Looking at upcoming PC games for 2013, I’m only seeing three that I think I’ll buy when they come out: Bioshock Infinite, Elder Scrolls Online, and Neverwinter. GTA V is a possibility but I think I can wait for a Steam sale on that one. (Especially since GTA 4 sucked.)
Am I crazy or did GW2 make green items better than blue items, which is 100% the opposite of every other MMO in history? Did they just arbitrarily pick the colors or is there some logic to it? Somebody “on the Internet” said blue < green < yellow makes more sense because it follows the color wheel. But, like, green < blue < purple follows the color spectrum (ROYGBIV).
Guild Wars 2 is an awesome game. But there is one thing about it that drives me insane. In fact, I have the same problem with almost every game that has a pointer.
You can’t see the pointer!
This is a major problem in GW2 because many of your abilities are ground-targeted spells, so you need to be able to point to the spot where you want to cast it. (I use the option that automatically casts wherever you are pointing.) If you’re out soloing it’s not a problem, but many times you’re in an epic battle with fifty people pounding on a boss and there’s flashing and fireworks and dazzling spell effects going on all over the place. Picking out the pointer in those situations is near impossible for me. Even when I wave the mouse around like I do on the desktop, it can still take a long time to find the damn thing.
Now I’ll admit I’m an aging gamer, so I’m sure my eyes are part of the problem, but surely there must be some way to solve this problem. Like, for example, making the freakin’ pointer bigger when you’re in combat. Like, a LOT bigger. Like 10 times bigger. And put a shadow around it. And make it blink.