Airworld

3 entries. 1,248 words.

2013-01

  • Dissecting What Went Wrong. 2013-01-16. In the continuing saga of what to do with Airworld, I believe I have figured out why I don’t particularly want to continue it. Somewhere along the way, the story stopped being fun to write. It seems pretty obvious in retrospect. If it was fun to write, obviously I’d still be writing it. But what happened? This exact thing was something that Rachel Aaron addressed in her NaNoWriMo question-and-answer thread again and again.
    • Writing
    • Process
    296 words

2013-07

  • I Think It's Dead. 2013-07-26. Iconic image of a funeral pyre.. you know the movie, right? I think it’s dead. Airworld, that is. It’s been almost a year since Naobi strode from her Orderhouse without looking back, determined to move forward. It was an opening sentence that was carefully crafted to show that the character had autonomy right from the very beginning, taking action instead of reacting, physically moving through space. All the things that we aspiring writers are told will make readers more likely to keep reading.
    • Writing
    846 words

2013-08

  • Page of Scribbling Technique. 2013-08-05. Just for posterity, here is a page of scribbling I did trying to block out what I thought would be the final 10,000 words or so of Airworld. What ended up happening is that I raised more questions than I answered, and all the answers started branching off into all these other fairly massive sub-plots. You may also notice there is a whole new, vitally important character in there that was introduced very late in the story.
    • Writing
    • Process
    106 words