169 entries. 143,748 words.

2017-01

  • On The Radar For 2017. 2017-01-01. Here’s my annual summary of MMORPGs that are on my radar for the new year 2017. Here is last year’s post. I am only considering “classic” style MMORPGs in this list, not things like MOBAs or brawlers or Diablo-clones or whatever else people call MMOs these days. If it’s not on this list I either forgot about it, don’t know about it, don’t count it as an MMORPG, or haven’t heard enough good things to bother investigating.
    • MMORPG
    • Pre-Release
    1,451 words
  • Steam Entertainment Value 2016. 2017-01-02. Here’s a chart I just made showing all my Steam purchases in 2016. I computed the cost per hour for playing each game, based on the price I paid for the game and the number of hours I played (according to Steam). In this way I came up with a list of games sorted by best entertainment value. If the cost per hour came out more than the purchase price (such as Bastion which came out to $37/hour), then I capped it at the purchase price.
    • Musings
    • Steam
    1,017 words
  • FFXIV – Unexpectedly Hard Dungeon. 2017-01-04. Last night I only had time to play one game, so I decided to play some FFXIV again, as part of my as-yet unannounced goal of catching up with the Main Scenario before the expansion arrives. I was stuck at a point in the Main Scenario where the next quest requires level 58, but I was only at about 57.8. So I thought I would do a few quests to start getting a feel for my character again.
    • MMORPG
    • Status
    496 words
  • Daybreak Closing Landmark. 2017-01-06. In the most shocking news heard since WildStar announced they were going free-to-play, Daybreak revealed they will be closing down Landmark in February. I bought one of the $99 Founder’s packs. I don’t exactly remember why, but I remember seeing that video showing them digging holes in the ground and thought that was pretty dern cool. It turned out to be the most ill-advised game purchase decision of my entire life to date.
    • MMORPG
    • Snap Judgment
    795 words
  • Top 10 Videos From 2016. 2017-01-07. I know blog readers don’t care about videos, but I wanted to record my Top 10 game videos from 2016 for posterity. One day I decided to click on that Analytics tab on YouTube and found there was actually some information there, like which videos people watched. YouTube ranks videos by watch time, not views, which I suppose indicates that these are the videos that people actually stuck around to watch the most, for some inexplicable reason.
    • Videos
    493 words
  • LotRO Volume 1, Book 12 – Rescuing Laerdan. 2017-01-08. Turns out this was the only screenshot I took. As part of my continuing efforts to catch up in LotRO, I played through another Book in the Epic Story. In the last book, we were looking for a ring called Narchuil, which is pronounced quite differently from the way it looks, according to not-Ian McKellen Gandalf in the voiceovers. (It’s something like “Nar-wheel.”) (Per usual for my LotRO posts, I will not be attempting to add the diacritics to all the weird Elvish words.
    • MMORPG
    • Status
    692 words
  • FFXIV – The Level 58 Slump. 2017-01-11. I’m a little miffed that I’ve run out of level 58 quests in the Dravanian Hinterlands only about halfway to level 59. Alphinaud and [redacted] stopped talking to me about the Main Scenario almost immediately after I ascended to level 58 and entered Idyllshire, which is apparently the new Mor Dhona. They now want nothing to do with me until I get to level 59. So I did every level 58 quest I could find around Idyllshire and the Hinterlands, mostly involving the gobbies’ loony adventures building their city government.
    • MMORPG
    • Status
    442 words
  • LotRO Volume 1, Book 13 – Snowpocalypse. 2017-01-12. I completed a second Book in LotRO over the snowy weekend. Last time we rescued Laerdan and found half of that elusive ring Narchuil. After Laerdan stormed out of the council meeting, Elrond asked me to talk to him. Laerdan believed the rest of the ring could be found in the (presumably dead) hands of a captain whose ship sank somewhere in the north. He asked me to meet a dwarf friend of his in Forochel, because he wanted to stay and patch things up with the Elves.
    • MMORPG
    • Status
    960 words
  • FFXIV – Finally 60. 2017-01-17. It was a weekend of big achievements in Final Fantasy XIV. When last we left our intrepid Warrior of Light, she had run out of level 58 quests halfway to level 59. I ended up doing some Clan Hunts, some Battle Levemetes (a word which I still do not think is a real word), and thanks to suggestions from Aywren, a handful of Beast Tribe quests for the Vath and Vanu.
    • MMORPG
    935 words
  • Morrowind – Learning The Ropes. 2017-01-18. I’m trying a new thing here. This is both a diary of my Morrowind adventures and an index to the videos. P. S. Don’t spoil anything for me, I haven’t finished the game yet. :) Morrowind 1 - Arriving in Seyda Neen. Story. I’m a Dark Elf Witchhunter. I was released from prison and transported by ship to Seyda Neen, on the southern coast of Vvardenfell island in the Morrowind district.
    • Single-Player
    • Videos
    1,253 words
  • FFXIV – 3.0 Main Scenario Complete. 2017-01-20. A while back I said I was playing ESO again.. welllll, I sort of lost interest. (I think it’s because I find the quests very depressing, and it also seems like everywhere you go and everything you do is basically the same as what you did before.) So it’s mostly FFXIV and an occasionally foray into LotRO for me these days. I finished the Aetherial Research Facility. I got a nice group with a very “professional” tank, who explained the mechanics concisely and non-judgmentally.
    • MMORPG
    • Status
    817 words
  • FFXIV – The Road To Void Ark. 2017-01-24. Thanks to a bunch of tips, I learned that what I should have been looking for as a Crystal Tower-replacement is called Void Ark, not Alexander. It took me a little time to figure out how to unlock it, because the quest that takes you to it starts out in Foundation with some random guy on the street who doesn’t look like he would ever lead to anything good. I found him from the 3.
    • MMORPG
    801 words
  • FFXIV – Void Ark and Weeping City. 2017-01-31. First there was Void Ark. I watched a guide on YouTube but I didn’t understand much of it, so I just jumped in. (It’s easier to learn mechanics first-hand.) It turned out to be fairly straightforward to get carried through there. Just like the Labyrinth of the Ancients raid at 50, everyone is so over-leveled that you hardly even see the mechanics, and mostly all you have to do is follow along, avoid AOEs, and pick up the loot.
    • MMORPG
    • Status
    545 words

2017-02

  • Snap Judgment – Conan Exiles. 2017-02-01. I wasn’t going to buy Conan Exiles right away, because I could tell from the streams and the early gameplay videos that it wasn’t ready yet, but I bought it anyway because I just didn’t feel like playing FFXIV. $30 isn’t too much to waste on a game, right? Eventually they’ll fix it up into a finished game, surely? To nobody’s surprise, I should have waited for a sale. Let’s start with the bad stuff.
    • Steam
    • Survival
    785 words
  • Conan Exiles, Part Two. 2017-02-05. For some weird reason I’m still playing Conan Exiles. Probably some misguided need to get my money’s worth out of it. Also it’s a fairly relaxing game world to be inside right now. I can safely ignore everything in the real world while I’m breaking rocks. (And that is a big chunk of what you do-everything requires tons of stone.) However, I will continue to list everything that’s wrong with the game, hopefully to shame Funcom into feeling bad about releasing their game too early.
    • Status
    • Survival
    1,367 words
  • What Makes A Good Survival Game?. 2017-02-10. My recent test drive of Conan Exiles and a comment from Jeromai reminded me of a topic I once started writing about but never finished, which I will now take up again: What makes a good survival game? What defines a survival game? The Forest (way back in 2015) What prompted me to visit this topic was a comment from Jeromai: That he became more interested in Conan Exiles after hearing you could play it solo.
    • Survival
    1,275 words
  • Conan Exiles, Part Three. 2017-02-14. You might be wondering why I’m still talking about Conan Exiles after trashing it for two posts in a row. Welllllll, see, it’s still kind of fun. :) Some random shrine of some random priest. It has that same sort of addictive crafting progression treadmill that ARK has: I want to see everything you can craft, so I have to keep leveling up and unlocking new recipes and finding more and more resources.
    • Single-Player
    • Survival
    851 words
  • 7DTD – A Forge Makes All The Difference. 2017-02-21. I played a large amount of 7 Days To Die this weekend. I finally discovered some things to make the game more enjoyable beyond the 7th day. A trip to the market. I bought 7DTD way back in February 2015 for $25. That must have been before my $10 rule or a random exception, because I don’t think I’d heard about the game beforehand. I didn’t play it very much in 2015 because it was still early, but it was fun, and I liked what they were doing with it.
    • Survival
    3,025 words
  • Revelation Online’s Stealth Launch?. 2017-02-28. Stolen from their web site because I don't have any pictures for a post about this game. As I was catching up on MMORPG news story titles in my feed reader, I noticed that Revelation Online had started Early Access on February 27. For all intents and purposes, this is what we would normally call a game launch. You have to buy a Founder’s Pack to access the game “early,” but supposedly there will be no more character wipes, which sounds a lot like a launch to me.
    • MMORPG
    360 words

