Hi! I’m an old reclusive Gen-X software developer who writes twice a month about games or projects I’m working on or what’s happening in the world. Not AI-generated since 2012, despite what ZeroGPT says. Except the images. All the images are AI-generated now because it’s way too much of a hassle to find images for blog posts.
The Great Blaugust Flame-Out
240 words.
I flamed out of Blaugust, so I guess I can now break my own self-imposed Blaugust rule, which was not to write about Blaugust. There was this one day that I hadn’t scheduled a post, and it was a long, terrible day at work, and when I got home I had to decide whether to try to find enough energy to write a post real quick or play a game instead, and of course that was a no-brainer so I didn’t get a post out that day. (240 words.)
Dark Souls – Catching Up
528 words.
Don’t really having time to write up every boss fight in Dark Souls right now, but here is a quick summary of the bosses and mini-bosses Sir Thomas the Knight has gotten through. Havel The Rock A mini-boss waiting at the bottom of the Watchtower right before the Taurus Demon. He hits really hard and takes a ton of damage, but is otherwise fairly straightforward. He drops Havel’s Ring, which boosts your carrying capacity (and typically increases your movement speed). (528 words.)
Quake CTF Nostalgia – CC vs. DPS
315 words.
This is off topic for this blog, but my old Crayola Clan mate ]CC[-Orange converted some of our Quake CTF match demos into videos. It’s not an exact copy of what we would have seen on our monitors back then (we probably ran at 800×600, and the fov looks higher than I remember) but it’s close. Most of the time I was average, but this one Quake 2 match I was “on” so this is how I will choose to remember my performance from the good old days. (315 words.)
Pay-to-Win
371 words.
I don’t think I’ve written about pay-to-win before, mostly on purpose. Frankly I think most of the outrage is entirely manufactured. But I posted a brief comment on Jef Reahard’s controversial MassivelyOP post to the effect that “pay-to-win” is one of those emotionally-charged terms like “climate change” or “gun control” that evokes instantaneous knee-jerk, black-and-white responses, so it’s a dangerous road to travel as a blogger. Because in reality it’s a very complicated subject with many shades of gray, and it requires us to sit down and think long and hard about our gaming goals and values and who’s got time for any of that? (371 words.)
Dark Souls – Screenshots
399 words.
Have some Dark Souls screenshots to start your work week. I am absolutely in love with the “look” of this game. I’ve always been a big fan of realism in game graphics and this game looks like you could reach out and touch what’s happening on the screen, at least after you install the DSfix mod. Tomb of the Giants Before I found out that Anor Londo was the place I needed to go, I wandered around The Catacombs and the Tomb of the Giants for quite a while. (399 words.)
ArcheAge – Server Merges aka. Evolution
582 words.
ArcheAge is merging servers, and of course all of the ones I play(ed) on are affected: Naima and Calleil. (Of course those two aren’t merging together, so I’m still going to end up on two different servers: Kraken and Hanure.) So it looks like if you didn’t stick with one of the very first full servers with all-day queues, you’re getting merged. Out of curiosity I logged in to see what the game looks like now. (582 words.)
Project Gorgon – The New Black?
418 words.
About a year ago I installed Project Gorgon and played around in the starter cave. It was mildly interesting but of course it wasn’t finished, the graphics were terrible, and there are so many other things to play. So I put it away again, filing it in the back of my mind. Now suddenly everyone is talking about Project Gorgon. And by everyone I mean MassivelyOP which apparently has turned into the all-Gorgon-all-the-time site. (418 words.)
Dark Souls – Moonlight Butterfly Defeated
319 words.
After defeating Chaos Witch Quelaag, ringing the second bell, and leaving Blighttown, our intrepid Knight Sir Thomas wandered far and wide looking for the right path. His journey took him back to the Undead Parish bonfire, past Andre the Blacksmith, to Darkroot Garden, where the Demonic Foliage lives. (I’m not making that up.) Darkroot is also home to a clan of Giant Stone Knights, napping among the trees. You’d think they would welcome a fellow Knight, but they did not. (319 words.)
