RPG

84 entries. 75,011 words.

2012-12

  • My First Look at Skyrim. 2012-12-08. I finally got Skyrim in a Steam sale. I’m not sure exactly what I expected but I kind of thought it would be something a bit more … well, different from Oblivion. All of the same annoying things from Oblivion are still there in Skyrim. The most annoying of which is when five people walk up to you and start talking at the same time. While you’re already talking to someone else.
    • RPG
    • Single-Player
    • Steam
    133 words

2013-07

  • Dark Souls on the PC. 2013-07-15. I watched some very amusing “Let’s Play” videos of two of the GWJ guys playing Dark Souls, and decided that I finally needed to get this “killer” game. By killer I mean it has a reputation of being mercilessly difficult. So I got the “Prepare to Die” PC version from Steam. Okay. So yeah, it’s hard. But it’s not hard in the way you might think. It’s hard because the controls and camera management are impossibly obtuse for a PC game, at least initially.
    • RPG
    525 words
  • Taurus Demon Down. 2013-07-18. I finally defeated the second boss in Dark Souls. I say “finally” because I spent quite a lot of time wandering around dying in the Undead Burg, leveling up with the meager amounts of souls I could accumulate from the skeletons there, and gathering bits and pieces of gear. I feel like I know the stretch of the map between the campfire and the boss like the back of my hand now.
    • RPG
    353 words
  • Finally Finishing up Assassin's Creed II. 2013-07-29. Over the weekend I decided to press on with the Assassin’s Creed series, since I rounded out my AC game collection in the last Steam sale, picking up Brotherhood, Revelations, and AC3. I played AC2 last year but for some reason I just stopped in the middle. I decided that I should finish it before I went on to the next game so I wouldn’t miss any of the cool story stuff.
    • RPG
    207 words
  • Assassin's Creed II Finished. 2013-07-31. I finished Assassin’s Creed II last night. Man, the storytelling in this series is really good. It ended in a cliffhanger just like the first one did. And there was actually some light gameplay *during the closing credits*. How cool is that? Anyway I started in on Brotherhood right away, which is a noticably better-looking game. It also feels a bit more like Uncharted. That is, it feels more action-oriented, with less buttons to worry about pushing.
    • RPG
    121 words

2013-08

  • Assassin’s Creed Brotherhood Finished. 2013-08-11. Finished Brotherhood. Cool game - shorter than Assassin’s Creed II but I think more polished. (By the way, when I say I “finished” I mean I finished the story; I’m nowhere near 100% completion, because I’m not a completionist gamer. I think it was somewhere around 40% actually.) Another cliffhanger ending. Can’t really say anything without spoiling it, but I was a little bit suspicious of that person anyway. Started Revelations.
    • RPG
    167 words
  • Tomb Raider, the 2013 reboot. 2013-08-13. I was getting a bit tired of Assassin’s Creed Revelations, so I took a short break and finally played Tomb Raider, which I had gotten in a Steam sale. There’s no doubt it’s one of the best games of 2013. For the record, I’ve never been a fan of the Tomb Raider games. Originally, they were largely nothing more than jumping puzzles, but honestly I haven’t played any of the hundreds of TR games since the original few, so I’m not sure what they’ve evolved into.
    • RPG
    660 words
  • AC Revelations Finished. 2013-08-19. Finished the main story in Assassin’s Creed Revelations the other day. Other than the horribly inaccurate face models of Ezio and Desmond which made them look like scarred zombies, I thought it was pretty good, as all Assassin’s Creed games are. The endings always give me a chill, when they bring together the past, present, and future. Well — the past, the past, the past, and the present would be more accurate I guess.
    • RPG
    153 words
  • Assassin's Creed III. 2013-08-29. I started Assassin’s Creed III unsure of what to expect. I had a general feeling that AC3 had not been well-received, but other than that I knew little about it, except that it was a departure from the previous versions. First thing’s first: The game’s new engine looks beautiful. I mean, drop-dead gorgeous. I’ve always thought Assassin’s Creed was one of the most realistic-looking games out there, even back to the first version, but this new version raises the bar higher than ever.
    • RPG
    642 words

2013-12

  • Why Don’t People Like Poor Desmond?. 2013-12-20. Tobold recently was not impressed by Assasin’s Creed 1. He expressed the same baffling opinions that I often hear about AC, which gives me a chance to be baffled in a public blog post. I’ve always like Assassin’s Creed. At the time AC1 came out, I thought it was mind-bogglingly revolutionary. It was the best mo-cap I’d ever seen, the graphics looked realistic as crap, the city landscapes were amazing, and it had so many friggin actors on the screen at once.
    • RPG
    392 words

2014-08

  • Assassin’s Creed 3 Story Finished. 2014-08-04. Taking a small break from MMORPGs for a bit and getting back to Steam. I went back to Assassin’s Creed 3 because I wanted to finish the main story before I considered getting any of the newer installments in Steam sales. (I don’t yet have Black Flag and I see now there is a new one coming out soon.) I resumed the AC3 story about halfway through and powered through to the end, largely ignoring all of the side missions and sandboxy elements.
    • Reviews
    • RPG
    • Single-Player
    495 words
  • The Witcher 2: Skip the Tutorial. 2014-08-18. It seems like years ago that I bought The Witcher 1 & 2 in one of those deep-discount Steam sales. I spent about 15 minutes playing The Witcher 1 (enough time to watch the opening movie and then get to where I could feel the intense pain of the combat controls), and then never played it again. Lately I’ve started to see some buzz about The Witcher 3, and I see that it’s now available for pre-order on Steam.
    • Reviews
    • RPG
    • Single-Player
    523 words