2017-03

  • 7DTD – New Game, Treasure Hunt. 2017-03-02. So I’m going to write some more about 7 Days To Die since it’s all I’ve been playing lately, and there’s this weird expectation that bloggers are supposed to post things occasionally. I gave up on Conan Exiles because I already feel like I’ve done everything in the game, or I should say I’ve seen all the game mechanics that are in the game. Those mechanics are: Gather stuff, build stuff, and kill stuff.
    • Survival
    1,387 words
  • The Repopulation Worries. 2017-03-03. Rescued from the drafts folder… Blatantly stolen from therepopulation.com because I don’t have any screenshots. I was initially glad to hear that The Repopulation will be coming back. I splurged in a moment of weakness and bought it for $20 on Steam back in February 2015. I don’t remember why I bought it. I think I had heard some positive feedback about it, and I had heard also it described as being heavily inspired by Star Wars Galaxies, and I was curious to see what a SWG-like game looked like.
    • MMORPG
    465 words
  • Games Played – January 2017. 2017-03-04. Bust of Janus, from Wikimedia Commons. Get it? Janus? January? Hey any picture is better than nothing. Better late than never, here are the games I played in January, according to ManicTime: Final Fantasy XIV <td> 76 hrs </td> Elder Scrolls Online <td> 15 hrs </td> Lord of the Rings Online <td> 12 hrs </td> Morrowind <td> 7 hrs </td> Novus Inceptio <td> 2 hrs </td> Star Wars: The Old Republic <td> 2 hrs </td> (Only games played 2 hours or more shown.
    • Progression Report
    117 words
  • Games Played – February 2017. 2017-03-05. It's a heart. Valentine's Day? February? A perfectly logical picture for this post. Games played in February, according to ManicTime. A pretty strong survival game theme here. :) 7 Days To Die - 67 hours Conan Exiles - 62 hours* Rise of the Tomb Raider - 9 hours ARK - 4 hours The Secret World - 2 hours ESO - 2 hours * Conan Exiles approximated since ManicTime counted every new version as a different game.
    • Progression Report
    76 words
  • LotRO Volume 1, Book 14 – The Sloggiest Journey. 2017-03-06. Another post rescued from my drafts… Book 14 begins with Laerdan preparing for a journey south. He asked me to collect a bunch of gear for him that he left strewn around Eriador, because the hero’s journey always involves fetching stuff. It was a lengthy, boring scavenger hunt. When I returned to Rivendell, Laerdan was gone. In a note, he said he sent me away so I wouldn’t interfere. I spent all that time collecting his gear for nothing.
    • MMORPG
    • Status
    628 words
  • Amazon’s New World, Part Two. 2017-03-07. From a draft written somewhere around October 2016… I finally got around to watching Amazon’s teaser video, thinking that it would erase my earlier skepticism and soften my opinion about their upcoming games, and maybe even start to get excited about the possibilities. Unfortunately it only pushed my skeptical buttons even harder. “What if a game was built for Twitch,” wonders a voiceover 12 seconds into the video. Instant buzzkill. The video goes on to mention Twitch about five times in the first 60 seconds, before anything about games.
    • MMORPG
    • Opinion
    317 words
  • Snap Judgment – Revelation Online. 2017-03-08. Yes, that's a miniature panda on my head. Last night I took a look at Revelation Online for the first time. I played for about 45 minutes. I don’t have much to say about it, except I didn’t particularly care for it. It’s a solidly average anime-style MMORPG that takes no chances. It’s an Asian version of a WoW-clone. (A Lineage-clone?) I saw nothing that advanced the MMORPG genre in any way.
    • MMORPG
    692 words
  • 7DTD – The Great Minibike Catastrophe. 2017-03-10. I’m now 56 days into my Navezgane 7 Days To Die game. I’ve built a forge and a workbench and a cement mixer and my base is getting upgraded to concrete and reinforced steel. Just in time for the bigger zombies like policemen, soldiers, and weird alien “feral” zombies. I also found some iron veins to mine. I had a hard time finding them because I kept hearing that you’re supposed to dig where you find gravel but it’s not actually “gravel” that comes out of the ground, it’s sand and stone (which combine to make gravel).
    • Survival
    1,208 words
  • Snap Judgment – Shroud of the Avatar (Free Trial). 2017-03-13. I read on MassivelyOP that Shroud of the Avatar was having a free trial “test” (whatever that is) so I downloaded the game and tried it out last weekend. I’ve seen increasing buzz about the game and I was curious to see if there was anything to it. I only played for about an hour, and while I can’t say I was dying to play more, I did find it interesting enough to leave it on my games to continue watching.
    • MMORPG
    1,012 words
  • Mass Effected. 2017-03-15. Over the weekend I tried to do three new gaming things: Play Mass Effect 2 (to finally finish it), play Mass Effect 3 (for the first time), and play Mass Effect 1 (over again). I installed Mass Effect 2 from Steam, hoping beyond hope that by some magical time-space temporal vortex I would be able to pick up where I left off years ago (probably at least two computers ago), but of course I had to start over.
    • Single-Player
    710 words
  • Secret World Legends Announced. 2017-03-29. Totally ripped off from https://secretworldlegends.com/ There is some interesting MMORPG news out! Well, “shared-world” news, that is. Some time back, Funcom mentioned in an investor report that they were planning to “re-launch” The Secret World, and Internet speculation ran rampant. Nobody knew what that actually meant. Today, we found out. Funcom is planning to launch a new free-to-play game called Secret World Legends (the official acronym is apparently SWL, judging from my Twitter feed).
    • MMORPG
    333 words

2017-04

  • Mass Effect 1 Replayed (Spoilers). 2017-04-03. I’m writing this draft on March 21, launch day for Mass Effect: Andromeda. I probably won’t post this until much later, because I’m very paranoid about exposing myself to Mass Effect story spoilers right now, and my vivid imagination sees everyone running to the comments to post their Andromeda thoughts even though this post has nothing to do with Andromeda. Not only do I not want to hear about Andromeda, but I also don’t want to hear about Mass Effect 2 and 3.
    • Reviews
    • RPG
    • Single-Player
    1,572 words
  • Mass Effect Andromeda Impressions. 2017-04-04. No razors in the future. There are no story spoilers below, but I totally understand if you’re on complete blackout and want to skip. (I was, and did, and still do.) I finished the first three Mass Effect games and finally started Andromeda. First, if you’re like me and were way behind on the series, there is no connection between the original trilogy and Andromeda. Much to my chagrin, there is no need to play the first three or know anything about the previous story.
    • Reviews
    • RPG
    • Single-Player
    982 words
  • Mass Effect 2 Halfway Point (Spoilers). 2017-04-05. Continuing with Mass Effect week here on the ol’ blog… I’m starting this draft on March 22, but again I probably won’t publish it until after I finish Mass Effect 3. There are story spoilers below if you haven’t finished the game. Mass Effect 2 is a much, much larger and longer game than Mass Effect 1. I’m well over 20 hours into the game, and I don’t even think I’ve gotten to the halfway point yet.
    • RPG
    • Single-Player
    829 words
  • Mass Effect 2 Replayed (Spoilers). 2017-04-06. Continuing with Mass Effect week… I’m writing this Mass Effect 2 “review” on Tuesday, March 28th. I finished ME2 on Saturday. It took 31 hours, according to ManicTime, which is actually a lot less than I expected. I thought ME2 was huge compared to the first one and would take at least twice as long, but apparently it only felt bigger. There were definitely more cut scenes to watch in ME2.
    • Reviews
    • RPG
    • Single-Player
    1,187 words
  • Mass Effect 3 Halfway Point (Spoilers). 2017-04-07. Mass Effect week continues… I don’t know how far into Mass Effect 3 I’ve gotten at this writing (March 29th), but I’ve just gotten the Quarrians on board the Normandy. Percentage-wise, I have no idea where that is in the game. I’m just guessing it’s the half-way point. I have some initial impressions which I’ll write down, and as usual, I’ll follow it up with another post when I finish the game.
    • Reviews
    • RPG
    • Single-Player
    1,849 words
  • Mass Effect 3 Finished (Spoilers). 2017-04-14. Whoops. Forgot to publish this dramatic conclusion to Mass Effect week. I finished Mass Effect 3 on Friday night, March 31st, completing my play through of the original trilogy. I spent a total of 42 hours playing it, but I restarted it twice so you can probably throw 6 or 7 hours away. (And if you’re keeping tracking of days and hours played, yes I played these games a ton in March.
    • Reviews
    • RPG
    • Single-Player
    1,367 words
  • Mass Effect Andromeda – 50 Hours In. 2017-04-15. Possibly some spoilers below if you haven’t reached Kadara. So this game has pretty much taken over my life, as I figured it would. Honestly I think this is why I put off playing Mass Effect 3 for so long. These Bioware games are really hazardous to your health. :) The first three games took over my life, too, but I played them more quickly than I might have at the time they came out.
    • Reviews
    • RPG
    • Single-Player
    1,395 words
  • Persona 5 and Streaming. 2017-04-17. Streaming… get it? [via Wikimedia Commons][1] I saw that the makers of Persona 5 made the odd choice of limiting streaming of their game. (I use the word “streaming” here to include Twitch and YouTube Let’s Play videos.) Liore and Eri also weighed in on this with contrasting viewpoints. I’d never heard of Persona 5 before this, and never heard of or played Persona 1 through 4, either. (I think it’s a console game from The East.
    • Discussion
    762 words
  • Games Played – March 2017. 2017-04-24. Why yes, I \*am\* still looking for a picture for these posts. From [Wikimedia][1]. I strive for timeliness here at the ol’ blog, so here is what I played in March. You might possibly detect a theme. Besides the nearly 100% lack of MMORPGs. Mass Effect 3 - 42 hours 7 Days To Die - 39 hours Mass Effect 2 - 31 hours Mass Effect 1 - 23 hours Mass Effect Andromeda - 2 hours Factorio - 2 hours Shroud of the Avatar - 1 hour Revelation Online - 1 hour Just for the record, I also spent 39 hours in Movie Studio Platinum.
    • Progression Report
    119 words
  • International Grammar: Punting. 2017-04-26. Risking military action by the NFL by showing this picture of Drew Butler. Here’s a grammar thing I learned, regarding the word “punt.” I’m American, so the word “punt” has always meant exactly one thing: Punting a football, as in kicking the ball to the other team. (American football, that is.) Occasionally I also see “punting” used metaphorically, as in something like, “I’m going to punt on making that decision.” In that sense, it means you’re going to put off making the decision, or give it to someone else to make.
    • Musings
    439 words
  • Story In Video Games. 2017-04-27. A while back there was an article in The Atlantic with the rather controversial title Video Games Are Better Without Stories. I didn’t even know about the article-who looks for gaming articles in The Atlantic?-until I started to see tweets about it filter through my feeds, and I got the distinct impression that it was polarizing the gaming community (again). On one side, there are people saying, “Of course games are better with story what a dumb article.
    • Discussion
    1,086 words
  • Rogue One (Spoilers). 2017-04-29. I did not see Rogue One in the theater. I regretted that decision for a day or two, then felt good about it. I decided that it was “fan fiction”-a term I don’t use in a particularly positive sense. (Sorry superfans.) I waited until it came to FIOS VOD. Then I forgot about it. Then I remembered it. I went into the movie with very low expectations. I wasn’t expecting “real” Star Wars.
    • Media
    • Musings
    • Reviews
    550 words

