Storm Legion
0 words.
8 entries. 4,875 words.
2013-06
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Drama Queen Tanks.
2013-06-26.
So I tried to get in a random expert with my mage, something I try to do at least once a day. It was Archive of Flesh, and right away the support guy says it’s his first time. No problem, it’s the right thing to say that up front and actually pretty ballsy because most people don’t admit it. :) For a while, he did basically no DPS so he was actually trying to play a support role - normally not required unless the healer requests it, but no big deal to me. As long as we clear the dungeon in a reasonable time frame (which to me is maybe less than 45 min), I don’t really care how it’s done.
- MMORPG
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Stranger Guildies.
2013-06-28.
It was a light, ordinary evening in Rift. I did a blissfully un-dramatic random expert SL dungeon (Archive of Flesh) with a good tank/healer duo and ended up with a nice purple mage dagger at the end, which is probably the best I will ever see until or unless I start raiding.
So I’m in this guild, right? But it’s one of those guilds that basically takes anyone, no-questions-asked, so it’s got thousands of random people in it, so I see a lot of fellow guildies out in the wild even though I don’t know any of them. It makes it somewhat awkward. Sometimes I’m grouped with a guildie in a dungeon but I don’t know if I’m supposed to say anything or not. Like, “Hey guildie who is a complete stranger that I’ve never seen before, what’s up?” Am I supposed to greet them? I usually opt for silence when in doubt.
- MMORPG
2013-07
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Rift Mage Maxed Out.
2013-07-01.
Hrm. Over the weekend I started to realize that Rift is actually not as much fun as I thought. My mage is 60 and has a bunch of expert dungeon gear, so the only way left to advance that character is raiding with the guild, but the thought of setting up ventrillo and signing up for schedules and all that crap is not very appealing. Even the expert dungeons are kind of painful. It takes so long to get into a dungeon queue as DPS that by the time it pops, I have no interest in playing anymore. I only got into two dungeons. One was Storm Breaker Protocol, and everyone left before the first boss because nobody likes that dungeon. The second was the Tower of something or another, which I’ve only done once before, and I was so irritated at having to navigate those stupid jump pads at the beginning that I just left. (They wouldn’t have had trouble getting another DPS.) While waiting for queues, the only meaningful thing to do is Zone Events, and those happen infrequently in the 60 zones. Other than that, all I can do is quest in the Dendrome, which provides no real rewards for my character. Most of the time, I get bored long before the queue pops and switch to another character.
- MMORPG
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Rift Is Too Easy.
2013-07-09.
Since there are a lot of new people flooding into Rift, there have been complaints on the forums from the usual suspects about how easy it is to level. I can confirm that yes, it’s really easy to get from 1 to 50, and it’s now easier than ever. It used to be harder, but even back when it was hard, it was still pretty easy for a veteran gamer to get to 50. If the last MMO you played was EQ1 or vanilla WoW, you’re not going to be challenged. But if you’re coming from almost any other modern MMO, it’s about the same.
- MMORPG
2014-01
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Rift – What’s It Going To Take?.
2014-01-23.
I read a fluff article on MMORPG.com about 5 Things Rift Must Do In 2014, which got me thinking. What would it take to get me to play Rift again on a daily basis again in 2014?
Well, the answer is pretty simple: Give me an expansion with new zones and more levels.
(Alternately, if I totally ran out of stuff to do in other MMOs I’m playing, I would probably play Rift.)
- MMORPG
2014-03
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Rift – Re-thinking the Solo 53 Warrior.
2014-03-25.
I thought maybe I could use this time before ESO launches to level another character in Rift up to 60. The lucky winner of my attention is a Dwarf Warrior, who is currently at 53 and wandering around the depressing, sickly, bruised blue-and-purple landscapes of Seratos.
It seemed like a great idea until I remembered that almost every single encounter ended with my health nearly depleted. I read once that the Storm Legion zones had been nerfed, but they don’t seem all that much easier to me. If I run a DPS build, I take so much damage that I have to stop after every encounter to heal. If I run a tank build, the encounters take so long that I still lose most of my health from being exposed for so long. The point is that I really miss soloing with the Harbinger-Chloromancer build which self-healed so much that I never had to stop - I could go from mob to mob at a dead run.
- MMORPG
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Rift – Tempest For The Win.
2014-03-27.
I spent most of a whole weekend playing … Rift! Man that game is awesome. Have I mentioned that? It’s the best WoW-clone of all the WoW-clones. Definitely more better than WoW itself.
I leveled my Warrior from 53 to 57, using a combination of quests and Instant Adventures. Mostly IAs. I used up three 160% Experience potions that I had from some Trion gift or another, and then I got a 30-day Patron status so I could use the daily 40% Experience bonuses for the rest of the trip to 60, which will probably occur during the week.
- MMORPG
2014-10
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Rift – Nightmare Tide.
2014-10-31.
I’ve been playing nothing but Rift since the expansion came out.* If you even remotely like the game, you should definitely check out Nightmare Tide. I’m a little biased though, since I think Rift is the best themepark MMO out there, far surpassing WoW in every possible way. (Except in the amount of available content and player population.)
A nice vista in Goboro Reef.
Good things about Nightmare Tide:
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