Projects

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25 entries. 10,639 words.

2005-05

  • Exclusive First Peek!. 2005-05-02. […]Here’s an exclusive peek at my Genealogy program. I’m writing it for the same reason I write all my other programs; I don’t like everything else that’s out there. I wanted something that’s easy to navigate in, and something that looks spiffy.
    • Blog
    134 words

2005-12

  • Photo Organization And Me. 2005-12-12. Why is it so hard to find decent digital photo organization software?
    • Technology
    795 words

2007-01

  • uvBlog. 2007-01-19. I’ve started working on a more streamlined PHP blogging platform, which I’m creatively dubbing “uvBlog.” You might be wondering why I don’t just get one of the millions of free, open source blog platforms out there. It’s mainly because I’m really, really picky, and frankly it’s more fun and instructional to develop my own. Also I don’t want to lose any of my content.
    • Technology
    355 words

2007-03

  • uvBlog March Update. 2007-03-13. I thought it would be good to sit down and evaluate where I am with uvBlog in comparison to my stated goals. Points in italics below were my original goals.
    • Technology
    331 words
  • Looking Back: PopFuncs. 2007-03-28. I thought it might be fun to review some of my earlier programming projects on this blog.
    • Technology
    1,275 words

2007-04

2007-05

  • Exploring Scraping Methods. 2007-05-03. I’ve got a working prototype of the UvMoney system now. It’s pretty rough around the edges (especially in the user-interface department), but it works. I’m at a natural stopping point, so this seems like a good time to take a step back and ruminate on it.
    • Technology
    557 words

2007-07

  • UvMoney Goes AJAX. 2007-07-27. It’s time for an exciting update on my UvMoney home accounting project.
    • Technology
    641 words

2007-12

  • UvMoney Status Report. 2007-12-08. When I last reported on UvMoney, I had just created a web interface for entering transactions. Since then, I’m pleased to report that all five of my bank readers now use direct HTML access instead of AutoHotKey scripts, and they have been working more-or-less happily for months. (Every now and then banks will upgrade their web sites, though, which is a pain.) The system works pretty well, but now I’m starting to make some more changes.
    • Technology
    725 words

2008-01

  • UvMoney Back to XML. 2008-01-27. Note: This has been sitting in my drafts for months.
    • Technology
    322 words

2008-02

  • UvMoney Concurrency. 2008-02-03. I’ve been thinking more about concurrency issues in UvMoney. The last time I posted about UvMoney, I was switching over to a database back-end mainly to handle concurrency. Then I decided that was pretty silly, considering that in my current “production” environment, there are only two people that can possibly use the data at the same time.
    • Technology
    773 words
  • Visual Studio 2008 and WPF. 2008-02-15. I’ve started migrating to Visual Studio 2008 and .NET 3.5 for my home projects, for whatever that’s worth. (We aren’t allowed to use it at work.) Nothing in my projects actually require .NET 3.5 features, mind you, so it’s not that great of an experiment, but hey, it’s a start.
    • Technology
    430 words

2008-04

  • UvSignalProcessor. 2008-04-14. I’m calling my latest .NET project UvSignalProcessor. This follows UvMoney and UvNotes, if you’re keeping track, and neither one of those is anywhere near finished, so yes, I’m skipping around. But hey, nobody’s paying me for this stuff, so (insert Cartman impersonation) I can do what I want.
    • Technology
    234 words

2008-10

  • Me vs. the MMO Engine. 2008-10-16. So I decided to write an MMO game engine*.
    • Technology
    322 words
  • Evaluating MMO Engines. 2008-10-18. Before I embark too far on the insane idea of writing my own MMO engine, I thought it would be instructive to peek at some open source engines out there (gathered from the first few pages of a Google search).
    • Technology
    619 words
  • MMO Prototype Progress. 2008-10-20. Here’s the progress I made on my MMO engine this weekend.
    • Technology
    30 words

2008-11

  • LINQ to SQL and Entity Framework Classes. 2008-11-21. I’ve been starting to work a little bit with LINQ to SQL and now the ADO.NET Entity Framework* (to implement ORM** for UvMoney, my home banking system). There’s something that troubles me about both frameworks. Both require you to build a “model” of your database with a designer, from which strongly-typed classes are generated, which you can then use in your LINQ queries.
    • Technology
    218 words

2008-12

  • New Blog Platform for 2009. 2008-12-26. As I’ve hinted, I decided to rewrite my PHP blog platform again. I’ve been working too hard to shoehorn features I want into the old code, so it’s time for a re-imagining. Besides, it’s just fun to write new code.
    • Technology
    461 words

2009-02

  • Recent Aggravator Updates. 2009-02-16. In case anyone uses it, there’s been some minor changes to the Aggravator lately.
    • Technology
    197 words

2009-03

  • Comment Model. 2009-03-13. Just so there’s a record of it, here’s how I’m planning to implement comments in the new blog platform. It’s geared toward a small community size.
    • Technology
    413 words
  • uvBlog 2.0 Code Released. 2009-03-23. I posted uvBlog 2.0 (the PHP code that runs thomaskrehbiel.com) on Google Code under the GPL3 license. That basically means you can use it as long as you release the source code, too.
    • Technology
    129 words
  • My URL Shortening Service. 2009-03-26. As part of my continuing effort to take over the world, I’ve created my own personal url-shortening service: http://uvurl.net.
    • Technology
    80 words

2009-05

  • Lessons Learned from the New Blog Platform. 2009-05-04. Recently I upgraded the software running my home page. I spent a fair amount of time adding a feature I called “nano posting,” which was essentially a way to insert Twitter-style updates into the stream of posts. In the intervening time I’ve discovered that I don’t much like my implementation of that feature.
    • Technology
    236 words

2009-08

  • Aggravator 3.0 Plans. 2009-08-20. I’ve started working on a major update to my RSS feed aggregator. With this new 3.0 version, I hope to resolve a lot of outstanding problems and polish things up.
    • Technology
    76 words

2010-07

  • Thoughts on Diaspora and Distributed Social Networks. 2010-07-09. […]Like many people, I read about Diaspora a while back and thought it was a great idea. It’s one of the few open-source projects I could see myself contributing to. Unfortunately, it’s not “open” in the sense that the technical architecture is open to discussion - it will only become open after they define the architecture, good, bad or indifferent*.
    • Technology
    690 words

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