2017-05

  • Mass Effect Andromeda Halfway (Spoilers). 2017-05-03. This post is going to be a brain dump of my thoughts about the Mass Effect Andromeda story at what I’m guessing is around the halfway point. Spoilers, obviously, if you haven’t gotten to and completed Kadara in the Priority missions. I’ll wait until I finish the game before posting this, in case anyone feels compelled to jump into the comments and explain how everything turns out. Yes, that means I’ve finished the game as I’m posting this.
    • Reviews
    • RPG
    2,074 words
  • Mass Effect Andromeda Completed (Spoilers). 2017-05-04. Not a Movie Night picture! Instead a random frame of video from early in the game. I declared myself finished with Mass Effect Andromeda on Saturday, April 29. I finished the Priority missions and basically everything else except the sillier busy work under the Tasks section. ManicTime shows that I played for 99 hours. I reached level 59 in the end, and the save page showed I completed 92% of the game.
    • Reviews
    • RPG
    3,078 words
  • Ashes of Creation – Mandatory Post. 2017-05-05. Blatantly stolen from their web site. I feel like I should write something about Ashes of Creation’s successful Kickstarter campaign, although to be honest I don’t have much to say about this game yet. Wilhelm’s post on it is actually a great summary of my thoughts, and I should probably just link there and call it a day. I’m not on the hype train by a long shot. Not that I see anything particularly wrong with the game, it’s just way, way too early to even think about commenting on it.
    • MMORPG
    699 words
  • 13 Reasons Why (Spoilers). 2017-05-06. After Two Episodes I have seen a number of people on Twitter talking positively about the new Netflix show 13 Reasons Why, so I watched the first two episodes last night. I expected it to be a touching drama about a teen suicide, but it appears to be more of a tense psychological thriller, somewhat in the vein of I Know What You Did Last Summer (except that we, the audience, don’t know).
    • Media
    • Musings
    2,963 words
  • Games Played – April 2017. 2017-05-08. This one should be pretty simple. Mass Effect Andromeda - 97 hours … and that’s literally it.
    • Progression Report
    17 words
  • FrostKeep’s Rend Announced. 2017-05-09. This post sat in my Drafts folder for nearly two months waiting for me to add that picture… I’m hearing reports (from my super secret source known as “the Internet”) of a game called Rend revealed at PAX East 2017. Rend is a self-described “hybrid survival game” from FrostKeep Studios, a studio I’ve never heard of, but which supposedly has a good pedigree. It’s largely being reported as a “survival sandbox” game like ARK or Conan Exiles, but MassivelyOP also compared it to Crowfall and Camelot Unchained.
    • Survival
    332 words
  • Battlefield 1 Authenticity. 2017-05-10. Here’s a timely post written about six months ago, which sat in my Drafts folder lacking not only a picture, but also some links. I started playing the Battlefield 1 single-player campaign on a Friday evening, and finished it the next day, on Saturday night. There were six missions. I recorded 12 videos, averaging about 35 minutes each, for a grand total of about 7 hours of gameplay. Let’s be extremely generous and say I cut out an hour of video, so let’s round it up to 8 hours.
    • Shooter
    2,016 words
  • Assassin’s Apprentice by Robin Hobb. 2017-05-11. This is another in my recent series of posts that I’m calling, “What in God’s name can I possibly find to schedule for publishing today.” I saw some folks on Twitter talking about the Farseer books by Robin Hobb, and since I’ve been looking for new stuff to consume, I bought the first book on Kindle, Assassin’s Apprentice. I almost used an Audible credit on it, but I have some complex rules about whether to get books in text format or audiobook format, and this one came up as text format.
    • Media
    836 words
  • ArcheAge – Random Screen Shots. 2017-05-12. Here’s an oldie from Drafts… and I didn’t even have to find pictures for it! Here are some screen shots that didn’t fit anywhere else. I quested for quite a while in Hellswamp without being accosted by anyone. Reds and greens wandered around doing their own thing for hours even while the zone was in conflict. Me and the puppy questing out in Hellswamp, not getting ganked. Apparently if you harpoon the bottom of the ocean you can make your Clipper fly into the air.
    • MMORPG
    390 words
  • The Shannara Chronicles. 2017-05-13. Continuing my pseudo-regular new series on television shows and movies I’ve watched recently, because … well, it’s something to write about. These are not “reviews” per se, but merely thoughts and observations. You can assume, though, that if I’m writing a post about a thing, it’s notable to me in some way, either especially good, or especially bad, or otherwise relevant somehow. Today I’d like to talk about a little show called The Shannara Chronicles.
    • Media
    1,277 words
  • Snap Judgment – Quake Champions (Open Beta). 2017-05-15. I don’t know how many people know this, but I used to play a lot of Quake CTF with Crayola Clan in the 1990s. Back then, “eSports” were community-run tournaments with no stakes and no prizes and barely any organization. We played mostly NetQuake, QuakeWorld, and Quake 2. We played a little bit of Quake 3 Arena but I personally never liked it and by then gaming started to get commercial with sponsors and cash prizes and it was more work than fun and it was all too stressful to deal with.
    • Reviews
    • Shooter
    • Snap Judgment
    707 words
  • Off To Be The Wizard by Scott Meyer. 2017-05-16. I needed to use up some Audible credits, so I picked up an audiobook called Off To Be The Wizard by Scott Meyer. I found it by looking up the works performed by Luke Daniels, one of my favorite audiobook readers, ever since I discovered him from listening to the Iron Druid Chronicles by Kevin Hearne. (If you like the Harry Dresden books, you might also like IDC. It’s the same sort of thing, but with an Irish wolfhound.
    • Media
    819 words
  • Grimdark. 2017-05-17. Grimdark TMNT from [1d4chan][1]. Artist unknown. A tweet caught my attention Friday and I thought about responding, but it was a topic that would fill a lot more than a couple tweets and I was looking for something to write about anyway. i'm never going to understand why people keep writing grimdark shit all the time. the world is miserable enough as it is. don't add to it. — Runesael, Archfey of Humbug (@Runesael) May 12, 2017 The gist: Why do people keep making that icky grimdark stuff?
    • Media
    • Writing
    994 words
  • Wild West Online Announced. 2017-05-18. I complain a lot about a lack of gaming news (to myself, at least) but I completely overlooked the recent announcement of a new MMORPG called Wild West Online (WWO) from new studio 612 Games. It will be set in … wait for it … the Wild West. Taking a cue from Wilhelm here and screen-capturing their web site. :) Initially I understood it would be a PvP game. But before you groan and click away, there seems to have been some miscommunication and MassivelyOP’s interview indicates PvE players will get their own play area as well.
    • MMORPG
    358 words
  • Accountant, Bourne, 10 Cloverfield Lane. 2017-05-20. Last weekend I rented The Accountant on Verizon VOD. It was decent, but not quite good. I felt a pretty strong connection to Ben Afleck’s character because I can identify with many of the symptoms he reeled off about “high functioning autism.” I’ve never been diagnosed but I’ve always assumed I’m on the Asperger’s spectrum somewhere, enough to be recognizable, but not enough to be debilitating. The plot that went on around him, though, wasn’t all that interesting to me (corporate accounting woohoo).
    • Blog
    • Media
    310 words
  • Destiny 2 Gameplay Reveal Event. 2017-05-24. The other day saw one of the biggest MMORPG* events on the Internet that I can recall in recent memory: Bungie’s Destiny 2 Gameplay Reveal Event. Since some of us have to work, I didn’t actually see it, but almost everyone in my timeline was watching it and commenting on it. It had the feel of an Apple event. I never played Destiny, since I don’t have any of the new generation of consoles.
    • MMORPG
    331 words
  • Cryptonomicon by Neil Stephenson. 2017-05-25. I wrote this pseudo-review sometime in 2016. I finally got around to reading Cryptonomicon by Neil Stephenson, which had been sitting in my Kindle library for years. I knew basically nothing about the book, except that it was one of those books that comes up a lot in geek circles, so I felt like I was obligated to read it. Neil Stephenson is a hit-or-miss kind of author for me. Snow Crash is the only other book of his I’ve read.
    • Media
    485 words
  • Chris Cornell and Audioslave. 2017-05-26. Today’s writing topic is: Chris Cornell, who sadly committed suicide. I might be a smidge older than some of the other folks reminiscing on Twitter about Soundgarden and Chris Cornell in the wake of his recent death. My memory of Soundgarden is limited to exactly two songs from 90s radio: Black Hole Sun and Spoonman. I liked both songs, possibly even loved Spoonman. I remember vividly where I was the first time I heard it, actually.
    • Media
    • Musings
    674 words
  • The Man In The High Castle, S01E01. 2017-05-27. The other night I discovered that Amazon Prime has a long list of original shows just like Netflix. I don’t know how this escaped my attention. Actually I do know: I usually find something to watch on Netflix before I click the Amazon button on my Vizio remote. Anyway, scrolling through the Amazon Originals list I spotted The Man In The High Castle, which is a show I’ve heard about often but never realized it was an Amazon show.
    • Media
    726 words
  • Why Solo MMORPGs. 2017-05-30. Another one rescued from my Drafts folder, from February 2016… I’m in the camp of people who primarily play MMORPGs solo, so I guess I can speak a little on this topic. I wouldn’t say that I “demand” solo content from MMORPGs, though.* And it’s not that I’m against group content. I just prefer games where I can log in and do interesting things without having to form or join a group all the time.
    • MMORPG
    • Responses
    925 words
  • Note on Comment Approval. 2017-05-31. I apologize, but at some point in the last couple of weeks, WordPress decided that I needed to approve every single comment regardless of who it came from, so you may see some delays with comments showing up. I have no idea why it’s doing this. I can only assume some random thing changed with WordPress or Akismet or Jetpack recently. I’ve fiddled with some settings again tonight to see if it helps.
    • Blog
    73 words
  • SEVENEVES by Neal Stephenson. 2017-05-31. I’m back with another book report. This time it’s SEVENEVES by Neal Stephenson (I have to look up the proper spelling of his name every single time), which I read sometime last year. (Hey, at least I’m writing this post this year!) In my Cryptonomicon review, I said Neal Stephenson is hit-or-miss with me, but this time he delivered a solid hit. I loved this book. It’s about the moon breaking up and destroying the world, and the steps taken to save the human race.
    • Media
    • Reviews
    730 words

