Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

Serious Sam Fusion 2017 (Beta) – Steam Backlog Bonanza

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For what will probably be the last game in the Steam Backlog Bonanza, the 35th one on the list, I played a shooter called Serious Sam Fusion 2017 (beta). I have no idea how I got this game. I have a bunch of Serious Sam games, but I don’t remember buying any of them, and since Blaugust is over now I don’t particularly feel like doing the work to look it up. School’s out! For. EVAH! (488 words.)

BioShock 2 Remastered – Steam Backlog Bonanza [Blaugust 31]

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Since my production pipeline is offset by a day, this should be my 31st and last “official” Blaugust post. However I’m still going to play at least one last game today on the 31st as well, which will get a blog post tomorrow. Yesterday for the 34th day of the Steam Backlog Bonanza, I returned to Rapture with BioShock 2 Remastered. This is a game I’ve owned since 2010, but never played until now. The Remastered edition came out in 2016 I believe, which I got for free since I owned the original. (526 words.)

Mount & Blade: Warband – Steam Backlog Bonanza [Blaugust 30]

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The game of the day was Mount & Blade: Warband for the Steam Backlog Bonanza. I got it in 2010 Winter sale, but I can’t find any record of how much I paid for it. I probably got it in a bundle with both Mount & Blade and Warband. Fighting bandits from horseback. Warband is an “old” game. You can always tell an “old” game because they are stretched out horizontally. They were made in the days of square monitors, before 16:9 aspect ratio became the standard. The graphics are definitely primitive by today’s standards. Honestly they looked primitive by 2010’s standards, too. (480 words.)

Remember Me – Steam Backlog Bonanza [Blaugust 29]

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Two great games in a row! Yesterday I played a cyberpunk action game called Remember Me for the Steam Backlog Bonanza. I got it in the 2015 Winter sale for $6. I really enjoyed it. I liked it so much I lost track of time, and played for nearly two hours. It’s an “action movie” kind of a game, by which I mean it has a whole lot of cut scenes and voice acting and storytelling in between the gameplay. A good half of the game is watching story cut scenes. The music is big and sweeping, the characters are larger than life. (908 words.)

Archiving YouTube Livestreams

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I mentioned this briefly before, but I thought I’d break it out into a separate post. I’ve been livestreaming a bunch of videos to YouTube this month as part of the Steam Backlog Bonanza. It’s unlikely, but it’s possible that someday, YouTube will shut down and everything on their site will disappear, so I also download a copy of each video to a local hard drive. Originally I had planned to record a local copy of the video while streaming at the same time. It turned out that didn’t work so well. CPU usage spiked all over the place, the stream stuttered and lagged, and it was a disaster. It also annoyed me that OBS won’t record at 60 fps while streaming at 30 fps, and certain encoders won’t allow recording and streaming at different resolutions. (699 words.)

WoW Classic and Random Group Invites

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I took a screenshot last night in World of Warcraft Classic that really captures my nostalgic feelings for the old days. I never ran down this particular road in Vanilla, but many like it. I’m by myself, running down a long, empty road. That’s pretty much how I played World of Warcraft back in the day, and how I usually play MMORPGs today. I play on my own schedule, I never play the same time two days in a row, I start and stop on a whim, I log out suddenly when I get bored or think of something else I want to do in real life, often right in the middle of a field of mobs. In 2019, I’m very rarely in-game more than an hour at a time, and usually closer to a half hour. (2144 words.)

Never Alone – Steam Backlog Bonanza [Blaugust 28]

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Yesterday for the Steam Backlog Bonanza, I played a game called Never Alone. It was released in 2014, but I couldn’t find any record of when I bought it or for how much. This is the most interesting game in the list so far. I had been looking forward to this one, and dreading it at the same time. I knew it was a game that involved a story with an animal companion (a fox, in this case). I usually can’t watch stories with animal companions, because I get way too emotional about them. I played that game with the mama lynx and her babies [Shelter 2, a lovely game] exactly one time and didn’t dare to play it again. I was afraid I was going to blubber all over my live stream with this one. (753 words.)

Quest for The One Blog, Part 7

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I stopped writing about my Quest for The One Blog for a very good reason: I gave up on it. What I want to do is essentially impossible unless I develop the blogging platform from scratch myself (or fork one of the open source projects). It’s within my skillset to do that, but I just don’t have the time or motivation or funds for it. (But hey, if anyone is interested in Kickstarting it, let me know!) (834 words.)

WoW Classic Obligatory Post

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Okay I’m going to try to be brief here because nobody likes a buzzkill. World of Warcraft Classic launched Monday night here in the U.S. It was extremely smooth and free of major technical issues, as far as I’m concerned, which is an amazing accomplishment. Blizzard has gotten really good at launches. The “narrative” will be that it was a catastrophe, because that’s the only narrative that can be spun to draw a crowd, but it wasn’t. Queues were inevitable. (693 words.)

Middle-earth: Shadow of Mordor – Steam Backlog Bonanza [Blaugust 27]

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Yesterday I played the second Tolkien property game in my Steam Backlog Bonanza: Middle-earth: Shadows of Mordor. It came out in 2014, I bought it in 2016 for $7.50, one of the more expensive titles on this list. First the good news: The story of this game starts out fantastic, one of the best I’ve seen. It began with yet another “this is the epic story of the entire history of Middle-earth” prologue and I started to roll my eyes. But before I could even complete my ocular gymnastics, the prologue stopped and we saw the main guy. (627 words.)