2014-12

  • Dragon Age Ate My Life. 2014-12-19. In case anyone is wondering, Dragon Age has eaten my life. Get that camera out of my face. I’m currently playing through Dragon Age II for the first time, after which I’m going to play Inquisition. So, no time for blogging, writing, sleeping, eating, playing any MMOs, or moving away from the PC screen for even a moment.
    • RPG
    • Single-Player
    • Status
    58 words

2015-07

  • Dark Souls – Eat It, Bell Gargoyles. 2015-07-16. Almost exactly two years ago I first played Dark Souls on the PC, and a few days later I defeated the Taurus Demon, the second boss. Now I can finally say that I’ve defeated the third* boss: The Bell Gargoyles. Knight with newly-acquired Zweihander. After weeks of enjoying the crap out of the hard-difficulty combat in The Witcher 3**, I decided to install Dark Souls again. Two years later, thanks to a Steam beta and DSfix, Dark Souls runs a thousand times better on the PC than when I first played it, and using an Xbox controller works a lot better than a PS3 controller did.
    • RPG
    • Single-Player
    • Status
    607 words

2015-08

  • Dark Souls – Capra Demon Defeated. 2015-08-01. Blaugust Day 1 Twelve days after defeating the Bell Gargoyles, I finally defeated the next boss in Dark Souls-the Capra Demon. Bosses in games aren’t usually worthy of a blog post all to themselves, but when you spend so much time crafting and practicing a strategy for defeating one, it’s a really big deal. Such is the case with the Capra Demon, the fourth boss I’ve encountered in my Dark Souls saga.
    • RPG
    • Single-Player
    1,261 words
  • Dark Souls – Gaping Dragon Defeated. 2015-08-05. In an unprecedented spurt of Dark Souls excellence, I defeated the Gaping Dragon in a single evening after just thirteen attempts! (I kept count this time.) The sewers of The Depths. There is a vendor through those bars at the end of the room, because this is obviously where you'd expect to find a merchant. It took some time to find the beast. My Knight wandered around the maze-like sewers of The Depths for days, falling through cleverly-hidden holes in the floor, stabbing rats of all sizes, dodging the cursed basilisks’ breath.
    • RPG
    • Single-Player
    • Status
    615 words
  • Dark Souls – Chaos Witch Quelaag Defeated. 2015-08-13. Previously on Dark Souls, our intrepid Knight Thomas dispatched the Gaping Dragon on his way through The Depths. The Gaping Dragon dropped a key which opened a door leading to Blighttown, a total bastard of a zone, pardon my French. Let’s just say that Thomas the Knight died a lot-sometimes from falling but mostly from getting poisoned. Not just regular poison, either. Super-duper “toxic” poison, delivered by friendly neighborhood Blowdart Snipers hiding in hard-to-reach areas, spitting deadly darts rapid-fire while you climb up and down ladders and navigate across shaky wooden bridges, dodging Ghouls and Flaming Attack Dogs.
    • RPG
    • Single-Player
    472 words
  • Dark Souls – Moonlight Butterfly Defeated. 2015-08-14. After defeating Chaos Witch Quelaag, ringing the second bell, and leaving Blighttown, our intrepid Knight Sir Thomas wandered far and wide looking for the right path. His journey took him back to the Undead Parish bonfire, past Andre the Blacksmith, to Darkroot Garden, where the Demonic Foliage lives. (I’m not making that up.) Darkroot is also home to a clan of Giant Stone Knights, napping among the trees. You’d think they would welcome a fellow Knight, but they did not.
    • RPG
    • Single-Player
    319 words
  • Dark Souls – Screenshots. 2015-08-17. Have some Dark Souls screenshots to start your work week. I am absolutely in love with the “look” of this game. I’ve always been a big fan of realism in game graphics and this game looks like you could reach out and touch what’s happening on the screen, at least after you install the DSfix mod. Tomb of the Giants Before I found out that Anor Londo was the place I needed to go, I wandered around The Catacombs and the Tomb of the Giants for quite a while.
    • Musings
    • RPG
    • Single-Player
    399 words
  • Dark Souls – Catching Up. 2015-08-20. Don’t really having time to write up every boss fight in Dark Souls right now, but here is a quick summary of the bosses and mini-bosses Sir Thomas the Knight has gotten through. Havel The Rock A mini-boss waiting at the bottom of the Watchtower right before the Taurus Demon. He hits really hard and takes a ton of damage, but is otherwise fairly straightforward. He drops Havel’s Ring, which boosts your carrying capacity (and typically increases your movement speed).
    • RPG
    • Single-Player
    528 words