2017-06

  • Far Cry 5 Outrage Hype!. 2017-06-01. Hey look, I downloaded the fan kit with ready-made images for blog posts! There wasn’t much happening Friday the 26th except some kind of Far Cry 5 reveal, so I’ll see if I can summon up some words about it. From what I can tell, Far Cry 5 is going to be essentially the same gameplay as Far Cry 2, 3, 4, and Primal, except it will be set in America with a Christian cult as the bad guys, and of course, that’s where the controversy begins.
    • Pre-Release
    • Single-Player
    799 words
  • Games Played – May 2017. 2017-06-02. After completing four Mass Effect games in a row, I fell into a rather large gaming slump in May. Many, many days had no gaming whatsoever. DiRT Rally - 13 hours Dark Souls III (The Ringed City DLC) - 7 hours Mass Effect Andromeda - 2 hours Quake Champions - 1 hour ESO - 1 hour
    • Progression Report
    56 words
  • Is This The Life We Really Want? by Roger Waters. 2017-06-03. I’ve been trying to write about a movie or television show every Saturday, but I didn’t have anything ready for today. So you get an album review! I’ve mentioned before that I’m a long-time Pink Floyd fan, so when I saw that Roger Waters would be releasing a new album, I instantly clicked that pre-order button on Amazon. The CD and AutoRip MP3s both arrived yesterday, Friday, June 2.
    • Media
    407 words
  • Stormblood’s a’Comin. 2017-06-08. FFXIV’s Stormblood expansion is arriving on June 16 for head start players, so I figure it might be a good time to talk about it. I pre-ordered it a long time ago, but I haven’t commented much about it. I did at one point write a post about some of the early feature announcements, but naturally, I never got around to publishing it, and it’s super obsolete now. When last we left our intrepid main character back in January, she was sitting at ilvl 224, having just geared up with ilvl 230 items from The Weeping City.
    • MMORPG
    589 words
  • Prince of Thorns by Mark Lawrence. 2017-06-09. I bought Prince of Thorns back when it was relatively new on the market (a few years ago?). I read the first chapter, didn’t particularly care for it, put it away, and moved on to something else. Recently I found it again in my Kindle library after I wrote that bit about the grimdark genre, remembered that I’d only read a single chapter, and decided maybe I didn’t give it a fair shot.
    • Media
    • Reviews
    853 words
  • Cryptic’s New MMORPG. 2017-06-15. Literally a screen capture of the web page, since there's nothing else to look at. Last Wednesday, Cryptic announced they are making an MMORPG based on Magic: The Gathering with help from Wizards of the Coast. As yet it apparently doesn’t have a title. That’s basically where my interest ended but in the name of thoroughly documenting the event and making a more appropriately-sized blog post, I’ll add some more thoughts.
    • MMORPG
    443 words
  • Fractured Announced. 2017-06-16. Blatantly stolen from fracturedmmo.com In addition to the bizarre announcement of an MMORPG based on Magic: The Gathering, last Wednesday we saw our first news about another new MMORPG called Fractured. (Not to be confused with The Repopulation’s survival spinoff of the same name. Seriously, do people never even look at the names of other games anymore?) Once again, it’s way too early to say anything good, bad, or indifferent about Fractured.
    • MMORPG
    358 words
  • Stormblood Very First Impressions. 2017-06-17. Glad I got the memo about the dress code here. It’s here! Well, if you pre-ordered. Upon first logging into Stormblood, I was greeted by this very prominent window explaining the new Song Gauge for the Bard job. “Here we go,” I thought, sighing heavily. This was exactly what I was afraid of: Huge changes to my class that will require mental energy and work to learn. The FFXIV equivalent of a talent point respec.
    • MMORPG
    • Reviews
    1,207 words
  • FFXIV – Finding Fun Without Instances. 2017-06-19. You’ve probably heard that there were one or two significant technical issues with FFXIV’s Stormblood early access over the weekend. Aywren summed it up pretty well. Even outside of the Stormblood content gate where I am, most times I tried to venture into an instance of any kind (dungeon, job duty, anything except PotD for some reason), I was disconnected from the server and couldn’t log back in with that character for up to an hour because of the dreaded Error 90002.
    • MMORPG
    1,322 words
  • FFXIV – Antitower and 3.2 Finished. 2017-06-20. Sunday afternoon I finally completed something I’ve been putting off for about six months now: The Antitower. I wasn’t planning to, it just sort of happened. I had just gotten back from the grocery store Sunday afternoon. I sat down to figure out what to do for the rest of the day. My mood was better than usual for the waning hours of a weekend, and I was wondering if instances were still broken (I had heard they weren’t but I suspected they might go bad again as server congestion ramped up), so as an experiment I queued up for my nemesis The Antitower.
    • MMORPG
    1,802 words
  • FFXIV – Sohr Khai and Palace of the Dead. 2017-06-21. I started Monday evening with what I thought would be a quick trip through the level 54 job duty for the Samurai. I failed it three times. Apparently I haven’t learned nearly as much about playing the Samurai as I thought I had. The instance first has you fighting a lot of opponents simultaneously. They hit you for a lot of damage, too. Of course our fearless samurai trainer from the East just stands there and watches while you struggle.
    • MMORPG
    1,540 words
  • FFXIV – Stormblood Launch Day PvP. 2017-06-22. I was dragging most of the day Tuesday so when I got home I stuck to simple, low energy tasks on Stormblood’s official launch day. Being launch day, I first had to enter a code on my account page to activate the game again. Square Enix somehow continues to have one of the worst systems for activating your game account in the history of the universe. You have to enter a code to get into the early access (two of them, in fact), then you have to enter another code to get in on launch day.
    • MMORPG
    1,104 words
  • FFXIV – Heavensward, What Happened?. 2017-06-23. Still bumping around doing miscellaneous tasks of little import in Stormblood. But lately I’ve been thinking about Heavensward, the previous FFXIV expansion. I pre-ordered it early and was in there on early access launch day, but looking back on it two years later, I didn’t play it very much at all. (Yet for some weird reason, I remained subscribed the whole time.) In FFXIV ARR (2.x), I leveled all of the following jobs to 50: Bard, White Mage, Dragoon, Black Mage, Miner, Botanist, Carpenter, Weaver, Alchemist, and Leatherworker.
    • Blog
    • MMORPG
    687 words
  • FFXIV – Dun Scaith. 2017-06-26. It was a big weekend for me in FFXIV, as I managed to finish up the Heavensward Main Scenario Quest, so I stand ready to begin Stormblood this week (just in time for everyone else to be finishing it :). However, since there is usually a two or three day lag between my gaming events and posts about them, let’s continue with last week’s adventures… Normally I try to stay semi-focused on meaningful progress when I’m in an MMORPG, but I had a bit of time to kill Thursday so I started wondering if I could pick up two more points of item level so I could check out Dun Scaith, the final alliance raid in Heavensward.
    • Blog
    799 words
  • Secret World Legends, A Quick Look. 2017-06-27. I spent a little bit of time Friday evening checking out the head start for Secret World Legends. I was actually surprised how many people on Twitter were downloading it. I don’t remember seeing more than a couple people express much interest in The Secret World on my timelines before. Let me be blunt, like a politician: It’s the same game. It has slightly more action-y combat, in that you no longer have to hit the tab key to select targets.
    • MMORPG
    942 words
  • FFXIV – Heavensward Completed. 2017-06-29. I’m going to squish my entire FFXIV weekend into one post. The short version is that I finished all of the Heavensward Main Scenario Quests so I can begin the Stormblood expansion. This required completing all of these instances: Final Steps of Faith. A mostly-FC group got me through this trial pretty easily, except for one flashy lightning thing that zapped me dead in the second half. I’m not sure but I think Aymeric was hitting on the Warrior of Light.
    • MMORPG
    756 words
  • FFXIV – Stormblood Begins!. 2017-06-30. I officially started the Stormblood Expansion on Monday night, by which I mean that I’ve finally started into the Stormblood Main Scenario Quest. I’m trying something I’ve never done before: I’m recording my MSQ adventures. I very rarely record MMORPGs, because frankly I find MMORPGs are among the least interesting kinds of games to watch. I constantly wonder why people stream them. (Most of what you see on the screen is just the UI.
    • MMORPG
    1,063 words

