Dragon's Dogma 2 Progress (2024)
My progress in Dragon’s Dogma 2.
Warning: Spoilers probably.
1. Gaoled Awakening. 21:30. Wednesday, 28 August. Panpan escapes jail with Rook.
2. Tale's Beginning. 20:28. Wednesday, 28 August. Panpan follows Justinn to the Borderwatch Outpost and summons loyal pawn companion Eclair.
3. Provisioners Plight and Ordeals of a New Recruit. 21:57. Wednesday, 28 August. Panpan helps grumpy Markus find plants, and rescues rookie Accardo from harpies.
4. In The Dragon's Wake 1/2. 43:31. Thursday, 29 August. Level 4. Panpan sets out for Melve, has some memories, and meets Ulrika (again). Panpan tries the Mage vocation.
5. Nesting Troubles, Brothers Brave and Timid. 44:21. Thursday, 29 August. Level 5. Panpan helps some people around Melve, trying out the Mage vocation for a while before returning to Thief.
6. Backwoods Nest Cave. 26:37. Friday, 30 August. Level 7. Panpan explores a cave near Melve.
7. In Dragon's Wake 2/2. 35:12. Friday, 30 August. Level 8. Panpan goes with Gregor on a long walk to Vernworth.
8. Seat of the Sovran. 42:38. Friday, 30 August. Level 10. Panpan arrives in Vernworth and learns the truth from Captain Brandt.
9. A Beggar's Tale. 57:54. Saturday, 31 August. Level 10. Panpan explores Vernworth, stacks up on side quests, and ends up following a beggar around the city.
10. Oxcart Delivery to Melve. 33:42. Saturday, 31 August. Level 10. Panpan delivers a letter back to Melve, kills a cyclops, and discovers Eini’s Home.
11. Mountain Secret Cave. 38:50. Saturday, 31 August. Level 12. Panpan agrees to deliver grimoires to Trysha, and explores another cave. Spellbound, Mountain Secret Cave, Abandoned Dwelling.
12. Moonglow Garden. 29:38. Saturday, 31 August. Level 12. Panpan agrees to find soldiers for Beren in Moonglow Garden, then returns to Vernworth.
13. The Journey to Trevo Mine. 33:46. Sunday, 1 September. Level 13. Panpan helps Sven buy a trinket, recruits Humphrey for Beren, then travels to Trevo Mine to cull some monsters.
14. Culling Monsters, Trevo Mine. 39:08. Sunday, 1 September. Level 14. Panpan clears goblins from Trevo Mine, then returns to Vernworth.
15. Vocation Frustration. 22:46. Monday, 2 September. Level 14. Panpan talks to Sven again, then finally finds the local Vocation Guild.
16. Culling Monsters, Soldiers and their Freight. 22:03. Monday, 2 September. Level 14. Panpan heads back out to cull more monsters.
17. The Journey to Harve Village. 28:46. Monday, 2 September. Level 15. Panpan travels to Harve Village for the third leg of the monster culling. Traveling takes a long time in this game.
18. Culling Monsters, Harve Village. 41:57. Monday, 2 September. Level 16. Panpan enters the Stormwind Cave at Harve Village to rescue some soldiers, then rescues the village from Saurians, then returns to Vernworth, then talks to Sven, then reports to Captain Brandt, then buys a house.
19. Vernworth Gaol Catastrophe. 39:14. Monday, 2 September. Level 16. Panpan unlocks some vocations, talks to Sven, Kendrick, and Daphne, then tries to find a caged magistrate but does it all wrong and gets thrown in gaol.
20. The Caged Magistrate 1/2. 42:14. Tuesday, 3 September. Level 17. The Caged Magistrate and The Gift of Giving. Panpan locates the much safer front door to the gaol and contacts the caged magistrate Waldhar, who doesn’t want to leave prison. Panpan gives some gold ore to Daphne, then buys some potions for her.
21. The Caged Magistrate 2/2. 33:58. Thursday, 5 September. Level 17. The Heel of History, The Caged Magistrate. Panpan looks for missing Malcolm, finds him in The Gracious Hand’s Vaults. Panpan convinces magistrate Waldhar to leave gaol and take up residence in the Vaults, then reports back to Captain Brandt.
22. House of the Blue Sunbright. 28:59. Sunday, 8 September. Level 17. Panpan helps artistocratic kid Sebastian trick his mom so he can go on a trip to Melve.
23. Journey Back to Harve Village and Beyond. 53:57. Friday, 13 September. Level 17. Panpan tires of quests and goes wandering the land for fun, checks in on Harve Village, saves them from Saurians again, then explores northwest, ends up escorting Roxanne back to Harve Village.