2015-09

  • Progression Report – August 2015. 2015-09-03. August was a very easy month to summarize gaming-wise: Dark Souls, Dark Souls, and more Dark Souls, for a total of 132 hours. My Knight is about halfway through NG+ at the moment, and I can still see myself playing this game for a long time to come. I want to finish with my Sorcerer and my Thief, then try a Cleric and a Pyromancer. In the MMORPG space, my second and third most-played games in August were FFXIV and Skyforge, for a whopping one hour each.
    • MMORPG
    • Progression Report
    • RPG
    • Single-Player
    • Status
    182 words

2015-10

  • Progression Report – September 2015. 2015-10-03. September’s report is again pretty easy: No MMORPG progression, however quite a lot of Dark Souls progression. I started Dark Souls II on roughly the 5th and as of this writing, I’ve completed the main storyline and have moved on to the post-launch DLC content on my first character. I’ve been posting a video series of my play-through on YouTube for those who might be inclined to watch. I’m starting to get a little tired of the Dark Souls rabbit hole (the Dark Souls II DLC content is getting pretty frustrating), so I might finally get back to some MMORPGs soon.
    • MMORPG
    • Progression Report
    • RPG
    • Single-Player
    157 words
  • The Light, It Burns. 2015-10-19. Now that I’ve finished Dark Souls 1 & 2 I’m slowly emerging from the rabbit hole back into the sunlight. Mostly to read about Dark Souls 3, but still, it’s something. I managed to gain a handful of levels in SWTOR, but not nearly as many as I wanted. At the risk of sounding like a fanboy, every RPG now seems like a kid’s game compared to the Dark Souls experience.
    • MMORPG
    • RPG
    • Single-Player
    • Status
    221 words

2015-11

  • Fallout 4 – Better Than Expected. 2015-11-12. I must confess that I did not like Fallout 3 and New Vegas as much as everyone else did. To me, Fallout 3 was exactly the same game as Oblivion, which I had already played enough to be tired of it. So after I finished the main Fallout 3 story, I was done with it. (Steam reports that I played some crazy number of hours, but that was only because I left it running 24/7 on a secondary PC.
    • Reviews
    • RPG
    • Single-Player
    • Steam
    467 words

2015-12

  • Trying Bound By Flame. 2015-12-02. Normally I would write about a new game I tried, but since I never have the time or energy to write anymore, I thought it might be fun to record my first hour of play instead. (Fun for me, at least.) This time I tried out Bound By Flame, an action RPG I got for around $5 in the recent Steam sale. In short, it’s pretty average.
    • RPG
    • Single-Player
    • Steam
    • Videos
    67 words
  • Fallout 4 – Wrapping Up. 2015-12-07. I finished the main story in Fallout 4 (I think) and I don’t see myself going back very much any more. I reached a point where I almost decided to quit the game. Like a lot of people, and like the game almost forces you to do from the beginning, I kept trying to maintain my Minuteman settlements. I was under the illusion that it was a side quest chain that would eventually end, at which point I would resume the main story.
    • RPG
    • Single-Player
    • Status
    • Steam
    629 words
  • Games Of My Year 2015. 2015-12-26. Here’s my year end “Best Of” list, because if you’re on the Internet, you have to do a year-end list of some kind. It’s the law. 2015 Contenders After studying my Steam purchase history and searching my memory, I’ve come up with the following list of new games that I purchased and played in 2015. These are only games that were released in 2015, not every single game that I purchased or played in 2015.
    • MMORPG
    • Opinion
    • RPG
    • Single-Player
    597 words

2016-04

  • Dark Souls III. 2016-04-12. Fantastic game and a worthy sequel. Nothing new or radically different, mind you (except a mana bar), just more of the same, excellent quality gameplay in different yet somehow familiar settings. Visually it resembles the first game more than the second one, in my opinion, but at the same time it’s got its own bleached-film style. My only complaints so far are that I seem to get stuck on terrain a lot and sometimes the camera is more wonky than I’d like.
    • RPG
    • Single-Player
    257 words

2016-05

  • Dark Souls III First Playthrough Complete. 2016-05-10. I finished my first playthrough of Dark Souls III Sunday morning. I think it took around 84 hours and 87 levels, using a Knight build based mainly around strength and vitality. All bosses defeated solo, although I almost cracked and summoned help on the Twin Princes. (After the rather dismal experience I had with the Dancer of Boreal Valley, and when it looked like I might be heading in the same direction with the Twin Princes, I did summon help twice, but both times I died very quickly, which I took as a sign that I should stick with my original plan to get all the bosses solo on the first playthrough.
    • RPG
    • Single-Player
    • Steam
    496 words

2016-12

  • Morrowinding. 2016-12-20. I was sick a lot last week, so I’ve spent a lot of time in the world of Bethesda games lately. First it was New Vegas, but I got a little burned out on it so I turned to Morrowind and now I’m totally into that. Morrowind is enormous. I thought Oblivion and Skyrim were pretty big, but Morrowind seems to dwarf them. (Admittedly part of that could be because the movement speed is so slow it just feels bigger.
    • RPG
    • Single-Player
    • Steam
    484 words