2017-07

  • Games Played – June 2017. 2017-07-03. That's a dragon, not a xenomorph from Alien. With the release of Stormblood, Final Fantasy XIV returns to become my most-played game of June. The hours below are padded a bit because I frequently left the game running while I was AFK. Final Fantasy XIV - 70 hours Dark Souls III (The Ringed City DLC) - 9 hours Secret World Legends - 3 hours
    • Progression Report
    64 words
  • FFXIV – Stormblood In Pictures. 2017-07-04. Too busy playing to write anything. As of now I’m about 3/4 of the way to level 65, plugging away at the Main Scenario Quest in Yanxia. (See YouTube for excruciating detail.) Here are some screenshots. This anonymous lalafel photobombed my shot of the Kugane market. Arriving in the underwater village of the Kojin (I call them ninja turtles). The underwater palace Shisui of the Violet Tide. A little haunted forest in The Fringes called Dimworld.
    • MMORPG
    120 words
  • FFXIV – More Stormblood In Pictures. 2017-07-05. Still too busy playing to write anything. I’ve reached the Azim Steppes and level 65. Here’s some more screenshots. :) The picturesque part of The Fringes. Not sure if floating or crucified. There is a very tall stack of rocks in The Ruby Sea. UFO sighting in Yanxia. You can’t go to that zone yet. :) Gasp! Foreshadowing! The Azim Steppes, exactly where I am in the story as of Tuesday night, and yet another lalafel photobomb.
    • MMORPG
    87 words
  • FFXIV – Stormblood Snippets. 2017-07-07. I won’t try to summarize the entire Main Scenario-I’ll just say that I’m completely hooked and invested in the story as of level 66 in the Azim Steppe. The hokiness and stiltedness of the FFXIV-style cut scenes that most people complain about are completely unseen by me. If canned emotes and stoic nods-essentially the 3D equivalent of a puppet show-is what they have to do to deliver quality storytelling at a consistent pace, I’m fine with it.
    • MMORPG
    573 words
  • FFXIV – Responding To Criticisms. 2017-07-10. I see a lot of people on Twitter and at least one person on a certain MassivelyOP podcast mention that they keep trying to play FFXIV but they just can’t get into it. I consider myself a pretty jaded MMORPG player, and I can certainly understand the reasons people don’t like FFXIV. But I thought I would try to document here how I personally overcame the biggest criticisms people have with the game.
    • MMORPG
    3,029 words
  • FFXIV – Even More Stormblood In Pictures. 2017-07-11. Puffy sheep with rat tails! Wait I thought there weren't supposed to be any horses in Eorzea? Wait is Eorzea a continent or a planet? I don't know this game very well apparently. \*scratches head, looking puzzled\* Slight diversion to see the Binding Coil raids: I’ve always wondered who the twins’ parents are. They never talk about them. Wonder twin powers, activate! (I’m sure I’m not the first to make that joke.
    • MMORPG
    134 words
  • On Side Quests. 2017-07-12. I didn’t intend to weigh in on @Sypster’s post about side quests, but apparently I did. :) In An Age and GamingSF also had some good responses. I think the basic argument Syp made is that side quests distract him from the main story, so he would prefer to eliminate them and boost the experience gained from the main story. I can understand that perspective. I’ve forgotten what’s going on in the main story of MMORPGs plenty of times.
    • MMORPG
    750 words
  • Solving Long DPS Queues. 2017-07-13. I saw someone somewhere (FC chat maybe?) mention that they wished FFXIV would make their dungeons 5-man instead of 4-man so that DPS queues would go faster. (Belghast also recently lamented over the problems of leveling DPS.) It’s an interesting idea but I don’t think going to 5-man would significantly help the problem of slow DPS queues. I’m quite sure the ratio of DPS to tanks and healers in any given MMORPG is probably something like 25 to 1, if not 100 to 1.
    • MMORPG
    404 words
  • FFXIV – Stormblood Story Complete. 2017-07-18. I reached Bard level 70 Sunday afternoon. Yay! But that’s not all that much of an achievement in FFXIV. You can’t do much of anything with the endgame until you finish the Main Scenario Quest. And… I finished the Main Scenario Quest Monday night! After reaching level 70, you need to do the Ala Mhigo 4-man dungeon and the Menagerie 8-man trial. I finished Ala Mhigo with a relatively uneventful PUG Sunday night.
    • MMORPG
    1,042 words
  • FFXIV – Stormblood Story Summary. 2017-07-19. I’m going to make an attempt here to summarize the FFXIV Stormblood story for my own future reference. There are going to be spoilers ahead if you haven’t played, although I’ll try to keep it fairly high-level and leave out every detail of how everything turns out. (That means I’m not going to tell you who lives and who dies, muhahaha.) (You can consult any of a wide variety of Wikis if you really need all the details, and may I also suggest the 58 video series I uploaded to YouTube if you get really bored and need to see all the spoilers?
    • Blog
    1,053 words
  • LotRO – Mordor Is Here Too Soon. 2017-07-20. Standing Stone Games started taking orders for the Mordor expansion in LotRO, which is “expected” to release July 31. $40 for the no-frills version.* The moment is finally here. The moment I’ve been dreading for so long: The moment when everyone else will get to experience the MMORPG cultural event of the decade, while I sit on the sidelines, peering longingly through the cracks in the fence, trying to catch a glimpse of the prize at the end of the rainbow.
    • MMORPG
    927 words
  • Ranking My Play Personalities. 2017-07-21. Thinking Play had a very interesting post recently about Play Personalities, something I had never heard of before. I recommend reading it. It’s a bit like a Meyers-Briggs test for how you spend your leisure time, or the Bartle Test. Here’s my self-assessment of how I fit the different play personalities: The Joker. Nope. Well, maybe a little. Sometimes I do like to poke fun at things that other people find deadly serious, much to my own detriment on Twitter.
    • Discussion
    • Musings
    • Responses
    508 words
  • FFXIV – Collectables Grokked. 2017-07-24. I’m going to try to document here what I’ve figured out about gathering collectables in FFXIV, because there is almost a 100% chance that I will forget this someday and a future version of me will need to re-learn it. Collectables are similar to the Grand Company Provisioning missions you can do once per day, which look like this: Collectables are a bit better, though, because you can hand in a lot more every day.
    • MMORPG
    1,157 words
  • Shelf-Life of an MMORPG. 2017-07-25. “Remember when we used to talk about Three-Monthers? Ah, those were the days!” -Bhagpuss That quote from Inventory Full made me chuckle, because I had recently been thinking that it took me precisely three weeks to play through the Stormblood expansion story. And that was going slow, recording everything, talking to everyone around the quest givers, and reading all of the unvoiced text out loud for the video. I could not possibly have done it any slower.
    • MMORPG
    561 words
  • FFXIV – Bard 4.0 Thoughts. 2017-07-28. I posted a comment on Aywren’s blog that made me think I should write a short post about what I’ve learned about the Stormblood Bard job. Then I wrote a way too long post about it, because that’s what happens when I’m bored for long periods of time. I’ve leveled a Samurai from 50 to 55, but other than that, I’ve been playing the Bard almost exclusively in Stormblood. I’ll admit the new abilities were a bit tough to grasp at first, but fortunately it wasn’t an impediment to playing through the content.
    • MMORPG
    1,139 words

