Defiance

7 entries. 3,360 words.

2013-05

  • Defiance Beta Results. 2013-05-24. From the unpublished archives: I tried out the Defiance beta. It was “kind of” fun but it’s not really my kind of game. MMO shooters never seem that great to me. Lag plays a significant factor in being able to hit anything. Also, maybe my expectations are wack, but I thought all TPS (Third Person Shooter) games were supposed to have cover mechanics. This one didn’t. One thing that drove me crazy was the complete inability to see enemies and players in the environment until you’re standing on top of them.
    • MMORPG
    • Reviews
    143 words

2014-03

  • Bye End of Nations. 2014-03-06. I’m not sad to see End of Nations go. The “MMORTS” genre did not inspire me to want to play that game, and when we later learned it was to be reshaped into a “MOBA” my interest plummeted even farther. (I simply do not “get” MOBAs - so much clicking.) Instead, I’m ecstatic to see Trion devoting more resources to Rift, Trove, Defiance, and particularly ArcheAge, a game that I am still looking forward to seeing sometime within my lifetime.
    • MMORPG
    170 words

2016-08

  • Firefall's In Trouble?. 2016-08-05. Imagine my surprise one morning when I was listening to the MassivelyOP podcast on the way to work and heard Justin and Bree mention that Red 5 had laid off their whole studio (or something like that). I completely missed this news. That’s the Firefall guys! Wait, I’ve played Firefall! I like Firefall! There are basically three MMORPG-style shooters that I play, and they are Defiance, Planetside 2, and Firefall. I don’t play them often mind you, just like, once every couple of months.
    • MMORPG
    370 words

2018-03

  • MMO Roundup #8. 2018-03-09. Now I’m trying to work out why WordPress keeps using old images when it posts these things to Twitter. I think it’s because I was using a “Clone Post” plugin to make these posts. So I’m making this one from scratch. Seeing as how there is a game-breaking bug that prevents me from continuing to play it, I’ve abandoned Kingdom Come: Deliverance until whichever decade Warhorse decides to release the 1.
    • MMORPG
    • Roundup
    415 words

2018-06

  • Week End – Wall-to-Wall E3. 2018-06-16. In The News I have to retract last week’s applause for Valve’s Libertarian stance on content. I started to write a blog post about this, but Wilhelm said everything I was going to say. They completely and comically reversed their “no filters” stance and replaced it with “we’ll take down whatever we personally don’t like and call it trolling.” It’s the right move from a business and PR perspective, probably, but whatever respect I had for what I interpreted as a principled we-trust-the-customers-to-decide stand last week is now completely gone.
    • MMORPG
    • Roundup
    1,088 words
  • Week End – Trion, GW2. 2018-06-30. Weekly news and observations. In The News In surprise news, Trion acquired Gazillion’s assets. It’s not all that surprising, actually. After their implosion, I would think Gazillion was selling everything at a deep discount, so why not pick up a whole library of a competitor’s source code? Trion also seems to be trying to turn themselves into something like SpatialOS, which, again, why not? It sounds like they’ll be renting out the technology they already use and maintain for their own games.
    • MMORPG
    672 words

2018-07

  • Week End – Defiance 2050 I guess?. 2018-07-07. In The News Of course the big controversy of the week was that whole thing with ArenaNet and the influencer and the two writers, which I won’t rehash here. I kind of wish I hadn’t said anything yesterday, because it was “too soon.” I only meant to say I felt kind of guilty about having just written a scathing post about the game. Maybe I’ll revisit it in a few weeks, because I do think there are a lot of different lessons to be learned from the entire catastrophe.
    • MMORPG
    • Roundup
    502 words

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