Endgame Viable
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
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I’m in a “bouncing around between games” mode at the moment, now that I’m done with Elite: Dangerous. I’ve been logging into two or three or four different MMOs a day, looking for one to capture my imagination. Level 100! WoW. My WoW subscription runs out on the 20th, and I won’t be renewing. WoW is a fun game, but I always tire of it pretty quickly. I did manage to reach level 100 with my Hunter and upgrade my Garrison, though. I have enjoyed my time in the game, but I simply can’t comprehend how people think the story in this expansion is the best ever. I guess I’ve never “gotten” the lore in WoW. (WoW might be the only game that I care less about the quest text than ArcheAge.) I thought there was supposed to be time travel in here somewhere but at no point do I remember anyone saying that I traveled back in time. (Except one quest to kill Banthar in Nagrand that sort-of referred to it, some five zones into the game.) There are Russian space goats and angry orcs everywhere, but then I was in a place with a bunch of bird people and giant crow gods or something. *shrug* I feel bad for people who will feel obligated to spend the next two years playing this expansion until the next one comes out. It’s okay to play other games, guys. You really don’t have to live in one game your whole life. :) (1043 words.)
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This is probably a dumb question, but if these Airdrops are such a fun element of the game that everyone enjoys, why aren’t they building it into the game as random spawns like Trion’s Rifts and Arcfalls? Why would they make someone pay to spawn a fun event for everyone? That makes no sense. It’s like making people buy world boss spawns. (Don’t get any ideas, game developers. That would be terrible.) (193 words.)
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So apparently John Smedley of SOE called PvE players “disgusting carebears” on Twitter. (Covered by TAGN, BioBreak, and Clean Casuals.) It’s yet another example of how executives should never attempt to be funny in public. More interesting to me was the sudden news (to me, at least) that H1Z1 is launching on Steam today (January 15). (Well, I say “launching” but I really mean “crowdfunding” because it’s an Early Access game.) This surprises me because I thought it would be a long, long time before we saw this game. (227 words.)
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I recently read this Soapbox article on Massively: Of course I care what you’re doing in MMOs. (Contains Moderate Peril also read it.) It’s a soapbox article, so I’ll grant that it’s supposed to be controversial. Jef sets out to refute what he calls this misconception he read on a forum: “Why do you care what other players do in an MMORPG? It doesn’t affect you.” I didn’t write that, but it’s something I might have written. So I was genuinely interested in hearing the reasoning behind Jef’s belief that it’s a “misconception.” (418 words.)
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Elite: Dangerous is a neat game, however right now I see it mostly as a single-player game. I play it entirely in the “Solo” mode, and I don’t feel like I’m missing anything without other people around. Thus I wouldn’t consider it a contender for 2014’s MMO of the year, despite how bad the other choices were. From what I can surmise, there are only two possible outcomes that can happen if you encounter another person: Either they can a) ignore you or b) try to shoot you down. (I suppose some weirdos might try c) start a conversation.) As far as I know, there are no group objectives to go after yet (such as world bosses), so there is nothing to “team up” with other spaceships for. So if you’re not a fan of Open World PvP I would suggest just sticking with Solo play. For me, Star Wars-style space battles aren’t what I want from a space game, so I just play Solo. (I’m not sure what I do want from a space game, but I know it’s not space battles. At least not with other people. It takes long enough to kill the AI pilots-it would probably take a good half hour to kill another person in an evenly-matched battle.) (931 words.)
Everett Renshaw 262 words
Well 2014 wasn’t my greatest writing year ever, although compared to some years where I didn’t write anything I suppose it was still pretty good. I started the year trying to revise the Sovereignty manuscript, which ended in miserable failure. After a lot of fiddling, I still couldn’t figure out the story I wanted to tell and basically realized I needed to start over. By June I had hit rock bottom, so to speak. (262 words.)
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In most Steam sales, I have a fairly strict cut-off point of avoiding anything unless it is under $10. Over the past year or so, I’ve rarely found anything meeting that criteria that I don’t already have, so I was a bit surprised to find myself buying nine games in this Winter Steam Sale, including Assassin’s Creed IV: Black Flag, The Walking Dead Season 2, Murdered: Soul Suspect, Democracy 3, Contagion, Need for Speed: Hot Pursuit, Dominions 4, Thief, and Transistor. All less than $10. (488 words.)
Everett Renshaw 224 words
The holidays means sitting blankly in front of a television screen. My recent Netflix binge-watches include: Broadchurch. BBC murder-mystery series starring David Tennant (of Dr. Who fame) and also the guy who played Rory in Dr. Who. This is a gripping series of 8 episodes. Great, great acting. Gracepoint. Of course, I then had to get a week-long trial of Hulu Plus* to watch the American version of the Broadchurch murder-mystery, which also stars David Tennant, using a different accent. (I actually thought this is what I was watching when I started Broadchurch, because I remember seeing ads for Gracepoint, but it quickly became apparent that everyone in Broadchurch had an accent.) Gracepoint is a decent series of 10 episodes with some slight but interesting changes from the original, but it’s nowhere near as good as the British version. If you have to pick one, definitely watch Broadchurch. (It was interesting to see that the American script had clearly been edited so that scenes and lines were much shorter.) (224 words.)
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I was looking over Massively’s choices of the best MMO launched in 2014. That’s a terrible list. Of those, I consider only two of them to be “legitimate” candidates: ESO and WildStar. And of those two, ESO wins because it is the more innovative of the two. (Only one of the Massively people agreed with me.) It’s sad to note, though, that I only played those two games for two months and one month respectively. Both suffered from the same flaw: You get most of your skills early in the leveling process and they never change much, which makes leveling somewhat pointless because your character doesn’t appear to get any more powerful. You’re forced to keep making alts to experience variety in gameplay. (253 words.)
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In case anyone is wondering, Dragon Age has eaten my life. Get that camera out of my face. I’m currently playing through Dragon Age II for the first time, after which I’m going to play Inquisition. So, no time for blogging, writing, sleeping, eating, playing any MMOs, or moving away from the PC screen for even a moment. (58 words.)