2017-08

  • Games Played – July 2017. 2017-08-01. Final Fantasy XIV and the Stormblood expansion dominated the month of July. Final Fantasy XIV - 154 hours Secret World Legends - 3 hours Lord of the Rings Online - 2 hours
    • Progression Report
    32 words
  • Guild Wars 2 Path of Fire Announced. 2017-08-01. Since I’m home this week (see tomorrow’s post :) I had a rare opportunity to actually watch the Guild Wars 2 Path of Fire expansion announcement live today. (Those things are usually timed so that only the unemployed can watch them.) Not only that, but I could write a post about it and publish it with a screenshot all in the same day! Path of Fire is scheduled to release September 22, 2017, less than two months from now.
    • MMORPG
    475 words
  • FFXIV – Latest Adventures. 2017-08-02. To make a long story short, I left my old job and will be home all this week before starting a new part-time job Tuesday. (Technically it’s in the same building.) Being home is weird. I’m not quite sure what to do with myself. I haven’t had a full week off of work since the last time I changed jobs, which was in July 2014. That means I’m writing this post on Tuesday morning on my gaming PC, which is a very strange situation for me.
    • MMORPG
    • Healing
    1,183 words
  • FFXIV – Thoughts On 1.0. 2017-08-03. I mentioned a Let’s Play series showing Final Fantasy XIV 1.0 in my last post: Out of intense curiosity, I’ve been watching this series for a while, trying to take some notes about what I like and dislike about 1.0. The YouTuber showers praise on the game while he plays, more than it deserves-to the point where I wonder if Square Enix actually paid the guy-but he’s at least enthusiastic. He is more of a talented radio-voice-guy than a talented gamer though.
    • MMORPG
    1,443 words
  • Snap Judgment – Dark and Light. 2017-08-04. I didn’t know much about Dark and Light except that I had a vague sense that it was a PvP-style MMORPG that had been cancelled and then salvaged. Yesterday I saw a screenshot of the game float through my Twitter feed that looked amazing, so I totally broke my own rules and impulsively went to Steam to buy the Early Access version for $25 (on sale). Dark and Light - Today's Minor Patch Paves Way for Larger One Coming Soon https://t.
    • Survival
    598 words
  • LotRO – The Road To Mordor, A Tweetstorm. 2017-08-05. I haven’t yet bought the Mordor expansion (I probably will, despite the hype-destroying trailer), but it dawned on me that LotRO is one of those rare MMORPGs where you can actually explore the world without having to unlock zones by completing quests. So I decided that I wanted to run my 95 Runekeeper as close to Mordor as I could get. I made it all the way to the Black Gate.
    • MMORPG
    217 words
  • Meet-Cat. 2017-08-06. So Tuesday afternoon I went out to my garage to get some tools, and a very friendly cat popped out from beneath my car and meowed. I meowed back and the cat went on to explain with a long series of meows that he was very hungry and he further asked if I might have some extra food please? Now I’ve seen probably a half dozen different cats wandering around the vicinity of my house in the last year, not to mention packs of stray cats hanging around the cul-de-sac where I last lived (I am pretty sure a neighbor across the road fed them).
    • Musings
    730 words
  • LotRO – Mordor Expansion Thoughts. 2017-08-07. I did indeed buy the $40 edition of the Mordor Expansion, and boosted a Hobbit Minstrel from level 24 to level 105 so I could actually play said expansion. (Folks on Twitter seemed to think Minstrel was a good solo class to play.) Once again the gear you are given looks awful, like a suit of white underwear. I guess they really want people who use level boosts to look like total newbies compared to the people have been playing all along, which I suppose isn’t entirely inappropriate.
    • MMORPG
    914 words
  • The Thirteenth Doctor. 2017-08-08. Here are just a few thoughts about the announcement of The Thirteenth Doctor, Jodie Whittaker, because I wanted to schedule a post for today, my first day back at work (yuck), and this was the only text I had available. I don’t have a problem with a female The Doctor. Whittaker was very good in Broadchurch. And that’s about the extent of my thoughts about the announcement. I’ve never looked up to The Doctor as a male role model, and can’t even conceive of anyone who has, or what it might be like to be a man who believes they’ve lost their favorite male sci-fi role model.
    • Blog
    682 words
  • LotRO – Mordor to Moria. 2017-08-09. I was having some fun in the Mordor expansion, bopping up to the Black Gate, talking to Gandalf … pardon me, Mithrandir … meeting those four “adventurers” with different personalities. It seemed like they were setting up those four folks as characters we might see again throughout Mordor, following their adventures so to speak, and it seemed like a good story idea. They all had their different reasons for going into Mordor, and it was the hook I needed to get interested in the zone.
    • MMORPG
    324 words
  • E3 2017 Thoughts. 2017-08-10. You can always count on my blog to bring you the latest, greatest news and commentary… so here’s another forgotten post from my Drafts folder. It is was E3 time again, and for a change, I actually watched some of the presentations, something I have never done before. I watched part of a Sony event on Saturday [June 10th], part of a Microsoft event on Sunday, and part of an Ubisoft event on Monday.
    • Gaming
    536 words
  • GW2 – Path of Fire Demo, The Rage-Quittening. 2017-08-11. I’m going to try really hard not to sound bitter, angry, and resentful as I write this. :) I’m home today so I logged into GW2 to try out this Path of Fire demo thing. At first I had no idea how to even participate. I logged into my Necro, who I had left in Orr outside of the Zhaitan dungeon. Last time I played, I tried to do that last personal story mission to kill Zhaitan.
    • MMORPG
    867 words
  • GW2 – Path Of Fire Demo, Take Two. 2017-08-12. This morning I tried the Path of Fire demo again, and it went much better. Thanks for the encouraging comments on my last whiny post. :) In fact, the second time through, I got all the way through the burning village and killed the two Veteran Forged Warhounds without dying. Then … the client disconnected. That was disappointing, to say the least. So I had to go through it a third time.
    • MMORPG
    397 words
  • LotRO – Hunter Level 58!. 2017-08-14. I just wanted to announce that my Hunter made it to level 58 in Moria. Gaining another level in LotRO (when you’re not subscribed or anything) is a major accomplishment. I am not really sure what is going on with the epic story here. I am on Volume II, Book 4, Chapter 3 as of this writing. The dwarves are just sort of rooting around looking for chambers and relics and books and stuff.
    • MMORPG
    • Progression Report
    137 words
  • GW2 – HoT Progress and Thoughts. 2017-08-14. Progress! I mentioned going through Heart of Thorns and the Living Story Season 3 in my last post, so I started working on that again. At least until I got to Heart of Thorns, Chapter 12, “The Way In.” This requires a Nuhoch Hunting Mastery before you can access it. Boo. And people complain about FFXIV locking content behind a Main Scenario Quest! I had previously completed up through Chapter 8, “City of Hope.
    • MMORPG
    • Progression Report
    1,413 words
  • GW2 – Rangering In HoT. 2017-08-15. I saw Bhagpuss mention an easy-mode “Bearbow” build in one of his recent posts, which made me wonder if I would have any better luck with my Ranger. By coincidence, Aywren was looking for feedback on the Ranger as well. I had a lot of fun playing the Ranger leveling from 1 to 80, but that was back in the months after GW2 launch. Since then, my Ranger has largely been parked, as most of my GW2 characters are when they hit 80.
    • MMORPG
    765 words
  • GW2 – HoT Chapters 12-14. 2017-08-16. Contrary to expectations, I was able to get my Nuhoch Mastery point and continue to chapter 12 in record time (one day). I got the Mastery point while I was running around on my Ranger, incidentally. My mastery level is now at the earth-shattering level of-you might want to sit down for this-10! I returned to my Necro for the story. He’s been my main guy for all these years and I have a decent feel for the class-as best as I’ll probably ever get in GW2, at least.
    • MMORPG
    603 words
  • GW2 – HoT Chapters 15-16. 2017-08-17. Just a brief GW2 update, mainly to keep up my streak of daily posts this month: I completed HoT chapter 15, which went okay, despite the AI bugs and random weirdness that always goes along with GW2 story instances. (My crew ran across an invisible bridge to join a fight on the other side of a chasm, so I glided over to follow them, but the fight was just for show and I couldn’t actually kill anything.
    • MMORPG
    373 words
  • Random Friday Tidbits. 2017-08-18. Another brief post just to post something today. GW2. I did in fact retry Chapter 16, “Hearts and Minds,” and beat it after two more attempts Thursday night, which took another hour. If you leave the instance for any reason, by the way, you have to start all over. So take my advice: Don’t rage quit if you die to the last boss. :) I’ll probably start Living Story Season 3 this weekend although I’m kind of burned out on GW2 already.
    • MMORPG
    • Musings
    • Progression Report
    298 words
  • LotRO – Level 59 and Khazad-dûm. 2017-08-19. My Hunter reached level 59 and the famous Bridge of Khazad-dûm yesterday-what’s left of the bridge, at least. I was following the side quest of a dwarf Svanr who was on some kind of pilgrimage to see all of the Mines of Moria, and we got to the Bridge. Then my character took his first steps back outside in seemingly forever. It’s surely been over a year of real time since before my Hunter entered Moria.
    • MMORPG
    • Progression Report
    280 words
  • Dimrill Dale and Eclipse Jealosy. 2017-08-20. One thing that happens when you make a conscious effort to post every day is that half of your blog posts turn into diary entries. “Dear diary: Here’s what I did today. Well, yesterday.” Yesterday I completed the Moria Epic Story and officially returned to the world under the sky in Dimrill Dale, attaining level 60 in the process. I got to revisit the Watcher in the Water deep in the bowels of Moria.
    • MMORPG
    • Musings
    596 words
  • What Should You Stream?. 2017-08-21. I see this question or a variation of it pop up fairly often in my Twitter timeline: “I’m thinking about streaming. What do you want to see?” Most recently @Jaedia brought this up yesterday: I'm pretty chill. What would you guys think of chill streams playing like.. story-driven games, things like visual novels, Undertale, etc.? — Jaedia Claus (@jaedia) August 20, 2017 I’m not an expert on this, and I’m sure my preferences on streaming don’t align with the majority of kids today.
    • Streaming
    702 words
  • The Return of The Ringed City DLC. 2017-08-22. Yesterday morning I finally returned to my Ringed City DLC blind playthrough videos after a two month break. The first thing I encountered was a dragon boss, Darkeater Midir. I died. I decided to go a different direction. :) I ran into Judicator Argo and his entourage of Dark Spirits. It took a couple of tries but I got through that ordeal to a woman whom I assumed to be Princess Filianore.
    • Musings
    • RPG
    380 words
  • Getting Lost In MMOs. 2017-08-23. A recent MassivelyOP Daily Grind asked the question: “Do you like being lost in MMOs?” My answer is generally no, I never want to my progress to be impeded by not knowing where to go. But it depends on the situation and/or the game. Here are two recent examples: When I think about my experience playing through the remainder of the GW2 Heart of Thorns story, I was lost a lot in the Maguuma Jungle, and it was aggravating.
    • MMORPG
    • Responses
    350 words
  • FFXIV – Stormblood Story Deep Dive. 2017-08-24. Here’s another post I wrote a long time ago but never published because I forgot that I wrote it. Previously I gave a high-level summary of the Stormblood story, but now I want to dive deeper into more detail. There will be huge, massive, unbelievable, mind-shattering spoilers here that go far beyond anything that was in the previous post, so you’ve been warned. The biggest plot problem I remember: There was one point in the story when our heroes had to watch while Yotsuyu terrorized some villagers.
    • MMORPG
    2,087 words
  • Comfort MMORPGs. 2017-08-25. Here’s another post based on a MassivelyOP’s Daily Grind: What’s Your Comfort MMO? I find this to be a somewhat odd question, because I generally like to have a constantly-changing game experience, as opposed to an experience that is always the same. I am the kind of person who likes to learn and try new things all the time (within the boundaries of crippling anxieties, of course). This is why I try out most new MMORPGs if I can.
    • MMORPG
    • Responses
    513 words
  • The Mist (2017). 2017-08-26. When I heard that there was a new version of Stephen King’s The Mist available to watch, I ran to my nearest cable box and found the ten episodes of season one buried in Spike TV’s video on demand on FIOS. The Mist has always been one of my favorite Stephen King stories. It was a novella at the beginning of the collection Skeleton Crew. (Survivor Type is the other memorable story from that book.
    • Media
    • Musings
    • Reviews
    600 words
  • FFXIV – The Rising Event. 2017-08-27. Hard to believe it’s been four years since The Calamity. I don’t normally care that much about these anniversary or holiday events, but when I saw the wind-up Gosetsu I knew that I had to have him. Not that I ever take out minions in the game or anything. It’s just the principle of the thing. I had it in my head that The Rising wouldn’t be starting until after the Tuesday patch, but this morning (Sunday) I logged in and everybody was talking about it, so I went to Ul’dah and sure enough there was the NPC.
    • MMORPG
    220 words
  • Ashes of Creation Combat. 2017-08-28. I was looking around for something to write about today and stumbled on this MassivelyOP post about Ashes of Creation combat. I clicked on the video and started watching with no real interest until this one combat mechanic caught my attention. But first, I don’t know who that Ziz guy is, but if he’s not a paid content creator for Ashes of Creation, I’ll eat my hat. He’s way too excited about this game not to be getting paid.
    • MMORPG
    472 words
  • Subnautica. 2017-08-29. Last night I tried out an early access survival game called Subnautica. I bought it for $9.99 in the last Steam sale. The premise of this game is unlike other survival games in that you play a big part of it underwater. The game begins with you scrambling into a “rescue pod” while your ship blows up around you. (I assume it’s some kind of spaceship.) The rescue pod lands in a big alien ocean and then it’s your job to survive, while your ship looms in the distance, burning and giving off radiation.
    • Pre-Release
    • Steam
    • Survival
    812 words
  • Lockbox Expectations. 2017-08-30. While the rest of the world is probably posting about the Destiny 2 open beta today, I’m going to post about lockboxes, because I wrote this yesterday. I think it was Roger that said we bloggers could get a lot of good topics out of MassivelyOP’s Daily Grinds, so here’s another one: What Do You Actually Expect To Get Out Of MMORPG Lockboxes? This particular Grind was inspired by Bhagpuss boldly claiming to like lockboxes (in a way).
    • MMORPG
    • Responses
    436 words
  • Destiny 2 Anti-Hype. 2017-08-31. I tried out the Destiny 2 PC Open Beta Tuesday night. I’ve never played Destiny before or even seen it or read much about it. It was incredibly easy to install and play through the Battle.net launcher. I just clicked on the “Install” button and less than an hour later it was ready to go. It was not quite as easy to configure though. It gave me exactly one opportunity to adjust my video settings and then I got a class selection screen.
    • Shooter
    1,228 words

