Remnant: From The Ashes

329 words.

Yesterday’s Promptapalooza topic du jour came from Just Geeking By, a blog that is new to me. Check it out. What are some of the things that get you excited in life?

One exciting thing for me is discovering an interesting new make-believe world through the medium of games, movies, television, or books, which segues neatly into Remnant: From The Ashes, which is free on the Epic Store right now.

Last year I didn’t think very much of this game, when it was announced and promoted as “the next great Souls-like game.” I did not see any resemblance to a Souls game in the footage I watched, so I felt no need to reward the blatantly false advertising.

But when it’s free, and I’m looking for a new game to play, it suddenly becomes a lot more interesting.

I expected to play it for one game session, uninstall it, and forget about it for the rest of my life, as I do with most free games. For the first 45 minutes, I fully anticipated doing that.

But I’ve now played for over two hours now, and returned to it for a second day in a row, which is an indicator that, against all odds, there is something exciting about playing Remnant: From The Ashes. There’s a lot more RPG in it than I expected.

I have yet to experience much of the combat though. What I’ve seen so far is mediocre at best, and a far cry from the tactical challenge of a “Souls-like.”

Most of my time so far has been spent talking to NPCs and reading text on computer terminals. But the game world that is emerging from these lore dumps is fairly interesting, and nothing like what I expected.

I don’t yet know if it’s interesting enough to propel me through the entire game, but it’s an entertaining diversion at present. And did I mention it’s free?

UPDATE 8/27: I started uploading the videos I recorded:

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