2017-04

  • Mass Effect 1 Replayed (Spoilers). 2017-04-03. I’m writing this draft on March 21, launch day for Mass Effect: Andromeda. I probably won’t post this until much later, because I’m very paranoid about exposing myself to Mass Effect story spoilers right now, and my vivid imagination sees everyone running to the comments to post their Andromeda thoughts even though this post has nothing to do with Andromeda. Not only do I not want to hear about Andromeda, but I also don’t want to hear about Mass Effect 2 and 3.
    • Reviews
    • RPG
    • Single-Player
    1,572 words
  • Mass Effect Andromeda Impressions. 2017-04-04. No razors in the future. There are no story spoilers below, but I totally understand if you’re on complete blackout and want to skip. (I was, and did, and still do.) I finished the first three Mass Effect games and finally started Andromeda. First, if you’re like me and were way behind on the series, there is no connection between the original trilogy and Andromeda. Much to my chagrin, there is no need to play the first three or know anything about the previous story.
    • Reviews
    • RPG
    • Single-Player
    982 words
  • Mass Effect 2 Halfway Point (Spoilers). 2017-04-05. Continuing with Mass Effect week here on the ol’ blog… I’m starting this draft on March 22, but again I probably won’t publish it until after I finish Mass Effect 3. There are story spoilers below if you haven’t finished the game. Mass Effect 2 is a much, much larger and longer game than Mass Effect 1. I’m well over 20 hours into the game, and I don’t even think I’ve gotten to the halfway point yet.
    • RPG
    • Single-Player
    829 words
  • Mass Effect 2 Replayed (Spoilers). 2017-04-06. Continuing with Mass Effect week… I’m writing this Mass Effect 2 “review” on Tuesday, March 28th. I finished ME2 on Saturday. It took 31 hours, according to ManicTime, which is actually a lot less than I expected. I thought ME2 was huge compared to the first one and would take at least twice as long, but apparently it only felt bigger. There were definitely more cut scenes to watch in ME2.
    • Reviews
    • RPG
    • Single-Player
    1,187 words
  • Mass Effect 3 Halfway Point (Spoilers). 2017-04-07. Mass Effect week continues… I don’t know how far into Mass Effect 3 I’ve gotten at this writing (March 29th), but I’ve just gotten the Quarrians on board the Normandy. Percentage-wise, I have no idea where that is in the game. I’m just guessing it’s the half-way point. I have some initial impressions which I’ll write down, and as usual, I’ll follow it up with another post when I finish the game.
    • Reviews
    • RPG
    • Single-Player
    1,849 words
  • Mass Effect 3 Finished (Spoilers). 2017-04-14. Whoops. Forgot to publish this dramatic conclusion to Mass Effect week. I finished Mass Effect 3 on Friday night, March 31st, completing my play through of the original trilogy. I spent a total of 42 hours playing it, but I restarted it twice so you can probably throw 6 or 7 hours away. (And if you’re keeping tracking of days and hours played, yes I played these games a ton in March.
    • Reviews
    • RPG
    • Single-Player
    1,367 words
  • Mass Effect Andromeda – 50 Hours In. 2017-04-15. Possibly some spoilers below if you haven’t reached Kadara. So this game has pretty much taken over my life, as I figured it would. Honestly I think this is why I put off playing Mass Effect 3 for so long. These Bioware games are really hazardous to your health. :) The first three games took over my life, too, but I played them more quickly than I might have at the time they came out.
    • Reviews
    • RPG
    • Single-Player
    1,395 words

2017-05

  • Mass Effect Andromeda Halfway (Spoilers). 2017-05-03. This post is going to be a brain dump of my thoughts about the Mass Effect Andromeda story at what I’m guessing is around the halfway point. Spoilers, obviously, if you haven’t gotten to and completed Kadara in the Priority missions. I’ll wait until I finish the game before posting this, in case anyone feels compelled to jump into the comments and explain how everything turns out. Yes, that means I’ve finished the game as I’m posting this.
    • Reviews
    • RPG
    2,074 words
  • Mass Effect Andromeda Completed (Spoilers). 2017-05-04. Not a Movie Night picture! Instead a random frame of video from early in the game. I declared myself finished with Mass Effect Andromeda on Saturday, April 29. I finished the Priority missions and basically everything else except the sillier busy work under the Tasks section. ManicTime shows that I played for 99 hours. I reached level 59 in the end, and the save page showed I completed 92% of the game.
    • Reviews
    • RPG
    3,078 words

2017-08

  • The Return of The Ringed City DLC. 2017-08-22. Yesterday morning I finally returned to my Ringed City DLC blind playthrough videos after a two month break. The first thing I encountered was a dragon boss, Darkeater Midir. I died. I decided to go a different direction. :) I ran into Judicator Argo and his entourage of Dark Spirits. It took a couple of tries but I got through that ordeal to a woman whom I assumed to be Princess Filianore.
    • Musings
    • RPG
    380 words

2017-12

  • Divinity: Original Sin Enhanced Edition. 2017-12-27. I allowed myself to buy one game in the Steam Winter Sale, which was Divinity: Original Sin. Then, a few hours later, I bought the Skyrim Special Edition, because I saw everyone on Twitter talking about it which reminded me that I wanted to buy that too and, hey, what a coincidence, it was on sale. But this post is about Divinity: Original Sin. It’s an isometric, turn-based strategy RPG which can trace its ancestry back to games like Baldur’s Gate (the earliest example of this kind that I can think).
    • Reviews
    • RPG
    • Steam
    901 words

