EQNext

8 entries. 3,593 words.

2013-10

  • What Is EQLandmark?. 2013-10-18. I read on Inventory Full (still an awesome blog name) about this thing coming out called EQLandmark. I do not know what it is, but it sounds like some kind of new game in the EQ universe. Bhagpuss then mentioned something about making a Heroic character in EQ2, and I got sidetracked. Because I have some EQ2 characters too, and I figured I’d better log in and make my own Heroic characters, too.
    • MMORPG
    707 words

2013-11

  • Making Sense of EQ Landmark. 2013-11-19. I’m trying to wrap my head around this EQ Next/Landmark thing. If I’m understanding this correctly, what we’re buying in Landmark is the toolset that a game developer would use to create an MMO game world. SOE must have looked at their tools and said, “You know, these tools are so fun and intuitive to use, maybe we could polish them up a bit and sell them, because people really seem to like building virtual things.
    • MMORPG
    349 words

2015-01

  • Year End 2014. 2015-01-01. In most Steam sales, I have a fairly strict cut-off point of avoiding anything unless it is under $10. Over the past year or so, I’ve rarely found anything meeting that criteria that I don’t already have, so I was a bit surprised to find myself buying nine games in this Winter Steam Sale, including Assassin’s Creed IV: Black Flag, The Walking Dead Season 2, Murdered: Soul Suspect, Democracy 3, Contagion, Need for Speed: Hot Pursuit, Dominions 4, Thief, and Transistor.
    • MMORPG
    • Opinion
    • Status
    • Steam
    488 words

2015-02

  • Something Witty Like: SOE’s New Daybreak. 2015-02-05. Breaking News! (Not.) SOE is turning into Daybreak. I don’t read as much doom and gloom into this news as SynCaine does, but if Daybreak intends to take a more cross-platform stance, it could mean EverQuest Next will end up a lot more controller-friendly than we PC MMORPG gamers might like. You can already sense it with Landmark actually. You’ve got a left button ability and a right button ability and that’s about it.
    • MMORPG
    • Opinion
    • Responses
    565 words
  • Daybreak Firings. 2015-02-12. I wanted to believe SOE being bought out might be-well, if not good news, then at least not bad news. But now I guess it’s okay to officially start with the doom and gloom over Daybreak. I hope everyone affected by these layoffs finds another place soon. (I’m going through my own job placement stress right now so I feel for anyone with any uncertainty about their job.) While this news doesn’t affect me personally the way it does others-I don’t have the nostalgia for EverQuest that most people do (I was an Asheron’s Call guy and hardly ever played EQ)-based on the dour mood around the blogosphere it’s easy to see that this is a tremendous blow to the spirit of the genre.
    • MMORPG
    • Opinion
    • Responses
    329 words
  • Storybricks and The Nature Of The Internet. 2015-02-23. More alarming news about SOE/Daybreak/EQNext. Speaking as a gamer, even if EQNext had launched with the Storybricks AI (and I use the term “AI” loosely) included, it almost certainly wouldn’t have been as impressive as it sounded (see this demo), and it probably would have ended up being a non-factor in the game like that UO “artificial life” thingy. I’ve been very skeptical of SOE’s claims of “emergent behavior” ever since they first started talking about it.
    • MMORPG
    • Musings
    • Responses
    231 words

2015-03

  • On The Radar For 2015. 2015-03-30. Last time I did this. Note that some games aren’t on the following list because I have either a) forgotten about them, or b) never heard of them. MMORPGs I’m Looking Forward To These are games that I’m still anxiously awaiting the opportunity to play, because I haven’t yet seen or heard anything to wreck my enthusiasm. Black Desert. I keep seeing good things. Skyforge. I keep hearing good things.
    • MMORPG
    • Musings
    • Pre-Release
    • Predictions
    799 words

2016-03

  • Goodbye EverQuest Next. 2016-03-13. I don’t have much to add to the EverQuest Next wake that hasn’t already been said, except for this possibly controversial thought: I’m kind of glad they cancelled it. Wait, wait, let me explain. We’ve known all along that Landmark was the prototype for EverQuest Next. I don’t know about anyone else, but I was dreading the day that they released Landmark with Norrath assets and called it EQN, because Landmark is not a very good game.
    • MMORPG
    • Opinion
    • Responses
    125 words