24. Harve to Vernworth to the Timeworn Shaft. 57:31. Sunday, 22 September. Level 19. Panpan continues eschewing quests and wandering the land without any particular destination. Passes by Vernworth to speak with Sebastian, Diana, and Daphne. Explores the Timeworn Shaft.
25. Finding the Nameless Village. 43:04. Thursday, 3 October. Level 20. Panpan continues east to find the Nameless Village, talks to the Thief-Maister Flaude.
26. Journey from the Nameless Village back to Vernworth. 38:02. Thursday, 10 October. Level 20. Panpan travels all the way from the Nameless Village back to Vernworth to report back to Captain Brandt, only to learn he didn’t finish the stupid quest.
27. Back to the Nameless Village. 26:02. Sunday, 27 October. Level 21. Panpan returns to the Nameless Village to finish learning about the false arisen Darraugh, then travels back to Vernworth to report to Captain Brandt.
28. Disa's Plot. 28:26. Monday, 28 October. Level 21. Panpan sneaks into the castle, uncovers secret documents, and finds an unexpected ally, then fails to find a masquerade ball.
29. Claw Them Into Shape. 41:02. Tuesday, 29 October. Level 21. While waiting for the next masquerade party, Panpan returns to Melve and finds an unexpected dragon attack. Then Panpan brings swords to Beren so he can train soldiers, but he gets fired. (Weirdly this video recorded at 2/3 normal size so I had to crop and scale it. There’s some loss in quality.)
30. Unsettling Encounter. 54:12. Wednesday, 30 October. Level 21. AI Summary: I returned to Vernworth, hoping for a masquerade ball, but was disappointed to find none. I explored various quests, including one involving a missing sculpture and another where I had to confront a pursuer. After some wandering and research, I finally tracked down the shadowy figure, Bermudo, and completed that quest, leveling up in the process. Later, I ventured into hidden passages and even snuck into the palace to gather intel for Captain Brant. I discovered a Battahli letter in the chambers of a noble named Allard, hinting at deeper connections. After a chaotic night filled with unexpected encounters, I reported my findings to Captain Brant, although he only gave me a ring as a reward. Adventures in Melve and further quests await!
31. Readvent of Calamity. 48:23. Friday, 1 November. Level 22. AI Summary: In today’s adventure, I navigated through the intricacies of Vernworth, aiming to find key quests and missing characters. After discovering I could trigger significant changes post-Feast of Deception, I decided to prioritize my tasks. My journey led me to confront a sudden brawl, search for Sven in Vernworth Castle, and prepare for a masked ball. I took an ox cart to Melve to pursue quests, while battling against goblins and harpies along the way. After some exploration, I eventually found Ulrika, who informed me of her perilous situation. Together, we tackled the ominous challenges in Stormwind Cave, culminating in a fruitful rescue mission. I now need to relay this news to Lennart and get ready for the grand masquerade, setting the stage for new trials ahead.
32. Feast of Deception. 30:44. Monday, 2 December. Level 22. AI Summary: After a pause of about a month, I re-entered the game, dealing with shader recompilation before I remembered my objectives. I needed to deliver a letter to Lord Patrick at a masquerade ball, which involved navigating back from Melv to the city. Upon arriving, I spotted two figures in blue capes, one of whom I suspected was Lord Patrick. I successfully delivered the letter and reported back to Sven, who rewarded me with gold and an onyx. I prepared for the Feast of Deception, encountering various characters and requests. I explored the castle and found a ledger hinting at potential forgeries. Various obstacles and navigation challenges led me to Captain Brant, where I investigated an unfinished letter, but felt stuck on what to do next, prompting a momentary halt in my adventure.
33. Checkpoint Rest Town. 51:27. Wednesday, 4 December. Level 23. AI Summary: I started my journey by investigating a mysterious unfinished letter and reporting back to Sven. Because I was missing a pawn, I headed to the Pawn Guild to recruit new allies, hiring a level 25 Mage named Sam and a Level 25 Sorcerer named __. After dropping off some items to alleviate my burden, I ventured into the underground library to gather intel. I spoke with Magistrate Walter and then decided to find the unfinished letter’s intent. Later, I sought an elusive grimoire and ventured to the Checkpoint Rest Town, gathering tasks from locals while exploring various houses. Eventually, I acquired a Jadeite Orb and arranged for a forgery to trick a suspicious character. After some transactions and engaging in battles, I completed my quest, earning some gold and a Ring of Skullduggery.
34. Looking for Rodge and the Putrid Cave. 48:04. Monday, 9 December. Level 23. AI Summary: In Checkpoint Rest Town, I look for a grimoire while my pawns urge me to assist with a quest involving the disappearance of Rodge, the apothecary’s grandson, who has been taken by wolves. I engage with townsfolk, including Jason and Timothy, to gather clues about Rodge’s last known location. The quest has a time constraint, adding urgency. Following the leads, we head out, battling various creatures like skeletons and zombies along the way. After dying to a griffon, I attempt to rest for nighttime to continue the quest, but discover that resting may have doomed Rodge. I try to find a cave but can’t find the missing boy and decide to abandon the rescue mission, leaving Rodge behind in the chaos.
