Sorry folks, this page will probably take a year to load.
Up front I should say that I’m well aware that I could have turned to Google to clear up any confusion described below. I’m simply relaying how I interpreted the game screens presented to me in the absence of any other context, from the perspective of a person who has never seen or played Destiny 1 or Destiny 2 or even any Halo games before. To a Destiny fan, this is probably going to come across as negative and offensive, but I’m here to assure everyone that it is nothing more than a comedy bit and I have nothing against Destiny 2 or the players thereof.
I don’t know if the game described below is the same one that a brand new Steam free-to-play player will see, or if I’m seeing this because I got the free version Blizzard gave away some time ago.
Part One, The Fun Part
Here we see the very first thing I saw when I ran Destiny 2 on Steam after transferring from Blizzard. I had to create a character, because I never played the free Blizzard version.
Hey Destiny 2 is kind of fun. Who knew? I was sort of expecting to replay the thing I did in the open beta all those years ago but there's like a whole new thing there.
Later that same day, I decided to log in again to mindlessly shoot some more stuff and talk to Nolan North again. I fully expected to have another 30 minutes of fun. I selected my one and only character.
I should interject here and say what I expected to happen when I logged in. I expected to walk up to some NPC in The Tower Hub and be sent on an instanced mission very similar to the tutorial I started with. I expected to see some cut scenes with some story elements, but I wasn’t expecting any heavy Mass Effect-style narratives. I was mostly expecting to mindlessly shoot stuff and see numbers fly around the screen instead of blood.
I patiently waited for the loading screen to finish to take me back to the place with all the people walking around. And waited. And waited. I realized that’s not a loading screen. That’s actually the game. I was playing already, apparently.
In the interest of time, I’ll fast forward a bit here because I wandered around The Tower station for quite a while trying to understand the quest tracking system. I followed some dots that led me to Chief Shipwright Amanda Holiday. This turned out to be the Destiny icon on the map that I mentioned up above that I missed before.
Amanda tells me about legacy missions I can do if I want to. I don’t understand any of this, but I assume this is a way to replay stuff that happened in the previous years of this game’s storyline. I’m not interested in that so I hit escape and leave.
Scratch that. Destiny 2 is actually not fun. I just spent 30 minutes trying to figure out how to actually continue shooting things after the intro and failed to understand any UI element in the entire game.
I can report that in the course of making this post, reviewing the screenshots and the video I recorded, I found several things I did wrong or didn’t notice the first time through. I’m reasonably confident that I was on the right track toward the end there, and if I click on the “Discover the EDZ” blue Destiny icon on that Earth map I’ll be able to play a solo mission and mindlessly shoot stuff and make progress on increasing my power level. [I was partially correct. I found mindless shooting but it wasn’t an instanced mission.]
So it wasn’t a total loss. But man, it sure *felt* like a total loss. It’s never a good idea to put a non-intuitive UI in front of me when I’m tired. I would have expected a lot better from Bungie, a company that I don’t know much about, but I know has been around for quite a while and made a lot of very successful games. I’ve never played any other Bungie games, so maybe this is normal for them, and someone whose played every Halo edition before would have instantly and intuitively understood how everything worked. Perhaps in the future I’ll be able to report that I successfully shot some stuff mindlessly. [I did.]
P. S. Posts like this are why it’s far, far easier and faster to just record a video of a gameplay experience than to write a blog post about it hehe.
This page is a static archival copy of what was originally a WordPress post.
It was converted from HTML to Markdown format before being built by Hugo.
There may be formatting problems that I haven't addressed yet.
There may be problems with missing or mangled images that I haven't fixed yet.
There may have been comments on the original post, which I have archived,
but I haven't quite worked out how to show them on the new site.