Gaming

Endgame Viable 0 words

18 entries. 7,214 words.

October, 2005

  • Quake 3: Arena??. 2005-10-02 11:34 PM.
    • Blog
    • thomaskrehbiel.com

    In complete desperation, I pulled out Q3A this weekend because I felt the need to frag something. I was amazed. 273 words.
  • Name Games. 2005-10-24 1:16 AM.
    • Blog
    • thomaskrehbiel.com

    I suppose it’s time to update the old web page. Let’s see if I can think of something interesting that’s happened lately. 195 words.
  • Failed The id Software Test. 2005-10-25 2:25 AM.
    • Blog
    • thomaskrehbiel.com

    Well I installed Quake 4 tonight and found that, not surprisingly, my computer is obsolete. 188 words.

December, 2005

  • Keep Boycotting EA Games!. 2005-12-05 1:45 PM.
    • Blog
    • thomaskrehbiel.com

    Here is more evidence (as if any were needed) to support continuing the boycott on EA Games: According to this Reuters article, another game developer is suing EA Games for allegedly stealing his features and putting them in Madden ‘06. Admittedly, the features in question, well, suck, but the point is that EA brazenly stole them. Well, allegedly. 129 words.

January, 2006

  • The Macedonians\’s Days Are Numbered. 2006-01-03 6:51 PM.
    • Technology
    • thomaskrehbiel.com

    For those of you flocking to this page to read my insights on programming, you might have noticed that I haven’t written much of anything in this space. Most likely, that was why I removed this Technical section in the first place. But recently I thought.. hey, here’s a good idea.. how about a section of me writing about programming! 317 words.
  • Quake 4 Review. 2006-01-13 3:54 PM.
    • Technology
    • thomaskrehbiel.com

    So I’m playing Quake 4 now that I finally got my new computer put together. (What was the first thing I installed after Windows? Yup. 669 words.

March, 2006

  • Tom\’s F.E.A.R. Mini-Review. 2006-03-19 4:39 PM.
    • Technology
    • thomaskrehbiel.com

    PROS 215 words.
  • Video Game Violence Scrutinized. 2006-03-29 6:27 PM.
    • Commentary
    • thomaskrehbiel.com

    A rare article about kids and video games that actually puts blame where it belongs: Rebecca Hagelin: Video game violence and our sons. (Hint: It’s not on the video game industry.) 134 words.

June, 2006

  • DS2 and CoD2. 2006-06-07 3:09 PM.
    • Technology
    • thomaskrehbiel.com

    Two quick game reviews. 365 words.

August, 2006

  • Doom 3 Review. 2006-08-14 2:34 PM.
    • Technology
    • thomaskrehbiel.com

    I finished Doom 3 yesterday. Overall, I liked it a lot. It was a very satisfying single-player experience. 425 words.

October, 2006

  • FlatOut2. 2006-10-10 3:28 PM.
    • Technology
    • thomaskrehbiel.com

    I’ve basically finished with FlatOut2… won all the races except the one at the very end, and that’s just a bunch of derbies. The game pretty much ruled until I got bored from racing on the same tracks over and over again and, well, from winning all the time. :) I give it 5… out of 5. 57 words.
  • World of Warcraft. 2006-10-10 3:30 PM.
    • Technology
    • thomaskrehbiel.com

    Inspired by the recent episode of South Park, and being bored with FlatOut2, I finally installed my trial version of World of Warcraft yesterday, which I’d gotten with a video card about a year ago I think. I’ve been trying to stay away from MMORPGs because, as South Park indicated, you really can’t play them competitively unless you’re willing to join some kind of guild and give up your life, and really, what’s the point in playing a game if not to win? :) But I’ve heard repeatedly that WoW was particularly good for so-called “casual gamers” and people who liked solo adventuring, so I gave it a shot. 918 words.
  • World of Warcraft Addendum. 2006-10-11 12:36 PM.
    • Technology
    • thomaskrehbiel.com

    Addendum: So I go to login to WoW last night to see how many levels I can acheive with a 14-day trial account, and it says the server is full and I have to wait in a queue for some 30 minutes to get in! You have got to be kidding me. That seals the deal. 257 words.
  • The Crayola Clan Wiki. 2006-10-12 3:25 AM.
    • Technology
    • thomaskrehbiel.com

    Check out my new experiment, The Crayola Clan Wiki. I’m using PmWiki, which seems to be a nice little PHP-based, non-database Wiki. It was easy to setup and it’s pretty easy to edit pages. 82 words.
  • Half-Life 2: Deathmatch. 2006-10-16 5:59 PM.
    • Technology
    • thomaskrehbiel.com

    I played two maps of Half-Life 2: Deathmatch this past weekend (about 30 minutes worth), so I feel qualified to write a comprehensive review of it now. 311 words.
  • Counter-Strike: Source. 2006-10-17 6:15 PM.
    • Technology
    • thomaskrehbiel.com

    I broke down and played some Counter-Strike: Source last night. This was the first time I’ve ever played Counter-Strike (CS) in all the seven years or so it’s been out. I figured it was time to assimilate since it’s like the most popular online game in the world, and runs on 6 bazillion servers, and has 7 gajillion people playing it every day. 485 words.
  • World of Warcraft Redux. 2006-10-23 6:59 PM.
    • Technology
    • thomaskrehbiel.com

    Perhaps this was inevitable, but in the absence of anything better to play, I’m reversing my stance on World of Warcraft. It’s grown on me like an infectious fungus, so I paid the $20 activation fee so I could keep playing past the free trial period. 338 words.

December, 2017

  • That Swatting Incident. 2017-12-31 4:19 PM.
    • Politics
    • swampip.com

    I’ve been largely ignoring the news here at the end of the year, so I don’t have much to say about whatever new controversy is going on right now. Or the other new one. I mean, let’s be honest, there has to be a new one literally every single day to keep driving traffic, right? But I did see one horrifying gaming-related news story that struck a nerve: Call of Duty gaming community points to ‘swatting’ in deadly Wichita police shooting 1,856 words.