Gaming Posts

If you just want to see my gaming-related posts, you can find them right here!

Egad Turbine

250 words.

Turbine is refocusing on free-to-play mobile games?? For the last couple of months I’ve been trying to force myself (unsuccessfully) to play LotRO with the sole intention of leveling my 51 Hobbit Hunter (my only character over level 20-something) through Mines of Moria and the rest of the story content I keep hearing so much about. I’ve been trying to do this because I-like I’m sure a lot of other LotRO players-worry that Turbine isn’t going to renew their Tolkien license in 2017 and the game is going to shutter.

A Post-by-Email Test

13 words.

Today I am trying to enable posting by email on my blog again.

NBI 2016 – Kill Hippy GIFs With Fire

514 words.

The topic of animated GIFs came up in the NBI Discord this morning so I thought I’d write a little bit about it. I hate animated GIFs. That is all. No, really, I hate them. I lived through the 1990s World Wide Web, so I have vivid memories of the days when every advertiser put obnoxious blinking animated GIFs in every web ad, making every web page into some crazy dystopian night-time Las Vegas scene with blinking neon signs in every direction.

NBI 2016 – Thoughts On Blogging

1,099 words.

The first rule of blogging is not to blog about blogging. However, June is the Newbie Blogger Initiative here in the game blogging community, so this is the month where we throw out all the rules, talk about the craft of blogging, and try to recruit and encourage new bloggers. I technically started blogging in 1998, when I put some random notes up on my first ever web site, unless you count some Quake match updates I posted on the clan’s page in 1997.

Overwatch Snap Judgments

1,207 words.

I finally have a chance to talk a bit about Overwatch, which I played for roughly an hour or two during the open beta. My first impression was horrible, because I played it on a Sunday night, which is usually my least favorite time of the week, considering that it’s the time when I’m forced to face the reality of going back to work the next day. Last week was a particularly onerous week because it was my last one on the dying project, so I was anticipating a horrendous week of panic and anxiety from me and everyone else who would be left behind after I’m gone.

New

584 words.

I am writing this post on my phone while I sit in my new cubicle at my new job, which is not so much new as it is different, in that I have only moved about 15 yards away from my old cubicle which I left Friday. I moved from an old and dying project where I constantly had to deal with the world collapsing around me to an equally old but at least stable, funded project where I will only be responsible for a straightforward set of requirements.

Dark Souls III First Playthrough Complete

496 words.

I finished my first playthrough of Dark Souls III Sunday morning. I think it took around 84 hours and 87 levels, using a Knight build based mainly around strength and vitality. All bosses defeated solo, although I almost cracked and summoned help on the Twin Princes. (After the rather dismal experience I had with the Dancer of Boreal Valley, and when it looked like I might be heading in the same direction with the Twin Princes, I did summon help twice, but both times I died very quickly, which I took as a sign that I should stick with my original plan to get all the bosses solo on the first playthrough.

Dark Souls III

257 words.

Fantastic game and a worthy sequel. Nothing new or radically different, mind you (except a mana bar), just more of the same, excellent quality gameplay in different yet somehow familiar settings. Visually it resembles the first game more than the second one, in my opinion, but at the same time it’s got its own bleached-film style. My only complaints so far are that I seem to get stuck on terrain a lot and sometimes the camera is more wonky than I’d like.

Low Energy Gaming Week in Review

611 words.

The past couple of weeks have been really trying at work. I’m in the process of training other developers, writing documentation, and frantically trying to tie up loose ends before moving to another project in May. It involves spending pretty much all day every day doing things that I’m not particularly good at, i.e. interacting with people, leading, making decisions, and generally trying to be a role model for everyone who stares at me with big round eyes wondering what to do after I’m gone.

The Weight of Black Desert Online

437 words.

I’ve really enjoyed reading everyone’s accounts of their adventures in Black Desert Online, mainly because I feel like I haven’t done much “adventuring” in the game yet (by which I mean exploration). I’ve spent most of my time with my head down, running and riding back and forth between NPCs to finish “Life” quests. It’s a bottomless pit if you follow that route. I don’t think the quests ever end. And they are all essentially tutorial quests, teaching you how to make more and more stuff.

Is Black Desert Online Alt-Friendly?

338 words.

I’ve been thinking about alts in BDO. I saw a lot of comments early on about how alt-friendly it is, but I disagree. When I think of an alt-friendly game, I think of a game where each alt has a different gameplay experience. So that if you get tired of playing with one character, you can log in with another to see or do something completely different. The most famous example of that is, of course, WoW, where every race has a different starting zone and their own storyline for 20 levels or so.

WildStar’s Doom

359 words.

At the risk of sounding pessamistic, WildStar’s probably going to close soon. I’m not sure whether to jump in and play as much as I can before it closes, or just let it go quietly into the night and remember fondly that one month I played. Okay, let’s be real, it’s going to be the latter, because I’m playing Black Desert now and Dark Souls III hits Steam on April 11, and that will be that.

Finally, The Debate Is Settled

21 words.

I’m so glad this debate is finally settled, so we won’t need to go over it again in any future MMORPGs.

Goodbye EverQuest Next

125 words.

I don’t have much to add to the EverQuest Next wake that hasn’t already been said, except for this possibly controversial thought: I’m kind of glad they cancelled it. Wait, wait, let me explain. We’ve known all along that Landmark was the prototype for EverQuest Next. I don’t know about anyone else, but I was dreading the day that they released Landmark with Norrath assets and called it EQN, because Landmark is not a very good game.

Black Desert Online

1,190 words.

TLDR; I’m enjoying Black Desert Online, and I think it’s worth $30. If you like crafting, it’s well worth $30. It’s not your grandfather’s MMORPG, though, and it takes some time to get used to it. I mentioned on Twitter that I didn’t understand why people were drawn to The Division, and it occurred to me that I should explain why I’m drawn to Black Desert Online, in case anyone is looking at the BDO hype and scratching their heads.