Endgame Viable
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
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I’m not entirely sure how to categorize a post about Warframe. It’s usually covered by the MMORPG press but after only a few minutes with it I can say it’s obviously not an MMORPG. Perhaps I finally need to add that “MMO” category to my blog, for discussing what are effectively little more than regular old multiplayer games. I’ve never heard anyone say they didn’t like Warframe. In fact I’ve heard a lot of “positive buzz” about Warframe. (2239 words.)
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I alluded to trying out Kritika Online in my last post, so I thought I would write a bit about it. For one thing, I want to have a post to link to later in the year for my “Game/MMORPG of the Year” post, and for another thing, Friday is looming, and I don’t have anything to post yet. I downloaded and played Kritika on November 22nd, the day before Thanksgiving. I uninstalled it the same day. (914 words.)
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Image stolen from Wookiepedia. And, you know, that movie. Tobold recently declared that the MMO blogosphere was dead to him (paraphrasing slightly), so I suppose it’s my duty to point out that we’re still here, sort of. Tobold was one of the first, if not the first MMORPG blogger I read, way back in the olden days when he talked about Vanilla WoW all the time. He was one of the original models for how I thought a blog should look. Then he sort of lost me in the last five years or so when he started panning every single new MMORPG that came out and embraced the jaded “everything used to be better” schtick and moved into pen-and-paper games. I haven’t read him much since then, but I see most of the titles of his articles going through my feed reader, and it’s hard not to notice one that reads, Is the MMO Blogosphere Still Alive? (743 words.)
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This seems like a decent non-spoilery picture for this post because I have no idea what it is or when I took it. I finished up the Living World Season 4 episode Daybreak over the weekend. This post is going to contain story spoilers, so if you haven’t finished it yet, look away! (2502 words.)
Everett Renshaw 1,111 words
Hi! I’m finally back with another writing update. I completed NaNoWriMo again this year, and here’s my assessment of my performance. Summary This year’s novel is code-named “Survey.” It’s a science fiction/fantasy set many thousands of years in the future, in a time after a long war between humans and aliens has finally resulted in a treaty. A human captain leads a ship on a mission to survey a planet, where a lost colony had once been established thousands of years before. They find a struggling pre-Industrial human society, and alien ships in orbit. (1111 words.)
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This GW2 jumping puzzle is not fun. Also, jumping puzzles seem harder as a Charr. The Guild Wars franchise wins the month. Guild Wars 2 - 37 hours Guild Wars 1 - 21 hours Dark Souls III - 6 hours Final Fantasy XIV - 4 hours I played a little Dark Souls III because I still need a new character to finish my The Ringed City DLC blind playthrough. (156 words.)
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Shadow added in post to enhance the illusion of height :) I’m not going to write about how thoroughly exhausted and beaten down I was last night after completing the epic ~45 minute death march of a fight in the first chapter of the first episode of GW2’s Living World Season 4. Instead I’m going to keep it light and talk about jumping. I saw a remark somewhere in passing about jumping in MMORPGs (apologies but I can’t remember where) which inspired me to write this. (643 words.)
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Bhagpuss said something interesting in his last comment: In general I think the idea that GW1 had good writing is fanciful. Much though I like Prophecies, the writing is pretty shoddy. I think when people praise the writing they are mainly talking about the plotting, which is fairly coherent. The dialog is mostly stilted and unconvincing, often risible. First, I don’t think I’ve ever seen the word “risible” in my entire life. It means laughable, as in, “It’s risible that I’ve never seen the word risible.” (380 words.)
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Since I’m done with Guild Wars 2 until November 28th (I got bored with dailies), I had a crazy idea a few weeks back to re-download and play Guild Wars 1 to have a look at the story. I’ve always heard it’s good. I own this game. So why not play it? I’m not entirely sure, but I think I own all of the available GW1 content. I originally bought it somewhere around 2011, and later I think I bought all of the expansions sometime after Guild Wars 2 came out when I saw there were some achievements and titles that you could get from linking your accounts or something. (585 words.)
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In light of the announcement of World of Warcraft Classic, everybody’s abuzz with WoW nostalgia, so I thought it would be fun to re-post my very first thoughts about WoW Vanilla from 2006. From blizzard.com - I can’t find any screenshots prior to 2014. World of Warcraft October 10, 2006 Inspired by the recent episode of South Park, and being bored with FlatOut2, I finally installed my trial version of World of Warcraft yesterday, which I’d gotten with a video card about a year ago I think. I’ve been trying to stay away from MMORPGs because, as South Park indicated, you really can’t play them competitively unless you’re willing to join some kind of guild and give up your life, and really, what’s the point in playing a game if not to win? :) But I’ve heard repeatedly that WoW was particularly good for so-called “casual gamers” and people who liked solo adventuring, so I gave it a shot. (1565 words.)