MMO News Roundup
799 words.
I’m trying an experiment here: A list of MMO news that I found noteworthy during the week. I’m trying this slightly retro blogging format because, to be brutally honest, for most MMO topics, I have a lot of trouble summoning up more than a few sentences of commentary, which results in a glut of unfinished blog drafts and a paucity of published posts (ha!). The challenge here will be finding a picture to use.
Chronicles of Elyria is dropping SpatialOS. I know almost nothing about this specific game, but you couldn’t throw a rock last year without hearing about how SpatialOS was going to change the world. Now we learn that changing the world is apparently too expensive. In the dev update, Caspian wrote, “In January of 2017 we began the long process of taking what was mostly an offline, single-player game…” Stop right there! Why?? Why ruin it?? Okay, and lastly:
"MEOW" cannot become a thing https://t.co/llHuf3Yd49
— Endgame Viable (@endgameviable) January 12, 2018
Project Gorgon is coming soon to Steam Early Access. My standard rule for Early Access games is to avoid them unless they are under $10. In this specific case, however, I have played Project Gorgon before, so I know exactly what to expect and I might spend more for it. I don’t want to play it through Steam, though. I hate playing MMORPGs through Steam. I hope there is a non-Steam version.
Life is Feudal is now on Steam Early Access. The real one, that is, not the stripped-down lite version(s). This game is on my radar, but I’m not paying $30 to try it. Also, as previously mentioned, I don’t like playing MMORPGs through Steam.
Final Fantasy XIV 4.2 is almost here. I have almost nothing to say about this except, oh yeah! That new patch is almost here! I didn’t realize this until recently, but Square Enix has a whole page devoted to it. Presumably, they’ve been doing preview pages for every patch and I’ve just never noticed it before. No wonder everyone always knows what’s going to be in the patch before I do! I will need to review my 4.1 post to refresh my memory on where we are in the Main Scenario.
Amazon’s New World disappeared and returned. New World disappearing would have been in last week’s post, if I’d been doing this back then. Now New World is back. The biggest news was really the leaked New World video. I didn’t watch it. Why bother? I’m supposed to start getting excited about a game that isn’t even far enough along yet to announce-let alone release-a buggy, pre-alpha, barely-compilable, full price early access edition with fully-functioning, fully-debugged cash shop? (Don’t judge me, you know every AAA game from now on is going to release like that.)
And now we know why Chronicles of Elyria can’t afford SpatialOS. They can’t attract money because of an antiquated notion of “maintaining creative control” in a world full of cash grabs, loot boxes, and micro transactions. (Personally I think it’s because they used “MEOW” in public.) High marks for integrity, but I hope they (and their employees) are prepared to go to the figurative grave for it. How about sell that single-player offline game?
Raph Koster wrote about game development costs again. No comment except that it all rings very true to me.
Albion Online is fine despite secretly firing half their team before Christmas. Nothing to worry about. Perfectly normal. The game is expanding, even! (It is plausible to reduce a development team size after launch, but seriously, who is buying that Albion Online is going gangbusters? I actually mean that literally. Who is buying Albion Online?)
Rift will be opening a subscription-only progression-ish server in Spring. Didn’t Allods Online do this? I might be tempted to try it, because I think we can all agree that Trion cheapened Rift considerably with the increasingly-aggressive cash shop, but I’m already paying a FFXIV subscription and I don’t need/want another one.
And in the gossip section of this post, I suspect one of the above stories prompted this tweet from MassivelyOP’s Bree Royce:
Hey MMO devs! When I request a statement on an article I'm charitably holding for you, and you scoop me to score points with your community, you ensure I won't bother waiting next time. I'll just publish, and your poor PR can scramble with no advance warning! pic.twitter.com/XgwBhC1zsc
— breetoplay (@nbrianna) January 17, 2018
P. S. I’m aware that all of these links go to MassivelyOP. It’s true I’m somewhat biased in that I like MassivelyOP, but it also happens that I almost always see news there first. I actively looked for interesting stories elsewhere and couldn’t come up with any.
Archived Comments
Friday Bullet Points Dipped in Nostalgia | The Ancient Gaming Noob 2018-01-19T18:16:28Z […] those were my bullet points for the week. If you want more there are some over at Endgame Viable, most of which are not duplicates of items on my […]
bhagpuss 2018-01-19T21:04:21Z
Yes, Allods did start a sub server for a previously F2P game. I really, really must go play Allods again. Not with a sub though.
I also hope Project Gorgon doesn’t require Steam. Steam is fine for what it is but I don;’t need to go through it to play an MMO. What am I gaining by doing that?
UltrViolet 2018-01-19T22:37:13Z Mortal Online is the only MMORPG that I voluntarily moved to Steam, and that was because their non-Steam launcher was awful and took all day to patch. So that’s the only technical reason I can think of for why Steam would be a benefit. Project Gorgon might fall into the same boat, being a studio too small to afford/have the time to make a good launcher/content delivery service.
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