Dark Souls – Chaos Witch Quelaag Defeated
472 words.
Previously on Dark Souls, our intrepid Knight Thomas dispatched the Gaping Dragon on his way through The Depths. The Gaping Dragon dropped a key which opened a door leading to Blighttown, a total bastard of a zone, pardon my French. Let’s just say that Thomas the Knight died a lot-sometimes from falling but mostly from getting poisoned. Not just regular poison, either. Super-duper “toxic” poison, delivered by friendly neighborhood Blowdart Snipers hiding in hard-to-reach areas, spitting deadly darts rapid-fire while you climb up and down ladders and navigate across shaky wooden bridges, dodging Ghouls and Flaming Attack Dogs. (472 words.)
A Year Of Blog Stats
475 words.
Way back in April, Endgame Viable became a year old, statistically speaking. That is to say, in April, I had accumulated my first full year of WordPress site statistics. (The Endgame Viable “brand” was actually born on October 16, 2013, while the first post on this blog-ie. the database that powers this blog-was June 29, 2012.) I’m not one to keep a close eye on statistics, but they can be useful to see what “works” and what “doesn’t work,” and some new bloggers might be interested in what I’ve learned. (475 words.)
Game Developers Aren’t Slaves
465 words.
A while back I saw this pro-GamerGate post and had a flashback to my days in the political blogosphere. I’ll save you the time of reading it: It’s a long, very well-worded piece of propaganda disguised as anti-propaganda. (You know you’re reading propaganda when you come across the word “indoctrination.”) The part that really made my jaw drop was this: Never forget that you [developers] are here to please the gamers, they are not here to please you, validate your beliefs or prop up your ego. (465 words.)
Reactions To WoW Legion
674 words.
World of Warcraft is so far off my radar right now that the announcement of the new Legion expansion* is about as interesting to me as a deer tick. Even that horrible analogy was more interesting to me. It’s not that I don’t like WoW when I play it. It just doesn’t hold my attention for very long. There are two things I just don’t understand about WoW fandom: The first is how people can look around at all of the MMORPGs out there and decide that WoW is the only one they want to play, and the second is how anyone can follow any of the lore that happens in WoW. (674 words.)
The Elite: Dangerous Expansion And Value
560 words.
Elite: Dangerous has an expansion coming out and you’ll never guess what happened after the announcement: People on Reddit got mad. In a related story, the sun rose and set today. I admit I’m just an average guy who doesn’t grasp all this new-fangled math the kids use, but I have never understood the “it’s not fair that if someone buys it today they’ll get a better price than someone who bought it before” logic when it comes to games. (560 words.)
Skyforge – Sound Design Matters
304 words.
I duck into Skyforge now and then but it’s rapidly losing its appeal for me. Part of it is because Dark Souls demands my attention right now, but I think I figured out another reason yesterday: The sound effects, or lack thereof. On my 2-Hour Scorecard for Skyforge I marked the Sound as “Okay.” Now after five hours I’m going to downgrade it to “Bad.” When my Cryomancer is out in the world defeating bad guys and such, throwing out these huge AoE whirlwind spells and dropping comets from the sky (or whatever that ability is), you would think that my speakers would shake and rattle everything on the desk with the sheer magnitude of it. (304 words.)
Rift – The Primalist Announcement
268 words.
Of course the big news Thursday from Gamescom was Trion’s announcement of a new Calling-the Primalist. I can’t say the name jumps out at me as being the coolest name for a calling ever, but then it’s hard to follow up the likes of Mage, Cleric, Warrior, and Rogue. I mean there’s not much left after those four. Bureaucrat? Astronomer? Primalist is as good as anything. Although it doesn’t quite sound like something that channels animal spirits. (268 words.)
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