Classes

3 entries. 805 words.

2012-08

  • Necromancer Daggers. 2012-08-28. Whoa.. I knew that Necromancer had melee-ish capability when you equip daggers, but I didn’t realize until last night just how much raw damage it puts out. I’ve been using a Staff or Axe/Dagger combo, but last night I decided to try out Dagger/Dagger again, and holy crap I was suddenly killing stuff super fast. I’m still not really happy with the Necro’s AoE capabilities. I haven’t found any decent AoE damage spells (compared to the Elementalist at least); it’s mainly AoE debuffs, which are not terribly useful in PvE events.
    • Classes
    • MMORPG
    • Theory
    170 words

2014-04

  • GW2 – Feature Pack Survived. 2014-04-23. I took the plunge and jumped into GW2, post-Feature Pack. It wasn’t as bad as I thought it would be. The meaning of the traits came back to me as I was looking over them, and I dumped points into things that sounded familiar. I haven’t done anything even remotely close to min-maxing in GW2 so it probably doesn’t matter. Also I don’t do dungeons or anything competitive, so my lack of optimization won’t affect anyone but me.
    • Classes
    • MMORPG
    • Reviews
    272 words

2014-08

  • Neverwinter – Scourge Warlock First Impression. 2014-08-21. By accident I noticed that Neverwinter released a new update called Tyranny of Dragons, in which they added the very cool-sounding new class Scourge Warlock. In terms of gameplay, however, I found the SW a little on the “meh” side. I feel like they might have borrowed a lot from the Control Wizard because it felt very similar to me. (My first level-cap character was a CW.) The main attack is the same kind of triple-bolt spell that the CW uses.
    • Classes
    • MMORPG
    • Reviews
    363 words