Looking at upcoming PC games for 2013, I’m only seeing three that I think I’ll buy when they come out: Bioshock Infinite, Elder Scrolls Online, and Neverwinter. GTA V is a possibility but I think I can wait for a Steam sale on that one. (Especially since GTA 4 sucked.)
I finally got Skyrim in a Steam sale. I’m not sure exactly what I expected but I kind of thought it would be something a bit more … well, different from Oblivion. All of the same annoying things from Oblivion are still there in Skyrim.
The most annoying of which is when five people walk up to you and start talking at the same time. While you’re already talking to someone else. Not to mention the laggy, unresponsive sort of feel to the interface, which is particularly annoying considering you’re supposed to play it like an FPS. I’ve played FPSs, Skyrim, and you, sir, are no FPS.
The story’s cool though. I guess. I don’t really know what it is. I just wander around trying to complete objectives, while simultaneously starting new objectives.
Okay, I think I’m getting bored with Guild Wars 2. I’d hoped to get a character to 80 before that happened, but it looks like 72 might be my limit. I find myself logging in only to check to see whether my trades have gone through, and when that happens, it’s usually the end of my playing days for a while.
Am I crazy or did GW2 make green items better than blue items, which is 100% the opposite of every other MMO in history? Did they just arbitrarily pick the colors or is there some logic to it? Somebody “on the Internet” said blue < green < yellow makes more sense because it follows the color wheel. But, like, green < blue < purple follows the color spectrum (ROYGBIV).
Guild Wars 2 is an awesome game. But there is one thing about it that drives me insane. In fact, I have the same problem with almost every game that has a pointer.
You can’t see the pointer!
This is a major problem in GW2 because many of your abilities are ground-targeted spells, so you need to be able to point to the spot where you want to cast it. (I use the option that automatically casts wherever you are pointing.) If you’re out soloing it’s not a problem, but many times you’re in an epic battle with fifty people pounding on a boss and there’s flashing and fireworks and dazzling spell effects going on all over the place. Picking out the pointer in those situations is near impossible for me. Even when I wave the mouse around like I do on the desktop, it can still take a long time to find the damn thing.
Now I’ll admit I’m an aging gamer, so I’m sure my eyes are part of the problem, but surely there must be some way to solve this problem. Like, for example, making the freakin’ pointer bigger when you’re in combat. Like, a LOT bigger. Like 10 times bigger. And put a shadow around it. And make it blink.
Whoa.. I knew that Necromancer had melee-ish capability when you equip
daggers, but I didn’t realize until last night just how much raw
damage it puts out. I’ve been using a Staff or Axe/Dagger combo, but
last night I decided to try out Dagger/Dagger again, and holy crap I
was suddenly killing stuff super fast.
I’m still not really happy with the Necro’s AoE capabilities. I
haven’t found any decent AoE damage spells (compared to the
Elementalist at least); it’s mainly AoE debuffs, which are not
terribly useful in PvE events. I mean they are useful, but everyone
just blasts AoE damage so debuffs aren’t necessary. By the time the
debuff spell finishes, all the mobs are dead anyway.
I got into WvW for the second time last night (after an hour in a
queue). I am not really sure why people think it’s fun. It’s full all
the time, but the map appears to be approximately 1000 times too big
for the number of people that are in it.
The hype is finally over and Guild Wars 2 is out (if you pre-purchased
it, that is). After being down Saturday morning, GW2 worked flawlessly
for the rest of the weekend. Usually the hype far overshadows the
actual game. But in this one rare case, it’s possible that the hype
Let’s talk about Guild Wars 1 for a second. I never got into it.
Certain things just bugged me. Mainly the lack of a jump. I’m not one
of those people that bunny hops everywhere, but I never realized how
often I jumped until it was missing. The other thing I couldn’t get
past was left-clicking everything instead of right-clicking.
So when I first logged into GW2, I was dreading having to live without
jumping and right-clicking. Imagine my delight when I was configuring
my controls (for ESDF, as I have to do for every single PC game huge
sigh) and found a jump key! And I was even more delighted when I got
to the first NPC and was able to right-click to activate him!
I won’t go into the actual gameplay, because you can find ten thousand
writeups and videos on that elsewhere. I’ll just go straight into my
GW2 is awesome. Really. You should get it. That’s it, nothing else to
say about it. Run, don’t walk, to your browser; buy it and download
I say that having only reached level 15 or so (out of 80). I have no
idea what the “endgame” is like, or if there even is an endgame. (In a
game that has no subscription fee, one has to wonder why they would
bother with endgame content.) All I know is that between the story
quests and the public quests and the dynamic events, it is hella fun
for the first 15 levels, and each race has a different first 15
levels, so there is a lot to do for an altoholic like me.
I have not really decided on my “main” yet. I started with a
Necromancer but it doesn’t seem to have a lot of impact in a group
situation. I really like the versatility of the Elementalist, though,
so maybe I’ll stick with that one. Then again, the Engineer has a
bunch of cool turrets and stuff. (I still don’t understand why people
keep putting high-tech engineer classes in these allegedly medieval
MMOs.) And the Hunter has nifty pets. And … and … and …
Well I thought it would be a nice Saturday. I’d get up, log into the Guild Wars 2 Head Start along with the rest of the entire Internet, and have a nice morning of adventure. But nooooooo. It’s been down for two hours now. Not just intermittent connectivity issues; we’re talking 100% dead. And the information coming out of ArenaNet is somewhat lacking. About once an hour we get something like, “We’re looking into connectivity issues. Thanks for your patience.”