Extra. Seach for the Putrid Cave. 42:44. Sunday, 22 December. Level 24. AI Summary: I start my search for the elusive Putrid Cave, navigating through a maze of blue flowers and winding paths. I encounter various NPCs. As I traverse the terrain, I leap across ledges and attempt to avoid a menacing griffon. Despite my efforts, I find myself confused, battling enemies, and exploring dead ends like a stone ruin and a guard tower. I dispatch wolves and collect items while continuously searching for the cave. After seemingly endless wandering, I finally notice a cave mark on my map. With a mix of excitement and relief, I realize I have at last discovered the Putrid Cave, concluding my arduous quest with a sense of accomplishment.
35. Prey for the Pack, Rescuing Rodge. 43:27. Sunday, 22 December. Level 24. AI Summary: In this episode, I find the hidden Putrid Cave. Upon arriving, I battle a pack of wolves that have captured Rodge. Thankfully, he survives, but I must escort him back to the checkpoint rest town. Along the way, I fend off various enemies. After a drawn-out trek, where I lose Rodge and have to go back for him, I finally deliver Rodge safely to his grandfather, completing the quest. Then I steal some grimoires from Sir Myrddin.
36. Entering Battahl. 50:44. Sunday, 22 December. Level 25. AI Summary: PanPan begins in the Checkpoint Rest Town, preparing for the next quest, “The Nation of Lambent Flame.” With a party of level 25 Pawns, they plan to explore an artifact believed to control pawns, related to the coronation of power. Instead, they encounter a distress call from townsfolk about a group of bandits named the Coral Snakes. Taking on the quest “Mercy Among Thieves,” PanPan investigates the bandits’ hideout, gathering information from NPCs and navigating through the region. As they pursue the bandits, encounters become increasingly dangerous, featuring combat with various creatures, including knackers. The action crescendos as they enter the bandits’ hideout, leading to a heavy confrontation with bandit forces, culminating in a fierce battle where PanPan faces overwhelming odds.
37. Rocky Caves and Echoing Depths. 45:22. Monday, 23 December. Level 26. AI Summary: In this session, I navigate various caves that I previously skipped. After battling bandits and dispatching multiple enemies, I realize I need to be cautious given the threats lurking nearby. I encounter a merchant under attack and fend off robbers before discovering another cave entrance, leading to intense skirmishes with hobgoblins and other foes. I manage to reach level 27 before clearing out different caves and securing the area from further threats, setting the stage for future quests and encounters.
38. Mercy Among Thieves. 41:26. Tuesday, 24 December. Level 27. AI summary: In this session, I emerge from a cave and immediately activate my lantern to navigate the dark. I encounter bandits who ambush me early on. My mission is to progress the “Mercy Among Thieves” quest by locating the ox cart raid site. Upon arrival, I become embroiled in combat, which prevents me from resting at a nearby campsite. As I pursue the thief Hugo and fend off various bandit groups, I backtrack to avoid a fierce stone golem encounter. Eventually, with the help of my allies Eclair and Benjamin, I capture Hugo after a series of intense skirmishes in the Coral Snake hideout where I have to use a Wakestone, completing the quest and acquiring new weapons.
39. Nation of the Lambent Flame. 42:08. Tuesday, 24 December. Level 28. AI summary: After leaving the Hideout of the Coral Snakes, I return to a nearby campfire where Sam is ready to guide us to our next quest objective at the tavern known as The Rock Mouse’s Burrow. As dusk approaches, I decide to make camp to prepare for the challenges ahead. I encounter and defeat a group of attacking knackers and rescue a citizen in distress, earning 2,000 gold. Continuing our journey, we face a tough battle against a Stone Golem and a Griffin, which results in chaotic but successful combat. With the Griffin defeated and valuable loot in hand, we finally arrive at the bustling city of Bakbattahl, where I meet Menella. Together, we plan our next adventures, aiming to unravel the mysteries within this vibrant nation of the Lambent Flame.
40. Off The Pilfered Path 1, Flickering Shadows 1. 58:04. Wednesday, 25 December. Level 29. AI summary: In this session, I venture into Bakbattahl, working on the “Flickering Shadows” quest. After a brief detour to organize inventory and upgrade my gear, I encounter Hugo in prison, a quest NPC seeking guidance on his life choices. I try to bribe the jailer to release him, but he stalls, so I leave. I collect blue crystal shards for Ambrosius’s quest. I then visit The Dragonforged for advice.
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