Hi! I’m a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

Mid-June MMO Status Report

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Not much to talk about, so here’s a non-WildStar MMO status report! ArcheAge. I’ve only logged in to pay the taxes on my measely 8×8 farm, and occasionally grow aspen trees. I don’t expect to play this any more until after it launches. The Secret World. I have logged in every few days to grind through a mission or two in the City of the Sun God zone. I’m attempting to collect AP and SP so I can fill out my skills better, which will better prepare me to go back to the Besieged Farmlands and continue the main story quest, which will then eventually allow me to get to Tokyo perhaps sometime in 2018. (421 words.)

WildStar – PUG Attunements!

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Yesterday I said that WildStar’s dungeons are too hard for PUGs, so today I’m going to solve that problem. Okay, I don’t really know how to solve it. But I have an idea: PUG Attunements! Or as I like to call it, “Stuff you have to do before you can queue in the dungeon finder.” In order for a PUG to even have a chance at success, you need each member of the group to know how to dodge and interrupt. You also need the tank to know how to maintain a little bit of threat, and you need the healer to know how to heal people who are running around like chickens with their heads cut off. (683 words.)

WildStar – Dungeons Are Too Hard… For PUGs

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Quick status report: My mood improved a lot over the weekend, and I had a mostly-enjoyable time playing WildStar. As of this writing I have a 25 Esper, 15 Spellslinger, 15 Warrior, and 15 Engineer. I spent a fair amount of time leveling up three alts so I could experience adventures/dungeons with some other classes. (Getting from level 10 to 15 is pretty brutal the third and forth time.) So dungeons. Man. Those two level 20 dungeons are serious PUG-killers. This is the first MMO where I’ve wondered why they bothered to include a LFG tool. Unless you’re a total masochist like I am, I would strongly advise you to join a guild to do dungeons in some kind of cohesive group. For reasons I’ll explain below, PUGs are going to be terrible or deserted. (1139 words.)

Friday Blues

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Today I’ve got the blues. It’s been a generally lousy week. I was going to skip posting today because I didn’t have anything queued up and in the broad spectrum of life, who really gives a crap whether one blog out of a billion misses a post. Instead I’m going to attempt to rid myself of this funk by writing a little bit, because it’s Friday morning and my workplace is dead as a doornail on Fridays so I have eight full hours to kill. (476 words.)

WildStar – Those Attunements Again

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For some reason, the topic of WildStar raid attunements seems to be nearly as volatile as sexism in gaming, but hey, it’s something to write about, so here it is. To summarize the story so far: Some elitist jerk guild made an infographic showing the 12 hardcore steps you need to complete before you can raid in WildStar, and various bloggers have commented on it, with viewpoints ranging anywhere from “That’s insane!” to “That’s awesome!” (582 words.)

WildStar – Addons I Use

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I’ve seen some others reporting the WildStar addons they are using, so here are mine.Overall I feel like WildStar addons are going to allow people to do “too much.” I mean, there’s an addon to automate the Simon games. Really Carbine? You put that in your API? I would not be surprised if we see aimbots very soon. But in the meantime:Active: (324 words.)

WildStar – More Chore Than Game?

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Over the weekend I had a depressing realization: Playing WildStar is already becoming a chore. How can this be? I said before that questing is not inordinately challenging in WildStar, but I don’t know if I made it clear that the difficulty is higher than average. (Solo questing that is.) It takes some time and patience to thread your way through the packs of mobs out in the world without pulling too many. Up around level 20, you can’t just run around jauntily shooting everything in sight and expect to survive for very long, especially if you miss a telegraph. In other words, it’s work. (453 words.)

WildStar – Monday Screenshots

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Just some amusing WildStar screenshots. Flying cows! Err wolves. Err ... whatever alien animals those are. I made the college football team! Got a toxic wasteland in your ear canal! (Styx reference? Kilroy Was Here? Get it?) Wait, I wanted fries with that Quarter Pounder. (45 words.)

WildStar – Adventure Difficulty

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I thought I would expand a little bit on my experience with the difficulty of group content in WildStar. But first, I don’t agree with Herding Cats that the overland quests are difficult enough to encourage grouping. They don’t seem inordinately challenging to me, at least through level 16. (Though I suppose it depends on which other MMO you compare them to.) They are not a cakewalk, mind you, and you will die if you slip up or get overwhelmed (or stumble into one of those stupid red-outlined mini-bosses), but if you pay attention to your surroundings and go through the mobs methodically there isn’t much to worry about. (However, the quests that are marked for 2+ people usually are too difficult for one.) (755 words.)

Leveling Jealousy

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This post from Keen asked a question which I desperately clutched upon as a topic for a post. When a new MMO launches do you ever feel pressed to keep playing to stay at or ahead of the curve? Maybe you have friends playing who all seem to have more time than you do — does that bother you? I know it shouldn’t bother me and I’d be a much happier person if it didn’t, but unfortunately it does bother me to see other people in my circle of friends leveling faster than I am. I fall victim to thinking that one’s level is a measure of one’s gaming skill, when it is actually just a measure of one’s time investment. (Wouldn’t it be cool if your “level” was derived from the number of hours you’ve played a character? But it wouldn’t represent your character’s “power” level, just your character’s “age.” Of course, then a separate measurement would be required for power.) (281 words.)