2017-09

  • Games Played – August 2017. 2017-09-01. Final Fantasy XIV slipped to third place in August, behind LotRO and, amazingly enough, Guild Wars 2. Lord of the Rings Online - 45 hours Guild Wars 2 - 27 hours Final Fantasy XIV - 21 hours Subnautica - 2 hours All tied for 1 hour or less: Destiny 2 Open Beta, Dark and Light, Secret World Legends, Dark Souls III, WildStar.
    • Progression Report
    62 words
  • FFXIV – Yo-kai Grinding. 2017-09-06. I’ve had a Yo-kai Watch in my inventory for a while, but I never knew what it was for or where I got it. I remember finding it in my inventory, and I kept looking at it, thinking, “What the heck is this thing for?” Well it turns out that I must have accidentally done the Yo-kai Event quest in 2016. I have no memory of that, but when I went to find the Yo-kai quest-giver in Ul’dah the other day, he/she/it was nowhere to be found.
    • MMORPG
    403 words
  • Week of Movies. 2017-09-10. I've been in a very passive media consumption mood for the last week, so I've spent most of my free time watching movies instead of playing games. Here's what I've watched in the past week or so: Amazon Prime Oasis. Pilot for a stylish science fiction series. A priest is requested at a struggling offworld human colony. I always find it interesting when people of faith are portrayed as something other than stereotypical villains, especially in science fiction.
    • Media
    538 words
  • Line 6 Spider V 30 Practice Amp. 2017-09-15. I bought a new electric guitar amp! Finally. I haven’t had one since around 2001. It arrived from Amazon yesterday. I settled on the Line 6 Spider V 30 for $200. It’s a little 30 watt practice amp. I wanted something I could simply turn on and go, as opposed to something like RockSmith on Steam which takes about an hour to load and has that dreaded input delay. I was undecided between the Spider and a Fender Champion 40 for the longest time.
    • Music
    • Reviews
    603 words
  • Elite: Dangerous Horizons. 2017-09-20. I’m currently uninterested in any game on my hard drive, but I had a sudden flash of inspiration and re-downloaded Elite: Dangerous. I impulsively paid 20 pounds for the Horizons expansion, which sounded cheap until it turned out to be 27 dollars in real money charged to my credit card. After a somewhat lengthy downloading and installation process I was back in the game that I last played for about a month after it’s initial launch at the end of 2014.
    • MMORPG
    847 words
  • GW2 – Season 3, Episode 1, Out of the Shadows. 2017-09-25. I bought the Path of Fire expansion on Friday morning, about four hours before launch time. Not that it matters, but I hope that my purchase was late enough that it doesn’t “count” in the video game industry’s pre-order shenanigans. It was early enough that I got the bonuses, though. (Not that I’ll ever use them.) When I logged in around 11:30, I realized that I had not yet started the Living Story Season 3, and I remembered that I had planned to finish that before going into Path of Fire.
    • MMORPG
    • Reviews
    691 words

2017-10

  • Games Played – September 2017. 2017-10-02. September was a fairly low-energy, chaotic gaming month. I tried a lot of different games but nothing really clicked. Most of my time in GW2 was spent on either Living Story Season 3 or mindlessly working on map completion while watching television. Guild Wars 2 - 25 hours Elite: Dangerous - 11 hours Final Fantasy XIV - 5 hours 7 Days To Die - 3 hours Lord of the Rings Online - 3 hours Rift - 2 hours Assassin’s Creed 3 - 1 hour Stellaris - 1 hour
    • Progression Report
    88 words
  • GW2 – Season 3, Episode 2, Rising Flames. 2017-10-04. Bhagpuss recommended that I skip the Living World Season 3* and go right into Path of Fire, which by all accounts is far superior, but I’m stubbornly persisting in my efforts to complete the whole season first. Partly it’s because I’ve been recording this adventure, so I’ll have videos of it all. And partly it’s because I want to experience it “as it was intended.” I see a lot of people using their new mounts to get to places which seems like cheating.
    • MMORPG
    • Reviews
    544 words
  • GW2 – Season 3, Episode 3, A Crack in the Ice. 2017-10-06. Episode 3 of the Living World Season 3 takes us to Bitterfrost Frontier, another new map north of Frostgorge Sound. The episode begins with some “challenges” in Tarir to train baby dragon Aurene how to be a good dragon. I cringed at first but it turned out the challenges were fairly benign, if somewhat tedious. It seemed like filler material to extend the length of the content, to be honest.
    • MMORPG
    • Reviews
    311 words
  • GW2 – Season 3, Episode 4, The Head of the Snake. 2017-10-08. Episode 4 is entitled The Head of the Snake, and by the end, I was hoping someone would cut off my head to put me out of my misery. It began innocently enough, with a party at Divinity’s Reach with Queen Jennah. It reminded me of another story instance I vaguely remember from the distant past, perhaps in another Living Story, where you had to walk around talking to party guests.
    • MMORPG
    • Reviews
    1,226 words
  • GW2 – Season 3, Episode 5, Flashpoint. 2017-10-09. For the record, I’ve finished Living World Season 3 and started into Path of Fire. As of Monday morning, I’ve just gotten to the second map, Desert Highlands. It’s a far better expansion than Heart of Thorns already, although I just ran into a story gate that isn’t obvious how to open. Now back to the past… Living World Season 3, Episode 5, Flashpoint, starts off with a trip to Taimi’s lab, where we find Kasmeer chastising us for not inviting her to join Dragon’s Watch yet.
    • MMORPG
    • Reviews
    1,038 words
  • GW2 – Season 3, Episode 6, One Path Ends. 2017-10-14. Apologies for the delay, but my SSD drive failed and caused all manner of random crashing issues for four days. PC problems have a way of pushing all other concerns to the background. Once I finally determined it was the SSD (not so easy, since all tests indicated it was perfectly fine), I installed an older, smaller SSD from an old laptop and reinstalled Windows, so I’ve now got a blank new machine for all intents and purposes.
    • MMORPG
    • Reviews
    738 words
  • GW2 – Path of Fire Story Completed. 2017-10-17. Well, that didn’t take long. But before I talk about Path of Fire, in news that no blog reader cares about, I’ve uploaded the videos I recorded for Guild Wars 2 Heart of Thorns to my YouTube channel. (Cross-promotion!) I’m enjoying Path of Fire a lot. It’s very much like playing the original game again, which was the best part of Guild Wars 2. It almost feels like an “apology” for everything that’s been released since the original game.
    • MMORPG
    1,852 words
  • FFXIV – 4.1, The Legend Returns. 2017-10-19. I dragged myself away from Guild Wars 2 for a little while to play through the FFXIV 4.1 Main Scenario Quest, “The Legend Returns.” I’m so happy to be caught up with FFXIV and be in a position to play these patches when they come out, instead of rushing to catch up later. I didn’t even have to get any new gear. This is probably the first time I’ve ever been so caught up in any game.
    • MMORPG
    • Reviews
    821 words
  • FFXIV – 4.1 Features. 2017-10-21. Last time I only talked about the story, but this time I want to talk about some of the new features in Patch 4.1. Royal City of Rabanastre The new Rabanastre Raid is typical for an alliance raid. Lots of mechanics and most of them try to kill you. By now I’ve learned that it’s pointless to try to watch a guide beforehand for these things, so I just jumped in totally blind.
    • MMORPG
    • Reviews
    1,223 words
  • GW2 – Fun While It Lasted?. 2017-10-23. I hate to say this, but once I finished the GW2 Path of Fire story, I found that my drive to keep playing rapidly dwindled. I think I understand now why they didn’t put very much of the story on the final two maps. They are less fun to play on. Bhagpuss alluded to this early on in his first first impressions post. There is a very noticeable ramp up in difficulty from Elon Riverlands to The Desolation.
    • MMORPG
    • Musings
    702 words
  • FFXIV – Raids ‘n’ Things. 2017-10-24. That's the World of Darkness minion. I started to write this as a comment on Aywren’s post about Alliance Raids, but it was getting too long. I agree completely about using the Alliance Raids to level from 50. My testing shows you get 200-250k experience per run (tested at level 58 and 59), not counting rested experience, and Roulette bonuses, which add that much more. That’s a crazy high amount of experience-per-instance, bested only by dungeons, which usually take longer to get into and finish.
    • MMORPG
    1,135 words
  • Passing on PC Destiny 2. 2017-10-25. The-guy-that-Nathan-Fillion-voices from the open beta. Soon you will probably see a lot of talk about the launch of Destiny 2 on the PC. I’m trying to be more discerning with my game purchases these days, so I have no plans to pay full price for an over-hyped, mediocre shooter whose main attraction seems to be a large cult following. Maybe if it goes on sale I’ll take a look at it, but who are we kidding, this is Activision/Blizzard and it’s never going to go on sale, so I’m probably never going to buy it.
    • MMORPG
    • Musings
    311 words
  • FFXIV – Loot Window Screed. 2017-10-27. I’ve been doing a lot of Alliance Raids in Final Fantasy XIV since 4.1, so I’ve seen the loot window a whole lot lately. This is a 3000-word screed on everything that’s wrong with the UI in this window. This is probably not unique to FFXIV, by the way. But it’s the one I personally see most often. First let’s go over how it works in case you haven’t experienced it.
    • MMORPG
    • Opinion
    3,106 words
  • GW2 – Doing Dailies. 2017-10-30. What's this then? A ley-line anomaly guy? Now that I know GW2 dailies give out gold, I started doing them. They aren’t very fun to do. :) Talk about mindless busy work. No wonder I’ve been ignoring them. I’ve never been a big fan of “doing dailies” in any MMORPG, and I usually leave a game for something else when I get to the point where that’s all there is to do.
    • MMORPG
    813 words
  • NaNoWriMo Prep. 2017-10-31. This is a post about my NaNoWriMo process, so feel free to skip it. I’m writing it mostly for myself to remind me what it is, so that I’ll be ready for November 1. Typically I prepare a Scrivener project with 30 documents named “11-01” through “11-30,” each with a 1,667 word target goal. Each day, I open up the document with the appropriate date and start writing. I try not to read much of what I’ve written the previous days, other than maybe the last paragraph if I need to continue with a scene I didn’t finish.
    • Writing
    1,008 words