2018-01

  • Single-Player Holidays. 2018-01-08. The last thing I mentioned playing was Divinity: Original Sin. I sort of gave up on it. It’s a great game and all, but it’s just too exhausting. I went through two boss fights in a row (SparkMaster 5000 and Radagoth) and both times, luck was the determining factor for success. That’s just not fun. I don’t know how all the people who play tabletop games do it. :)
    • MMORPG
    • RPG
    781 words

2018-04

  • Kingdom Come: Deliverance Completed. 2018-04-09. I’ve been holding off on writing about Kingdom Come: Deliverance until I was done, but finally, after 86.7 hours according to the save game file, and 108 hours according to ManicTime, between February 20 and this past weekend, April 8, I finished the game. An interior in Kingdom Come: Deliverance. Spectacular scenery and lighting is common. I say “finished,” but what I mean is that I reached the The End screen, the point at which the developers believe your characters’ story has ended.
    • Reviews
    • RPG
    • Steam
    2,436 words

2018-09

  • Resuming Dark Souls In The Worst Place. 2018-09-12. My thumb is finally well enough that I can use a game controller again. This is both good news and bad news. The good news is that I can resume Dark Souls Remastered and finish my casual nostalgia tour, my (latest) video series Magnum Opus. The bad news is that I’m in a terrible place to resume the game. The last time I played Dark Souls Remastered before significant pain in my fingers and thumbs impacted my performance was June 23rd, when I spent all day working on Artorias (technically it only took 1 hour and 35 minutes, but it was spread out all day).
    • RPG
    • Single-Player
    500 words
  • The Witcher’s (Hard) Easy Difficulty. 2018-09-13. Before getting back to Dark Souls, of course I have to finish The Witcher, which I started after I got bored with Battle for Azeroth. I’ve never finished it before. I think I’ve always crashed out of it somewhere in Chapter II. Probably because of all the tedious running back and forth in the Temple District. The first Witcher game gets a lot of flak for its odd combat system (and rightly so), but I’ve never been bothered by it.
    • RPG
    • Single-Player
    1,044 words
  • Telltale and Last Of Us. 2018-09-22. So I guess I’ll write something about games this time. The eye continues to improve, and focusing on nearby things gets a little bit better each day. (Writing this post has been the easiest so far.) There’s still a slight bit of soreness there which crops up in unexpected ways. Sometimes it hurts when I yawn or squeeze my eye shut, and sometimes it feels like there’s something like a hair stuck in the eye.
    • Consoles
    • RPG
    • Single-Player
    642 words

2018-10

  • Games Played – September 2018. 2018-10-01. Even with a week and a half of down time from cataract surgery, I still managed to play a few games this past month. The Witcher (Enhanced Edition), 39 hours. This is what I spent most of my gaming time doing after World of Warcraft and before surgery, and a little bit afterward to finish up the story. This is the first time I’ve finished the whole game. It got kind of weird at the end.
    • Consoles
    • Progression Report
    • Roundup
    • RPG
    296 words

2019-01

  • My Brief Dwarf Fortress Time. 2019-01-11. I saw @Stargrace and some other folks talking about Dwarf Fortress in the blogosphere and on Twitter. It’s that game that has that reputation for being the greatest game ever, and also the most impossible to actually play, that I’ve been hearing about for the last ten years. I think I first heard about it on the Gamers With Jobs podcast years and years ago. It dawned on me that I’ve always heard it’s a game that sounds similar to RimWorld, and I love RimWorld, so therefore by the transitive property I should also love Dwarf Fortress.
    • Reviews
    • RPG
    • Single-Player
    1,749 words
  • Building vs. Simulation – Dwarf Fortress. 2019-01-15. So a weird thing happened. I played more Dwarf Fortress. And then a little more. And I kind of started liking it. “It’s really not that hard once you learn it.” This is Bekarlogem, my third fortress. Bekarlogem apparently means "Dippedpainted" which makes me giggle every time for some reason. Ha! Just kidding. It’s still super hard. Every screen has a different method of navigating the menus. Sometimes it’s arrow keys.
    • Musings
    • RPG
    • Single-Player
    839 words
  • The Fall of Bekarlogem – Dwarf Fortress. 2019-01-20. I imagine if you draw a Venn diagram of “people who play Dwarf Fortress” and “people who are programmers,” the two circles would overlap quite a bit. Unfortunately for me, I’m a programmer, so I think I’m more vulnerable to this DF sickness than most people. Playing the game is quite a bit like using a text editor, considering how much you use the arrow keys to select things in rhythmic patterns.
    • RPG
    • Single-Player
    • Stories
    764 words
  • The Fall of Guzilingiz – Dwarf Fortress. 2019-01-23. There’s supposed to be a diacritic or something on one of those vowels in Guzilingiz, but who can be bothered with such things. I started another fortress in Dwarf Fortress. Guess what? If you guessed “werelizards destroyed the whole fortress again” you’d be exactly right. Yeah it's another scene of unspeakable carnage and horror. So much gore splashed on the walls here it couldn't even get an R-rating if it were a movie.
    • RPG
    • Single-Player
    542 words
  • Gusilingiz: The Videos. 2019-01-24. This post is about the boring inside baseball minutia of audios and videos and scripting, so beware. I uploaded the four videos comprising the entire brief lifespan of my Gusilingiz fortress to my YouTube channel. Since I did some experimental stuff in those videos, I thought I would document it all here, because I love this stuff and you can’t stop me. By the way, I spelled Gusilingiz wrong in my last post, in case you’re an expert on the dwarven language and noticed that glaring error.
    • RPG
    • Single-Player
    • Videos
    2,417 words

