Hi! I’m an old reclusive Gen-X software developer who writes twice a month about games or projects I’m working on or what’s happening in the world. Not AI-generated since 2012, despite what ZeroGPT says. Except the images. All the images are AI-generated now because it’s way too much of a hassle to find images for blog posts.
WoW – Questioning My Belonging In MMORPGs
1,192 words.
MMORPG players are abuzz about World of Warcraft’s next expansion, Battle for Azeroth, which begins next month. (There are too many posts to link here; throw a dart at the blogosphere and you’ll find a post on Battle for Azeroth preparations.) The last character I played in unsubscribed WoW: A level 3 Goblin, c. 2017 Nothing makes me puzzle over my association with the MMORPG genre more than a World of Warcraft expansion. (1192 words.)
Week End – WoW 8.0
455 words.
Weekly news and observations. In The News The biggest news this week is the World of Warcraft 8.0 pre-expansion patch dropping Tuesday. I don’t have a WoW subscription and have no plans to play this expansion (which doesn’t actually begin until next month), at least not right away. It’s tempting to jump in with all the excitement at launch time, but I haven’t played WoW since about two weeks after the last expansion, and I know I’ll only play this expansion for about two weeks before running into the “I’ve done all of this before” wall, so I’ll just save myself the $65 this time around. (455 words.)
BioShock Remastered
831 words.
Way back in May I was looking for an easy game to play*, and I found the Remastered editions of BioShock and BioShock 2 in my Steam library. They appeared there for free when those editions were released, because I owned the original games. My original plan was to play BioShock 2, because I have owned it since the Christmas sale of 2010 and have yet to play it, but I didn’t remember the original story very well so I started up the first game instead. (831 words.)
Week End – A Pretty Boring Week
334 words.
News and observations from the week. In The News It’s been another dead week, as far as I can tell. One of these days I’d love to do a statistical analysis to see just what percentage of news articles are about games still in development. I bet it would approach 50%. Last weekend, Tennocon, the Warframe fan conference, happened. The biggest news I remember hearing was Warframe coming to the Switch. (334 words.)
Demon’s Souls, Briefly
978 words.
As I wait for my hands and fingers and thumbs to regenerate themselves, which is taking forever-frankly at this point I’m starting to wonder if I’ll ever be able to play an action game with a controller ever again-I thought I would try to injure my hands more by typing up a bit about Demon’s Souls. If nothing else, The Nexus has a lot more artistic style than Firelink Shrine. I’ve wanted to play Demon’s Souls ever since I played Dark Souls, three years ago. (978 words.)
Blaugust Reborn Is Happening
243 words.
Belghast is rebooting Blaugust, so head on over there for all the details (and here for more details). All the cool kids are doing it. I probably won’t be able to participate formally, but I’m sure I’ll post something during the month and I’ll cheer everyone on from the sidelines. This is a screenshot of a cryptic book from Secret World Legends, which is supposed to sort of vaguely remind one of the topic of blogging when one doesn't have any better images around. (243 words.)
Week End – Defiance 2050 I guess?
502 words.
In The News Of course the big controversy of the week was that whole thing with ArenaNet and the influencer and the two writers, which I won’t rehash here. I kind of wish I hadn’t said anything yesterday, because it was “too soon.” I only meant to say I felt kind of guilty about having just written a scathing post about the game. Maybe I’ll revisit it in a few weeks, because I do think there are a lot of different lessons to be learned from the entire catastrophe. (502 words.)
GW2 – Writers Fired
772 words.
Given recent unexpected events at ArenaNet, I feel pretty awful about my last post on GW2. I’ve expressed displeasure over ArenaNet’s handling of story and gameplay plenty of times here which is exactly the kind of thing that led to the firing of two ArenaNet writers. So I wanted to say a couple of things. Oddly contrite-looking Commander screenshot seems appropriate here. First of all, I absolutely respect any game writer or developer’s right to tell me that I don’t know what I’m talking about, that I don’t understand the challenges associated with writing for a game, etc. (772 words.)
GW2 – Not Forewarned Enough
2,236 words.
After finishing the first part of Living World Season 4, Episode 3, Seized, last week I said that everything had already been said about GW2’s Living World and nothing had changed. I muttered under my breath a lot about that first part-both the story and gameplay-but to be far it was far better than the first part of LW4 Episode 1, which was the video game equivalent of riding in a hot car with a screaming toddler. (2236 words.)
Monthly Recap – June 2018
331 words.
Games Played It's true, I have a nearly limitless supply of images from Dark Souls to put into my posts. Dark Souls Remastered, 65 hours. It feels like I’ve played a lot more than this, actually. I now know this is beyond the limit of how much I can play a controller game in a month. (I remember once thinking that controller games were easier on my hands than WASD mouse-and-keyboard games, boy was *that* wrong. (331 words.)
Week End – Trion, GW2
672 words.
Weekly news and observations. In The News In surprise news, Trion acquired Gazillion’s assets. It’s not all that surprising, actually. After their implosion, I would think Gazillion was selling everything at a deep discount, so why not pick up a whole library of a competitor’s source code? Trion also seems to be trying to turn themselves into something like SpatialOS, which, again, why not? It sounds like they’ll be renting out the technology they already use and maintain for their own games. (672 words.)
Dark Souls Remastered Edition
1,368 words.
To the dismay of I’m sure most people on the Internet, I could write for days about how much Dark Souls pitches exactly into my wheelhouse as a game (mixed metaphor used intentionally because it’s funny), but I’ll try to keep this post focused on just what is different in the PC version of the Dark Souls Remastered edition. In short: There aren’t that many differences. But there are some. (1368 words.)
Controller Woes: Aging and D-Pads
915 words.
I’ve been playing a lot of Dark Souls Remastered lately, which requires playing on a controller. Technically you can play the game with mouse-and-keyboard on PC (and it’s even easier in the Remastered edition) but the control scheme is completely alien to any other mouse-and-keyboard game, and it takes a lot of getting used to, and it’s just not worth the effort for one game. Even the controller scheme takes a fair amount practicing and learning, even if you’re used to using controller. (915 words.)
Week End – WHO Pitch Forks
712 words.
Weekly summary of news and observations. I should really copy and paste a standard template for this opening because I have to type it from memory every time and I think it subtly changes every week. In The News There’s been some hubbub about the World Health Organization’s gaming disorder classification. The WHO added “gaming disorder” to the “International Classification of Diseases,” and every gamer who has been on the defensive about that kind of thing since the 90s got out their pitch forks and torches. (712 words.)
On Blogging More
2,366 words.
This is an amalgamation of an old draft from March 2017 that I never got around to publishing, probably because I never found a picture for it, and some new thoughts because the subject came up again this past week. My keyboard, stylistically distorted purely for artistic effect, not at all to mask the dust and dirt that showed up because of the side lighting angle. Roger wrote a post called Where Have all the Bloggers Gone? (2366 words.)
Just so I know, this is a homepage template.