Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

LotRO Legendary Server Malaise

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Lord of the Rings Online opened their Legendary Server the other day. It’s another of what has become known in the industry as a “progression” server, although I feel like they’re stretching that definition in this case. (Then again, nobody has ever defined what a “progression” server is, except Daybreak. Or maybe it started with SOE, I don’t remember.) In this case “progression” seems to mean a new server with a level cap of 50 and nothing else, which to me is the bare minimum of effort. (1099 words.)

NaNoWriMo 2018, Day 7 Vlog

Everett Renshaw 194 words

It’s interesting to watch view statistics when you upload a series of videos to YouTube. You might think, as I do, that if you say, “I’m going to upload a series of videos to YouTube, one every day, and here’s the first one,” that people would know and understand how to find and watch the complete series if they’re interested, and you’ll get similar view statistics on each video. But you’d be wrong. The first video will get some views, if you have any followers at all, and then the remainder of the videos will get zero views because everyone will wander away and forget about you amid the rest of their busy daily lives. So from time to time you have to keep reminding people, on social media, or in blog posts like this one. :) (194 words.)

Mandatory BlizzCon Post

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Random WoW image from the media library because I can’t be bothered to find one that makes sense for this post. This will be what I hope is a quick blog post about BlizzCon, largely inspired by peer pressure more than any real interest. In fact, the main reason this post didn’t get deleted was I needed a vehicle to say that I’m trying to reserve most of my writing energy this month for NaNoWriMo. I’m still having back trouble so typing at keyboards for long periods of time is challenging. You can safely skip the rest of this post because I won’t be saying anything about BlizzCon that you haven’t already read a thousand times before. (563 words.)

Games Played – October 2018

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Very old GW2 shot from my media library because my back hurts too much to sit at my PC to find a new one, and this post has been sitting here for a week waiting to post and I’m tired of waiting. (304 words.)

NaNoWriMo 2018, Day 4 Vlog

Everett Renshaw 49 words

Considerably more talking than writing on day 4. Morning update: Irish accents, daylight savings, second Mythica movie, nervous about iOS Scrivener, feeling mute when I’m not able to type on a keyboard, struggling to differentiate character voices in dialog. Evening update: the story so far, NaNoWriMo community and me. (49 words.)

NaNoWriMo 2018, Day 3 Vlog

Everett Renshaw 58 words

Kind of a long one. A better day. Hilarious text-to-speech on the iPad, switching scenes, what I like about my writing so far, blanks between writing sessions, thinking about getting Scrivener for iOS, starting fresh every day, finally getting into the world of the story, bringing complex modern sociopolitical themes into the backdrop of the sword-and-sorcery city setting. (58 words.)

NaNoWriMo 2018 Vlog Experiment

Everett Renshaw 302 words

I’m trying an experiment this year for NaNoWriMo. Instead of writing blog posts about my progress, I’m recording “vlogs” about it. I created a YouTube channel where you can watch me ramble about my NaNoWriMo journey this year. My goal is to record a short video every day talking about my progress, the challenges I run into, how I deal with them, etc. Things that I think might be educational or inspiring or helpful or just funny to other writers. A lot about “the writing process” and how I’m feeling about the project as I go along. Thrills, chills, spills. Stuff that I would normally write about, but I’m just going to talk about them instead. I would rather reserve my writing energy for the NaNoWriMo draft as much as possible. (302 words.)

Video Game Museums

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The Museum of Art and Digital Entertainment, photo by Brandt Luke Zorn. I saw a tweet the other day that made me raise an eyebrow: Hey Twitter fans: please go track down people who could legally get us Star Wars Galaxy's server code, and City of Heroes server code. If they agree to hand over the server code, we can bring those games back online legally. (688 words.)

Snap Judgment – Bless Online

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Bless Online launched on Steam for free the other day to exactly zero fanfare, as far as I can tell. Certainly nobody mentioned it on Twitter or in the blogosphere. I had to use my feed reader’s search feature to find the announcement on MassivelyOP. I’m a big fan of free trials when it comes to MMORPGs, and very rarely have I ever spent money on one without trying it out in some way first. (Not counting the old days when you had no choice. Let’s say I haven’t played without a trial since 2006.) So now that it would cost me nothing but time, I finally downloaded Bless Online, installed it, and gave it a shot. (1025 words.)

Trion Sold To Who Now?

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Trion Worlds was just acquired by a company called Gambino. No wait, it’s Gamigo. I don’t have much to say about this except I’ve never heard of Gamigo before. I’m hardly an expert in the global operations of every company in the gaming industry, but it does seem a little bit strange that the name Gamigo has never crossed my MMO radar in the last twenty years. They seem to be based in Germany, so maybe it’s not that surprising. The first impressions I’m hearing from people on social media are not particularly good. (668 words.)