2019-02

  • Amostitdun – Dwarf Fortress. 2019-02-06. Amostitdun turned out to be kind of a boring fortress. Everything just kind of worked fine and the dwarves went about their lives. They had plenty of food and drink and housing and most everyone seemed happy, except a few pesky killjoys. I got tired of managing them when they reached the population cap of 200. Just like RimWorld, it’s just not fun for me to play this kind of game unless I’m reacting to some kind of threat or obstacle.
    • RPG
    829 words
  • Avuzestel – Dwarf Fortress. 2019-02-09. I created a new world called Emeecamo, “The Eternal Universes.” I used all the default settings except I set the mineral occurrence to “Frequent” because I’m a filthy casual and I don’t like looking all over creation for metals. Unlike my last world, which was dominated by humans, Emeecamo has a fairly balanced population between all the races, and almost all of them are at war with the goblins. All but the dwarves, oddly enough.
    • RPG
    644 words
  • Dastotdeg – Dwarf Fortress. 2019-02-18. One of the interesting things about Dwarf Fortress is that your “save game file” (which is actually a huge directory of tiny files) contains not just your fortress, but the entire world around your fortress, including all of the other AI-controlled fortresses and civilizations on the map. In RimWorld, if you get an itch to try something different, you simply save your game and start a new game with a new colony.
    • RPG
    1,665 words

2019-03

  • Gatiztun – Dwarf Fortress. 2019-03-01. I think I’m getting a little weary of Dwarf Fortress. I’m starting to detect some repetition in how each game plays out. The outcomes aren’t exactly the same, but the events that happen along the way are starting to feel a bit routine. There’s always artifacts, there’s always a cavern system, there’s always goblin invasions, there’s always forgotten beasts and titans and ettins, there’s always unhappy dwarves, etc. It feels a little like if I build the same fortress plan every time, I’ll get the same outcome every time.
    • RPG
    1,676 words
  • Sekiro Initial Thoughts. 2019-03-25. Just some quick spoiler-free bullet points about the first five-ish hours of Sekiro, the latest game from From Software. It looks like a slightly-improved version of the Dark Souls 3 game engine. It has basically the same bleached-film aesthetic. I’m playing with mouse-and-keyboard to save my thumbs. The implementation is slightly better than Dark Souls 3, which was better than Dark Souls, but it’s still probably going to be “best” with controllers.
    • RPG
    629 words

2019-05

  • Sekiro Completed. 2019-05-25. I finished my first blind playthrough of Sekiro* this past week, so I can finally post my thoughts about it. It took me two months and two days, or 76 game hours by the game’s accounting. I recorded 95 roughly 25 minute videos documenting the journey. There might be some minor spoilers below, but nothing about the story. I'm part of the 22.7% club! Now I enter the second phase of playing every From Software game: Learning about all of the things I missed or did wrong the first time, as I finally go around reading about the game (a little bit, at least-there is still a lot I can discover about the story and different endings on my own).
    • RPG
    • Single-Player
    2,247 words
  • Sekiro Blind Playthrough Index. 2019-05-26. The following is a list of Sekiro video episodes I recorded in my first blind playthrough, with descriptions for each. This is the document from which I will be cutting and pasting all my YouTube video descriptions. You can use this as a searchable index to see the odd path of progression I made through the game. One interesting thing about From Software games is that everyone plays it differently, and it’s fun to see how others may have taken different paths.
    • RPG
    • Videos
    9,036 words

2019-06

  • Bloodborne Impressions (PS4). 2019-06-28. Bloodborne: It’s fantastic. I’m not even finished yet and it clearly deserves to go into my entirely fictional All-Time Hall of Fame Game Library. That’s it. That’s my impressions. If you like this kind of game, it’s a must-play. (If you don’t, then you probably won’t like it, because it is the quintessential version of this kind of game, the template from which all others of this kind of game are poorly copied.
    • Consoles
    • Reviews
    • RPG
    1,767 words

2019-07

  • Games Played – June 2019. 2019-07-01. Another super easy month to figure out. It was Bloodborne on the PS4. I basically only play one game at a time anymore, and have little interest in anything else until I finish with it. Bloodborne (PS4), ~50-60 hours. Time estimated by looking at how long I ran OBS Studio on my PC, which was 50 hours. However when I finished the game and entered New Game+ last night, the total save game time was 68 hours, but that extends a little bit into May as well.
    • MMORPG
    • Roundup
    • RPG
    239 words
  • Finished Bloodborne, Resumed Demon’s Souls. 2019-07-23. It’s raining this morning, which is always a bummer of a way to start the day. Even my dog and cat don’t want to do anything on rainy mornings. I thought I would mention something about games on this gaming blog for a change. I don’t know if I ever mentioned that I finished playing Bloodborne on the PS4. I’m uploading the video series now. (I did a much better job with thumbnails and metadata than I did with Sekiro.
    • Consoles
    • Musings
    • RPG
    809 words
  • Steam Backlog Bonanza – Lord of the Rings: War in the North. 2019-07-30. Is Lord of the Rings still Lord of the Rings even when it’s not Lord of the Rings? That is the question I set out to answer when looking at Lord of the Rings: War in the North, from 2011. Actually, it was just the next game on my Steam backlog list. I paid $5 for it in a Steam sale some time back, and yesterday I looked at it for the first time.
    • Reviews
    • RPG
    • Steam
    • Streaming
    823 words

