinking the Solo 53 Warrior

270 words

I thought maybe I could use this time before ESO launches to level another character in Rift up to 60. The lucky winner of my attention is a Dwarf Warrior, who is currently at 53 and wandering around the depressing, sickly, bruised blue-and-purple landscapes of Seratos. It seemed like a great idea until I remembered that almost every single encounter ended with my health nearly depleted. I read once that the Storm Legion zones had been nerfed, but they don’t seem all that much easier to me. If I run a DPS build, I take so much damage that I have to stop after every encounter to heal. If I run a tank build, the encounters take so long that I still lose most of my health from being exposed for so long. The point is that I really miss soloing with the Harbinger-Chloromancer build which self-healed so much that I never had to stop - I could go from mob to mob at a dead run. (270 words.)

Claustrophobic Endgame

357 words

I figured out what is missing from my daily FFXIV experience: Soloing. I realized this when I logged into Rift and picked up my Dendrome quest line where I last left off months and months ago. There’s something fundamentally satisfying about toodling around by yourself, chipping away at quests and turning them in. You can stop at any time and fix yourself a drink, or make a sandwich, or whatever. You can get up and go to the store, leaving your character standing right out in the middle of nowhere. Nobody will be waiting for you. There’s no pressure to perform at peak efficiency. You can watch Netflix while you play. You can listen to an audiobook while you play. There’s almost limitless freedom when you’re out soloing. (357 words.)

WildStar, ArcheAge, and Landmark

162 words

Some random news bits. I pre-ordered WildStar, which now allows me to finally play in the beta. By the way I did sign up for the beta many, many long months ago, but they never invited me. They thought they could keep me out, but who’s laughing now? Trion is apparently hoping to get ArcheAge out this year (2014). That would be super. I hope it’s after summer, though, so that I can be sufficiently bored with WildStar before it comes out. http://massively.joystiq.com/2014/03/16/trion-cm-confirms-f2p-archeage-says-earned-and-crafted-items-a/ (162 words.)

Why I Suck At Comments

308 words

I am the world’s worst blogger when it comes to dealing with comments. Partly it’s because I’m not nearly as good at “real-time” communication as writing things in advance, but mostly it’s because it’s technologically much more difficult for me to post comments at the present time. Most of my posts are written in a plain text editor and posted via. WordPress’s post-by-email feature, because I don’t have access to my site during the times when it’s most convenient for me to write. That’s why my posts rarely have pictures in them. And why the links are usually screwed up. Once I’ve emailed them in I touch up the post dates and scheduling with the WordPress Android app. (308 words.)

FFXIV – Teetering On The Edge Of Burnout

300 words

I feel like I’m at a crossroads with FFXIV. I’m teetering on that line between “it’s fun to play” and “it’s work to play.” If I try to push myself much more I’m almost certainly going to burn out. Right now, when I log in each night after work, I have a to-do list of things I want to accomplish: I want to level at least one gathering class. I want to level one crafting class (I often skip that in favor of gathering right now). I want to do a Low-Level Duty Roulette for my Dragoon class. And then I want to do one or more instances of Crystal Tower with my White Mage class to collect WHM gear and mythology tokens. (I know it’s not the most efficient way to get myth tokens, but it’s the easiest if you are lazy like I am.) If I don’t accomplish all of those things, I feel like I’m “falling behind.” (300 words.)

Un-Learning Invert Mouse

358 words

I decided to learn to play without the Invert Mouse option. I’ve considered doing this for a long time, but the final straw was wanting to continue checking out ArcheAge without getting a headache. But you know if you’ve ever tried to change this setting that you need to turn it off for every game at the same time. It’s not something you can turn off in one game but leave on in another game. Once you begin the re-conditioning process, you can’t go back, or you will perpetually remain confused. (358 words.)

ArcheAge RU – Growing On Me

971 words

Note: Apparently you’re not supposed to be able to play ArcheAge RU from the U.S. anymore, but for some reason I’m still able to. ArcheAge is growing on me. I feel like I was too harsh on it in my first report. The graphics actually aren’t bad at all, and better than Fallen Earth, at least color-wise. (The first time, I had played AA after FFXIV, which has drop-dead gorgeous graphics, so my perception was probably skewed. This time, I did not.) (971 words.)

WildStar – No Need For Impressions

263 words

Everybody’s giving their impressions of WildStar now that the NDA is down, but honestly I saw enough in the hours and hours and hours of livestreams that were going on way back in December to decide that I was probably going to get it. Even if it wasn’t a game that looked fun, I’d still want to at least see what everyone was talking about, and I expect it to be the MMO everyone will be playing in the second half of 2014, with a brief distraction for the new WoW Expansion. (263 words.)

Trove Is A Better Landmark Than Landmark

364 words

I’ve been dipping into Trove a bit more lately, because it’s become quite stable. I don’t know how to say this politely, but it’s a much better game than Landmark. :) Trove plays a bit like what we’ve been told Landmark will be. That is, you can explore, fight monsters, level up, find resources, craft stuff, and build stuff. The thing about Trove is that after about three months of alpha, all of those things work. In Landmark, after a bit more than a month of alpha, most of those things don’t work, we haven’t seen many changes at all, and we only have promises of future deliveries. (364 words.)