2017-11

  • The Dark Tower (Good vs. Evil Edition). 2017-11-01. [UPDATE: If you’re here to find out what the “Good vs. Evil Edition” actually is, as compared to the movie, I don’t know. I did not see the theatrical release. My best guess at this point is that the “Good vs. Evil Edition” includes a behind-the-scenes featurette after the movie, which I did not watch.] Mere moments ago, I finished watching The Dark Tower on FIOS-on-demand. This post will probably contain some spoilers for the movie and possibly even the books, but it’s not that bad, really.
    • Media
    900 words
  • Games Played – October 2017. 2017-11-01. As a bit of a data junkie, I’m nauseated to report that I forgot to re-install ManicTime after I had to reinstall Windows this month. Did I even mention that on the blog? Well, if I didn’t, my SSD failed earlier this month, so I had to reinstall. That means I am missing game-playing statistics from the period of roughly October 11th through October 28th, rendering my report for the month of October completely useless, and indeed any report I planned to do for the entire year of 2017.
    • Progression Report
    143 words
  • Snap Judgment – Necropolis (Brutal Edition). 2017-11-03. Not surprisingly, there was a Steam sale for Halloween, and one of the games that’s been on my wish list for a long time was really cheap: Necropolis. They apparently made some changes from the original launch version and now call it the “Brutal Edition.” I didn’t want to buy it, because even though it was only $4.49, I didn’t want to send the signal that it was “okay” to release an incomplete buggy game at launch and then fix it later.
    • Reviews
    • Single-Player
    • Steam
    883 words
  • WoW – Battle For Azeroth. 2017-11-06. From the media assets on the Battle for Azeroth web site. In general, I don’t think about WoW very much, but when Blizzcon comes around every year, Twitter explodes with chatter about this game. Even more than the moderate level of chatter that persists year-round. It continues to amaze me how many people seem to live completely inside a Blizzard bubble. I guess there’s nothing wrong with focusing completely on WoW, but, to me, WoW is just one game out of a hundred, a game that remains dormant roughly 22 months out of every 24 months.
    • MMORPG
    • Pre-Release
    595 words
  • GW2 – Story Over Time. 2017-11-10. Remember Checkhov's gun here? I didn't either. Still waiting for someone to use it. Guild Wars 2 posts do fairly well for some weird reason (but not as well as Dark Tower posts, go figure), so here’s another one. If you aren’t caught up with GW2 there might be some accidental spoilers below. I mentioned before that I’ve been re-playing the Living World Season 2. Eventually I’ll be uploading them to my YouTube channel, because hey, why not.
    • MMORPG
    • Musings
    679 words
  • GW2 – Living World Season 4 Announced. 2017-11-15. I’m in another “there is nothing to blog about”* mood so this is a brief update to tell you that I finished the GW2 Living World Season 2 again. It was more entertaining the second time. Except for every combat encounter, of course. But it felt considerably easier the second time through, and I only remember wanting to punch my monitor on two of the bosses. That’s an overall smaller monitor-punches-per-episode rate than Living World Season 3 was.
    • MMORPG
    • Pre-Release
    237 words
  • Catching Up – CCP, Gazillion, etc.. 2017-11-17. Literally my only screenshot from Marvel Heroes. I mentioned that there was nothing to blog about. Then I started catching up on all the things I’ve missed in the MMO landscape over the last month or so. CCP VR Layoffs. Apparently CCP decided they didn’t want to be a pioneer in VR after all. Presumably this means they’ll need to figure out how to increase revenue from EVE, a fourteen-year-old game that new players run screaming from.
    • MMORPG
    321 words
  • Blogging In A World That Hates Blogs. 2017-11-20. I usually prefer to post nothing instead of a post about blogging*, but since Roger brought it up, and I just said two posts ago that there’s nothing to blog about, let’s talk about blogging! Rather than write something that stands on its own, I’m just going to respond to the parts of Roger’s post that jumped out at me, as if it were a Usenet post. The Nature of the Beast “I’ve written several pieces that I’m proud of.
    • Blog
    • Responses
    1,459 words
  • WoW – What I Thought In 2006. 2017-11-22. In light of the announcement of World of Warcraft Classic, everybody’s abuzz with WoW nostalgia, so I thought it would be fun to re-post my very first thoughts about WoW Vanilla from 2006. From blizzard.com - I can’t find any screenshots prior to 2014. World of Warcraft October 10, 2006 Inspired by the recent episode of South Park, and being bored with FlatOut2, I finally installed my trial version of World of Warcraft yesterday, which I’d gotten with a video card about a year ago I think.
    • MMORPG
    • Musings
    1,565 words
  • Guild Wars 1??. 2017-11-24. Since I’m done with Guild Wars 2 until November 28th (I got bored with dailies), I had a crazy idea a few weeks back to re-download and play Guild Wars 1 to have a look at the story. I’ve always heard it’s good. I own this game. So why not play it? I’m not entirely sure, but I think I own all of the available GW1 content. I originally bought it somewhere around 2011, and later I think I bought all of the expansions sometime after Guild Wars 2 came out when I saw there were some achievements and titles that you could get from linking your accounts or something.
    • MMORPG
    585 words
  • Writing versus Story. 2017-11-27. Bhagpuss said something interesting in his last comment: In general I think the idea that GW1 had good writing is fanciful. Much though I like Prophecies, the writing is pretty shoddy. I think when people praise the writing they are mainly talking about the plotting, which is fairly coherent. The dialog is mostly stilted and unconvincing, often risible. First, I don’t think I’ve ever seen the word “risible” in my entire life.
    • MMORPG
    • Musings
    380 words
  • Social Jumping. 2017-11-29. Shadow added in post to enhance the illusion of height :) I’m not going to write about how thoroughly exhausted and beaten down I was last night after completing the epic ~45 minute death march of a fight in the first chapter of the first episode of GW2’s Living World Season 4. Instead I’m going to keep it light and talk about jumping. I saw a remark somewhere in passing about jumping in MMORPGs (apologies but I can’t remember where) which inspired me to write this.
    • MMORPG
    • Musings
    643 words

2017-12

  • Games Played – November 2017. 2017-12-01. This GW2 jumping puzzle is not fun. Also, jumping puzzles seem harder as a Charr. The Guild Wars franchise wins the month. Guild Wars 2 - 37 hours Guild Wars 1 - 21 hours Dark Souls III - 6 hours Final Fantasy XIV - 4 hours I played a little Dark Souls III because I still need a new character to finish my The Ringed City DLC blind playthrough. I feel like it’s been an extremely light gaming month, but when I add up all those hours and divide by 30, it comes out to a bit more than 2 hours of gaming every day.
    • Progression Report
    156 words
  • GW2 – Living World Season 4, Daybreak. 2017-12-04. This seems like a decent non-spoilery picture for this post because I have no idea what it is or when I took it. I finished up the Living World Season 4 episode Daybreak over the weekend. This post is going to contain story spoilers, so if you haven’t finished it yet, look away! My thoughts are pretty similar to Bhagpuss’s. But I’m going to start with the things I liked about Daybreak.
    • MMORPG
    2,502 words
  • The Blogosphere Strikes Back. 2017-12-06. Image stolen from Wookiepedia. And, you know, that movie. Tobold recently declared that the MMO blogosphere was dead to him (paraphrasing slightly), so I suppose it’s my duty to point out that we’re still here, sort of. Tobold was one of the first, if not the first MMORPG blogger I read, way back in the olden days when he talked about Vanilla WoW all the time. He was one of the original models for how I thought a blog should look.
    • MMORPG
    • Responses
    743 words
  • Snap Judgment – Kritika Online. 2017-12-08. I alluded to trying out Kritika Online in my last post, so I thought I would write a bit about it. For one thing, I want to have a post to link to later in the year for my “Game/MMORPG of the Year” post, and for another thing, Friday is looming, and I don’t have anything to post yet. I downloaded and played Kritika on November 22nd, the day before Thanksgiving.
    • MMORPG
    • Reviews
    • Snap Judgment
    914 words
  • Snap Judgment – Warframe. 2017-12-13. I’m not entirely sure how to categorize a post about Warframe. It’s usually covered by the MMORPG press but after only a few minutes with it I can say it’s obviously not an MMORPG. Perhaps I finally need to add that “MMO” category to my blog, for discussing what are effectively little more than regular old multiplayer games. I’ve never heard anyone say they didn’t like Warframe. In fact I’ve heard a lot of “positive buzz” about Warframe.
    • MMO
    • Reviews
    2,239 words
  • The Last Jedi (Spoilers). 2017-12-18. This is a post about The Last Jedi, so don’t read any further until you’ve seen the movie. I’ll give you some blank lines to click away. Note: I added an update way at the bottom of this post. I’ll give you a few more blank lines just in case you accidentally flick your eyes down lower on the page. Okay, get ready. Brace yourselves. This is going to change everything you’ve ever known about everything, and your life will never be the same.
    • Media
    • Reviews
    3,889 words
  • Divinity: Original Sin Enhanced Edition. 2017-12-27. I allowed myself to buy one game in the Steam Winter Sale, which was Divinity: Original Sin. Then, a few hours later, I bought the Skyrim Special Edition, because I saw everyone on Twitter talking about it which reminded me that I wanted to buy that too and, hey, what a coincidence, it was on sale. But this post is about Divinity: Original Sin. It’s an isometric, turn-based strategy RPG which can trace its ancestry back to games like Baldur’s Gate (the earliest example of this kind that I can think).
    • Reviews
    • RPG
    • Steam
    901 words
  • Endgame Viable Awards 2017. 2017-12-29. It’s time once against for the prestigious Endgame Viable Awards for 2017, posted a bit early because the 31st is a Sunday. Hopefully I won’t play any new games over the weekend to skew these results. 2016 Awards 2015 Awards I give out three awards: Game of the Year, MMORPG of the Year, and MMORPG Expansion of the Year. In my warped worldview “Game of the Year” sort of implies Steam game of the year and excludes traditional MMORPGs.
    • MMORPG
    • Reviews
    760 words