2019-10

  • Max Payne 3 Completed. 2019-10-16. Back during my Steam Backlog Bonanza, which now seems so long ago that I can barely even remember it, I identified only a few games that I definitely wanted to return to later. For the record, those games were, in the order I encountered them: Life is Feudal, Kholat, Age of Decadence, and Max Payne 3. Max Payne 3 wins the award for most character costume changes in one game.
    • RPG
    • Steam
    431 words

2019-12

  • Outward. 2019-12-02. I picked up a game called Outward on sale for $20 a while back. It looked like a fun single-player third-person RPG, and the emphasis on starting weak and earning your rewards appealed to me. My jaunty adventurer with a big permanent smile on his face. I almost immediately regretted my purchase. The voice acting isn’t very good, and they do that thing I really hate where they only speak the first line, leaving you to read the rest of it.
    • Reviews
    • RPG
    • Steam
    1,636 words
  • Games Of My Decade. 2019-12-27. Here’s a quick rundown of memorable games that I played throughout the decade. These are games that I played more-or-less continuously for a month or more (that I remember, at least). In between these games were plenty of others, but these are the ones that made the biggest impact on me. Age of Conan. 2010. I can’t find many records of what I played in 2010. Age of Conan, WoW. (ref)
    • MMORPG
    • Musings
    • RPG
    413 words

2020-01

  • Hellblade: Senua’s Sacrifice. 2020-01-24. Hellblade: Senua’s Sacrifice has been on my radar for quite some time now, as I’ve heard nothing but good things about it, but I only just picked it up in a sale at the end of last year. After finishing up with Death Stranding, I had narrowed down my choice for the first game of the new year to trying out Hellblade or going back to Horizon Zero Dawn. I picked Hellblade, and I’m glad I did.
    • RPG
    601 words

2020-06

  • Assassin’s Creed Franchise, Part 1 – I, II, and III. 2020-06-15. I’m going to attempt to write a blog post now. I don’t really want to, but I feel like I should at least try to get one post out about something every month. But honestly, who gives a crap about blogging right now? Not me, that’s who. Anyway, after I reached a stopping point with No Man’s Sky, I turned to the Assassin’s Creed franchise. I didn’t really plan to, but after I saw the reveal trailer for Assassin’s Creed Valhalla, I thought, “Hey I want to replay that first Assassin’s Creed game and get a good recording of it.
    • Reviews
    • RPG
    • Steam
    1,716 words
  • Assassin’s Creed Franchise, Part 2 – Liberation HD. 2020-06-16. Continuing my epic playthrough of the Assassin’s Creed franchise in my Steam backlog, so that I can be ready to … not buy Valhalla at launch and wait for a Steam sale some time in the future, like I do with every iteration of Assassin’s Creed. These blog posts are largely here to archive and expand on all the tweets I wrote. (To be perfectly honest, this specific blog post is mainly here to test whether or not Tweetdeck is going to show an image on the automated tweet that Jetpack is going to create for this post.
    • Reviews
    • RPG
    • Steam
    348 words
  • Assassin’s Creed Franchise, Part 3 – Black Flag. 2020-06-18. Continuing my epic playthrough of all of the Assassin’s Creed games in my Steam backlog in order, and archiving the tweets I wrote about them. Last time it was Liberation HD. This time it’s the pirate game that I knew I wasn’t going to like, and the main reason I stopped playing Assassin’s Creed games in the first place. Assassin’s Creed IV: Black Flag (2013), May 28 Get used to this sight.
    • Reviews
    • RPG
    • Steam
    883 words
  • Assassin’s Creed Franchise, Part 4 – Rogue. 2020-06-20. Continuing my epic playthrough of all of the Assassin’s Creed games in my Steam backlog in order, and archiving the tweets I wrote about them. Last time it was Black Flag, next is the one that made everyone step back and say, “You know, maybe we don’t actually need a new Assassin’s Creed game every year.” Assassin’s Creed Rogue, June 2 Shay Cormac, our completely level-headed character for this game, who will not at any point make any rash decisions whatsoever.
    • Reviews
    • RPG
    • Steam
    774 words

