Endgame Viable
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.
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I’ve just been reliably informed that next month is August. In fact, it will be August in just over two weeks from the time of this writing. (Which was yesterday, as of the time of this posting.) That means Blaugust is back. Head over there to Tales from the Aggronaut for all the details. Thanks to Belghast for making these awesome images available! I have to be honest. The idea of writing a blog post every day for a month elicits a heavy sigh from me. It’s like signing up for a marathon. Literally, for me, since I doubt I could even walk a mile right now, let alone run 26 of them. It’s like signing up for something that I know is going to be a slog for me, in other words, and it’s hard to find a lot of motivation for that. (1719 words.)
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I’ve heard about a thing in Final Fantasy XIV called the “Trust System.” I didn’t pay any attention to it. Why would I? It’s called a “trust system.” Typical of most things in Final Fantasy, there is nothing within the words of that name that even remotely implies what it actually *is*. If they had called it what it is, which is apparently “AI Party Members For Completing Main Scenario Quest Dungeons Solo,” then boy would my ears have pricked up fast. I might have even bought the Shadowbringers expansion and played it. Alas, it’s too late now, as the launch wave of hype and the FOMO danger zone is pretty much over. Everyone has already finished the story and maxed out their mains and stopped talking about it. But I might pick it up later, when it goes on sale. (897 words.)
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Another super easy month to figure out. It was Bloodborne on the PS4. I basically only play one game at a time anymore, and have little interest in anything else until I finish with it. Bloodborne (PS4), ~50-60 hours. Time estimated by looking at how long I ran OBS Studio on my PC, which was 50 hours. However when I finished the game and entered New Game+ last night, the total save game time was 68 hours, but that extends a little bit into May as well. Silly consoles. Hard to measure game time accurately. Lords of the Fallen (PC), 3 hours. Ah yes. I got this game in a Steam sale many, many years ago. There were days where I had to skip playing Bloodborne to rest my thumb, and on those days, I ventured into Lords of the Fallen again with mouse and keyboard. It’s the game that the Internet mercilessly mocks for daring to try to copy the Souls formula. It fell a bit short, but it’s not nearly as bad as the Internet would lead you to believe. Of all the games out there labelled “Souls-like,” it’s the only one I’ve seen that actually *is* Souls-like. Someday I might even finish it. Final Fantasy XIV (PC), 2 hours. I played a whopping 2 hours of my one week of free time given to returning players. I definitely know how to take advantage of free stuff. (239 words.)
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Bloodborne: It’s fantastic. I’m not even finished yet and it clearly deserves to go into my entirely fictional All-Time Hall of Fame Game Library. That’s it. That’s my impressions. If you like this kind of game, it’s a must-play. (If you don’t, then you probably won’t like it, because it is the quintessential version of this kind of game, the template from which all others of this kind of game are poorly copied.) (1767 words.)
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I probably won’t play Final Fantasy XIV’s Shadowbringers expansion. I’ve had a lot of fun in Final Fantasy XIV but it occurred to me that the game isn’t made for me anymore. Bye bye spunky porcelain-faced Miqo'te in the Bain mask. That became really clear when I watched the Square Enix event for E3. At the end of the event, Twitter exploded with excitement over a bombshell surprise reveal. I watched the entire E3 event. I didn’t have the slightest idea what the reveal was. Apparently there was one sentence spoken at the end of the trailer that caused an eruption of excitement and it went right over my head. (880 words.)
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Someone on Twitter asked a question that gave me an extremely rare idea for a blog post that I haven’t already covered before: Gaming Chairs. So, my PC chair is on it's way out, and starting to get uncomfortablke. Anyone have any decent recommendations? I was thinking on looking at all those "gaming" chairs that are all the rage since I'd like a higher armrest and some comfort but…y'know, need suggestions (859 words.)
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I wrote this tweet this morning: Man, when I hear people talking about E3, I realize I must not be a gamer AT ALL anymore, if I ever was. This must be what it feels like to leave Scientology. — Endgame Viable (@endgameviable) <a href="https://twitter.com/endgameviable/status/1138085833490276352?ref_src=twsrc%5Etfw">June 10, 2019</a> It’s a tweet that deserves to be a full blog post. But I have this terrible habit of saying everything I want to say in two pithy sentences, with little room for expansion. Twitter is a great blogging platform. (744 words.)
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This should be a pretty short list. Sekiro: Shadows Die Twice, 53 hours. I finished my first playthrough and started NG+. I got bored about halfway through NG+ though. 7 Days To Die, 2 hours. I don’t remember why I played this. I think I might have been playing it while listening to Critical Role early in the month. I have thoughts about the newest version but I can’t remember what they are at the moment. I got bored in Sekiro NG+ because the only thing that’s different the second time around is the new satisfaction of roflstomping all the bosses now that you know what you’re doing. Even carrying the Bell Demon around, NG+ is laughably easy thanks to the previous 75 hours of training. (334 words.)
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The following is a list of Sekiro video episodes I recorded in my first blind playthrough, with descriptions for each. This is the document from which I will be cutting and pasting all my YouTube video descriptions. You can use this as a searchable index to see the odd path of progression I made through the game. One interesting thing about From Software games is that everyone plays it differently, and it’s fun to see how others may have taken different paths. For example, I seem to have gone through a lot of the early to middle part of the game backwards from what was intended, since I put off the Genichiro fight for a long time. (9036 words.)
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I finished my first blind playthrough of Sekiro* this past week, so I can finally post my thoughts about it. It took me two months and two days, or 76 game hours by the game’s accounting. I recorded 95 roughly 25 minute videos documenting the journey. There might be some minor spoilers below, but nothing about the story. I'm part of the 22.7% club! Now I enter the second phase of playing every From Software game: Learning about all of the things I missed or did wrong the first time, as I finally go around reading about the game (a little bit, at least-there is still a lot I can discover about the story and different endings on my own). (2247 words.)