I usually stick to one MMORPG at a time, play it until I get bored, then move to the next one. This week though I’ve been firing up a different one every night. The latest one was Guild Wars 2.
I got sucked into this session right away. I had last logged out in Sparkfly Fen on the beach where Tequatl attacks. I went there to see the new-and-improved Tequatl event I keep hearing so much about, but it wasn’t running when I got there, so I just logged out. Well it was running this time, and damn.
Previously, it only took a few minutes to blast him down to nothing. All you had to do was run in and stand next to him and whack away, then collect your loot. Nobody ever got hurt unless they were extremely unlucky. It was so easy I used to stand around and take screenshots of it:
It’s definitely not like that anymore. :) I don’t know the lore behind this, but Tequatl sure did buff himself up. Now there are players running around everywhere, Risen everywhere, from Normal ones to Veteran ones to Champion ones, and Fingers everywhere, and damage circles everywhere, and corpses everywhere, and a vast roar of noise from every angle. The difficulty has been multiplied by about one thousand, and that’s without even getting anywhere near the actual dragon.
Though we had what seemed like thousands of players in the area taking on the Risen hordes and the dragon, when the time limit ran out and we failed the event, I would say that Tequatl still had about 90% of his health left. Holy crap.
Great fun, though. Massive dynamic world events are the greatest addition to MMOs since the dancing emote.
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