2020-08

  • Remnant: From The Ashes. 2020-08-14. Yesterday’s Promptapalooza topic du jour came from Just Geeking By, a blog that is new to me. Check it out. What are some of the things that get you excited in life? One exciting thing for me is discovering an interesting new make-believe world through the medium of games, movies, television, or books, which segues neatly into Remnant: From The Ashes, which is free on the Epic Store right now.
    • RPG
    329 words
  • And That’s It For Remnant: From The Ashes. 2020-08-15. Well that was quick. I got to the first boss fight (Shroud) and I’m ready to uninstall the game forever now. I chose “Hard” difficulty because I’m a Souls veteran. The combat has been taxing at times, but after some adjustments in tactics, easily overcome. Up until this one boss fight, when it became ludicrously impossible. Shroud has a million hit points. Shroud teleports away after every attack. Shroud lives in an arena that is choked with obstacles preventing you from moving around freely.
    • RPG
    553 words
  • And We’re Back In Remnant: From The Ashes. 2020-08-16. I’m rendering some videos so I have a moment here. Soon after ragequitting Remnant: From The Ashes because of the Shroud boss, I went back and figured out how to defeat that bastard. My recipe for success was: Replace the medium/short-range coach gun I was given at the start with a long-range hunter’s rifle. Upgrade the hunter’s rifle to +2. Install the Hot Shot weapon mod in the hunter’s rifle, which does stacks of fire damage over time.
    • RPG
    420 words
  • More Prompts and a Remnant Update. 2020-08-18. I got distracted with Remnant: From The Ashes, so here are the Promptapalooza prompts I missed: Tell us about a person/s or thing/s that has greatly influenced you. Most of the people on that list would be family or people I’ve known personally, but the first “famous” name that came to mind is Brian May, guitarist for Queen. I don’t play much like him, but his intellectual approach to musicianship has inspired me greatly.
    • Musings
    • RPG
    440 words
  • Finishing Games, Or Trying To. 2020-08-23. I meant to post this two days ago four days ago but I kept putting it off because I hated what I wrote and kept thinking that maybe if I just add a little more it will magically fix itself. So here we are. Not magically fixed at all. Then I put it off again because I didn’t feel like finding a picture. The Promptapalooza prompt from what is now two days past was: Do you “finish” games/hobbies/projects and move on or do you come back to the same things again and again?
    • Musings
    • RPG
    756 words
  • Remnant: From The Ashes Completed. 2020-08-25. First, catching up on Promptapalooza prompts: Tell us about some of your hobbies outside of the realm of your specific niche. Ugh. I feel like all my hobbies have fallen by the wayside. But music, writing, stuff like that. Tell us about some of your favourite antagonists and explain why. Recently, Abby from The Last Of Us Part 2, though I would say it’s arguable whether she’s an antagonist or a protagonist.
    • Musings
    • RPG
    742 words

2020-10

  • Horizon Zero Dawn (PS4). 2020-10-02. I would have sworn that I’d written a post about Horizon Zero Dawn at some point in the past two years, but apparently I haven’t. So here it is. In 2017, everyone lost their minds over Horizon Zero Dawn, a game which was a PS4 exclusive at the time. I thought it looked cool, but I couldn’t play it. In 2018, I bought a PS4 Pro on sale, and Horizon Zero Dawn was one of the exclusive titles that I intended to play on it (along with Bloodborne and a slew of Naughty Dog games).
    • Consoles
    • RPG
    • Single-Player
    1,253 words

2020-11

  • Pathologic 2. 2020-11-26. While everyone else is playing Shadowlands for some reason, I just got a game called Pathologic 2. It’s been on my wish list for over a year and I just saw it was on sale for $20 last week. I first heard about this game when I saw a YouTuber mention it while playing Death Stranding. They suggested it was, like Death Stranding itself, one of those atypical experimental sorts of games that more people should play, so I put it on my wish list.
    • Reviews
    • RPG
    • Single-Player
    841 words
  • Pathologic 2, Addendum. 2020-11-27. I mentioned before that I hadn’t run into any “difficulty walls” in Pathologic 2 yet. Well, now I have! In my first playthrough, I got about 12 hours into the game, which put me at the start of Day 4-the beginning of Act III, where the story really starts going pear-shaped-before I reached a dead-end, no-win scenario. My hunger level was so extreme and my health was so low that I simply couldn’t walk far enough from my last save point to find any more food, and I died over and over and over again.
    • RPG
    • Single-Player
    316 words

2020-12

  • Pathologic 2, Credits. 2020-12-24. Just a quick note for the archives, to report that I did finish Pathologic 2, by which I mean I reached the end credits. I wouldn’t say that I “won” or “beat” the game by any means, since everyone died, and I myself died about a million times by the time I got to the end. A YouTube commenter quite explicitly informed me that I was playing my first blind playthrough using trial and error with no foreknowledge or wiki guidance very wrong, perhaps because I simply lacked the brain capacity to understand the game.
    • RPG
    • Single-Player
    525 words

2021-01

  • Wasteland 2. 2021-01-04.

    Over the winter holidays, I got into an isometric Baldur’s Gate-style RPG kick and played several games in that genre. The first was Wasteland 2, a post-apocalyptic RPG in the style of the original Fallout 1 and 2.

    • RPG
    733 words
  • Pillars of Eternity. 2021-01-18.

    I tried out Pillars of Eternity next in The Great 2020 Holiday RPG Game Blitz, a game that I got for free on the Epic Game Store.

    • RPG
    765 words

2021-02

  • Tyranny. 2021-02-20.

    Somehow March is almost upon us, and I still haven’t written about Tyranny, the other free game I got from the Epic Store oh so long ago now. It was the next in a burst of isometric CRPG games that I played around Christmas time, which started with Wasteland 2 and then Pillars of Eternity.

    • Gaming
    • RPG
    361 words