Hi! This is the blog of a reclusive Gen-X software developer. I write twice a month about games or whatever else is going on. I was diagnosed with cancer in 2025.

7DTD – A Forge Makes All The Difference

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I played a large amount of 7 Days To Die this weekend. I finally discovered some things to make the game more enjoyable beyond the 7th day. A trip to the market. I bought 7DTD way back in February 2015 for $25. That must have been before my $10 rule or a random exception, because I don’t think I’d heard about the game beforehand. I didn’t play it very much in 2015 because it was still early, but it was fun, and I liked what they were doing with it. It’s been on my desktop pretty much all the time since then. (3025 words.)

Conan Exiles, Part Three

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You might be wondering why I’m still talking about Conan Exiles after trashing it for two posts in a row. Welllllll, see, it’s still kind of fun. :) Some random shrine of some random priest. It has that same sort of addictive crafting progression treadmill that ARK has: I want to see everything you can craft, so I have to keep leveling up and unlocking new recipes and finding more and more resources. And every time you craft something new, it helps speed up the leveling and searching for more resources. And there’s always something cool to craft just out of reach. So it’s kind of a vicious cycle that will continue until I either run out of things to craft and/or can safely walk anywhere on the map. (I quit playing ARK after I could craft winter-weather protection and a rifle which could kill any dinosaur I encountered.) (851 words.)

What Makes A Good Survival Game?

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My recent test drive of Conan Exiles and a comment from Jeromai reminded me of a topic I once started writing about but never finished, which I will now take up again: What makes a good survival game? What defines a survival game? The Forest (way back in 2015) What prompted me to visit this topic was a comment from Jeromai: That he became more interested in Conan Exiles after hearing you could play it solo. I think it highlighted one of the current problems with the survival genre: There’s a perception that survival games are defined as PvP last-man-standing games like H1Z1 King-of-the-Kill, ARK Survival-of-the-Fittest, Rust, etc., where your only goal is to log in and try to murder everyone in sight, basically like Quake Deathmatch in 1997, only using stone knives and bear skins instead of rocket launchers. (1275 words.)

Conan Exiles, Part Two

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For some weird reason I’m still playing Conan Exiles. Probably some misguided need to get my money’s worth out of it. Also it’s a fairly relaxing game world to be inside right now. I can safely ignore everything in the real world while I’m breaking rocks. (And that is a big chunk of what you do-everything requires tons of stone.) However, I will continue to list everything that’s wrong with the game, hopefully to shame Funcom into feeling bad about releasing their game too early. Let this be a lesson to you game developers: I will say bad things about you if you release too early! (1367 words.)

Snap Judgment – Conan Exiles

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I wasn’t going to buy Conan Exiles right away, because I could tell from the streams and the early gameplay videos that it wasn’t ready yet, but I bought it anyway because I just didn’t feel like playing FFXIV. $30 isn’t too much to waste on a game, right? Eventually they’ll fix it up into a finished game, surely? To nobody’s surprise, I should have waited for a sale. Let’s start with the bad stuff. (785 words.)

FFXIV – Void Ark and Weeping City

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First there was Void Ark. I watched a guide on YouTube but I didn’t understand much of it, so I just jumped in. (It’s easier to learn mechanics first-hand.) It turned out to be fairly straightforward to get carried through there. Just like the Labyrinth of the Ancients raid at 50, everyone is so over-leveled that you hardly even see the mechanics, and mostly all you have to do is follow along, avoid AOEs, and pick up the loot. I got most of the Bard 200 gear (except the belt) and moved on to the next tier. (545 words.)

FFXIV – The Road To Void Ark

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Thanks to a bunch of tips, I learned that what I should have been looking for as a Crystal Tower-replacement is called Void Ark, not Alexander. It took me a little time to figure out how to unlock it, because the quest that takes you to it starts out in Foundation with some random guy on the street who doesn’t look like he would ever lead to anything good. I found him from the 3.1 Patch Notes. (801 words.)

FFXIV – 3.0 Main Scenario Complete

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A while back I said I was playing ESO again.. welllll, I sort of lost interest. (I think it’s because I find the quests very depressing, and it also seems like everywhere you go and everything you do is basically the same as what you did before.) So it’s mostly FFXIV and an occasionally foray into LotRO for me these days. I finished the Aetherial Research Facility. I got a nice group with a very “professional” tank, who explained the mechanics concisely and non-judgmentally. Indeed it turned out to be much easier than I feared, and kind of fun. It was another one with a lot of AoEs to dodge, which I like. It’s sort of like a puzzle game, trying to figure out where to run so that you don’t get caught by overlapping or moving AoEs. They’re usually predicable enough that you can plan ahead, but random enough that you still need to think on your feet. (817 words.)

Morrowind – Learning The Ropes

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I’m trying a new thing here. This is both a diary of my Morrowind adventures and an index to the videos. P. S. Don’t spoil anything for me, I haven’t finished the game yet. :) Morrowind 1 - Arriving in Seyda Neen. Story. I’m a Dark Elf Witchhunter. I was released from prison and transported by ship to Seyda Neen, on the southern coast of Vvardenfell island in the Morrowind district. Apparently I was released by a personal decree from Emperor Uriel Septum VII. After answering a series of questions, I was given some gold and a package to take to a man named Caius Cosades in the town of Balmora, who would have more information [15:20]. I found a healing ring in a barrel. I was told by a helpful stranger that a silt strider (a creature which to me looked like a giant long-legged tick) could transport me to Balmora. I encountered a man named Fargoth [25:45] who claimed the Imperials had taken his healing ring. I said nothing. Tee hee. Eager to find out why I’d been released, I took a silt strider to Balmora for 15 gold. (1253 words.)

FFXIV – Finally 60

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It was a weekend of big achievements in Final Fantasy XIV. When last we left our intrepid Warrior of Light, she had run out of level 58 quests halfway to level 59. I ended up doing some Clan Hunts, some Battle Levemetes (a word which I still do not think is a real word), and thanks to suggestions from Aywren, a handful of Beast Tribe quests for the Vath and Vanu. That got me to level 59, faster than I might have expected. (I also noticed that Beast Tribe reputation gains in Heavensward are about 10 times faster than … uh … non-Heavensward. What do we call non-Heavensward anyway? Surely not Vanilla FFXIV. I guess ARR or 2.0.) Beast tribe quests got me to level 59. (935 words.)