H1Z1

10 entries. 5,782 words.

2014-04

  • H1Z1 – You Have Got To Be Kidding Me. 2014-04-18. So. H1Z1. Another zombie game. That’s already enough to make me not care about it. Zombies were old when The Secret World came out. (Yes, TSW is already an MMO with zombies.) Zombies are now so old that you can’t help but roll your eyes whenever you see another zombie game. “But wait, in this one the zombies can breakdance! See how relevant we are!” No. Zombies are dead. Pun intended.
    • MMORPG
    350 words

2015-01

  • H1Z1 – Early Access Already?. 2015-01-15. So apparently John Smedley of SOE called PvE players “disgusting carebears” on Twitter. (Covered by TAGN, BioBreak, and Clean Casuals.) It’s yet another example of how executives should never attempt to be funny in public. More interesting to me was the sudden news (to me, at least) that H1Z1 is launching on Steam today (January 15). (Well, I say “launching” but I really mean “crowdfunding” because it’s an Early Access game.
    • MMORPG
    • Responses
    227 words
  • H1Z1 – Dumb Question. 2015-01-17. This is probably a dumb question, but if these Airdrops are such a fun element of the game that everyone enjoys, why aren’t they building it into the game as random spawns like Trion’s Rifts and Arcfalls? Why would they make someone pay to spawn a fun event for everyone? That makes no sense. It’s like making people buy world boss spawns. (Don’t get any ideas, game developers. That would be terrible.
    • MMORPG
    • Opinion
    193 words

2015-02

  • Goodbye Massively. 2015-02-01. So yeah, there was a post recently in the MMO blogosphere that basically trashed Massively. I guess they’re entitled to their opinion, but it didn’t make any sense to me. I liked Massively for the exact reason that this other blog trashed them: They didn’t take themselves too seriously. I always felt like there were human beings behind their articles and podcasts. Real people doing the best they could with clearly limited resources in a super fast-paced environment.
    • Opinion
    • Responses
    1,149 words
  • How To Survive (A Game, Not A Guide). 2015-02-09. In January, I went through a phase where I wanted to play some survival-type games. Perhaps I was inspired by the news that H1Z1 rushed itself out the door too soon came to Steam Early Access. I already had TUG and Don’t Starve, but they never really grabbed me. (I keep hoping TUG will improve.) I have a bunch of these kinds of games on my Steam wishlist, but as I’m sure you know, 99% of them are still Early Access (including TUG), so I tried to find something else.
    • Reviews
    • Single-Player
    • Steam
    • Survival
    671 words
  • State of Decay Is A-OK. 2015-02-17. In January, I went through a phase where I wanted to play some survival-type games. The first game I pulled out was State of Decay, which I already had on Steam. I’m probably the last person to discover this, but State of Decay is pretty cool. I had played it before, somewhere back when it first came to the PC I think, but it didn’t really “click” with me the first time.
    • Reviews
    • Single-Player
    • Steam
    • Survival
    282 words

2015-03

  • The Line Between Hand-Crafted And Random. 2015-03-09. Syp generated some conversation and controversy by posting a somewhat strongly-worded post against procedurally-generated worlds, but I think he’s absolutely correct: If a developer tries to cut corners by substituting a computer-generated world in place of what should have been a hand-crafted world, it probably won’t be fun. I’m not sure which game he was talking about, but it might have been Crowfall or H1Z1, both of which embrace procedurally-generated worlds and claim to be MMORPGs.
    • Opinion
    • Responses
    423 words

2015-07

  • Why I Didn’t Buy H1Z1 For $10. 2015-07-06. H1Z1 is one of those early access games that I have a mild interest in playing, if for no other reason than that it looks pretty. In the recent Steam sale, it was discounted 50% to $9.99, which is under that magic $10 mark where I will buy just about anything in any condition. I hovered over the Buy button… But then I started to think. I wondered what my reward would be for buying now-what cool stuff I would get after the game launches.
    • MMORPG
    • Pre-Release
    • Steam
    215 words

2018-05

  • Week End – Conan Exiles, Wild West Online. 2018-05-12. My Week Last weekend I tried Fortnite Battle Royale for a second time and I haven’t played much else this week. It was a brand new gaming experience for me and that pretty much trumps everything else when I’m in the doldrums of “every game I own is boring” that dominates roughly 50% of any given year. And hey, it’s free! Admittedly, I had more fun spectating and making videos than I did actually playing the game.
    • MMORPG
    • Roundup
    997 words

2018-09

  • Week End – Carbine, CCP, Daybreak, Witcher. 2018-09-08. I started to write three or four blog posts this week, didn’t finish them, and didn’t want to post them. Instead I decided to cram all of them together into one summary post for the week. This allows me to post, but without the bother of crafting long essays that have beginnings, middles, or ends, when everything I want to say can be summed up in a paragraph. No wonder listcicles are so popular!
    • Blog
    1,275 words